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 Make an artifact to fight NPC's and Bases only 
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Joined: Sat May 07, 2011 11:01 am
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-1. also eliminate halc and calming amp.

im against anything that stops you getting attacked.

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Thu Sep 01, 2011 12:48 pm
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Xx Blitz xX wrote:
DeathMuffin wrote:
I'd say a repeatable mission instead of the artifact shipments (maybe you could turn containment cages into this artifact) - makes your ship immune to artifacts for 15 minutes (including your own artifacts). If you attacked another player the effect would be removed. You wouldn't be able to guard a planet either with this artifact, just like I think you can't guard a planet with calming amp and halcyon.


Some of us like to do NPC blitzes for at least an hour so 15 min is just enough to piss you off.


Isn't a Haylcon Aura enough? I.e. just before sticking on all artis hit a player and get Haylconned?

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Thu Sep 01, 2011 4:36 pm
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Joined: Wed Sep 08, 2010 2:17 am
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Xx Blitz xX wrote:
Y2KJMan wrote:
I only gave you my opinion on the idea before you said something to which i replied. The only thing this idea is good for is you.

P.s. The fact that you would love to toss someone around for days for an arti hit shows you are guilty of the same #&$# you want to stop happening to you. If you werent a hypocrite about it, you may get some support. The fact that you are though is a big reason for the backlash.


No I'd like to toss you around like a Great White tosses a dead seal around in the air because of your attitude and the BS that you say and actually think it's funny in front of a lot of people. You think it makes you look cool or something when in reality it shows what kind of kid you are.
Now go eat some grass and catch up with the rest of the sheep ... and shut your mouth unless it pertains to the subject matter.
Little Rexboy that goes for you too.


Awww aint that cute. You dont know me, what I do or have been thru. Just so you know, I think its cute that tou feel all big and bad on a game. A facebook game at that. One that requires no skill in 99% of what you do. Just luck and a credit card.

I dont care who you think you are, i really dont care who you really are either. You could be president Obama and i would still tell you to cut the crap. Nothing should change just to kowtow to the select few. You know it, I know it and most importantly Dan knows it. There is a reason he didnt change anything when you messaged him.

Please just get over the fact you are not the center of the universe and things wont always go your way. No Dan isnt concerned about losing your money because people like me would donate more if people pike you didnt get your way as often. Turn off your damn computer for 2 days. Just 2. Not a month or a year. 2 short easy to do days.

If you cant you mght wanna go see a shrink. An addiction like that cant be good for your personal relationships. Hell my wife would be up in arms if i was on often enough to be hit every half hour or so.

Like i said before. Get a grip on reality, when you do... you wont be so angry.

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Thu Sep 01, 2011 7:52 pm
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-1

Why make an artifact that 95% of the people won't use?


Thu Sep 01, 2011 9:27 pm
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Joined: Sun Apr 25, 2010 6:40 pm
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IMO the only way you should be immune to pvp artifacts is if you never pvp. Otherwise your argument is that it is not convenient for you to be hit by others right now so they shouldnt be allowed to hit you until later when you decide it is okay. That just doesnt make sense. Like if player A could only be online from 6pm to 7 pm each day but you were NPC hunting at that time every day then you could always hit them but they could never get you back.

- one billion

Perhaps if Dan ever comes out with governments then you could choose pacifist. I would think this would prohibit you from ever attacking a player but also make you immune to attacks. Hopefully it comes with a 24 hour timer so you cant just switch back and forth at your convenience.

*Note - the term "you" refers to a broad generalization and nothing personal.

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Thu Sep 01, 2011 9:27 pm
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I can hit a Halcyon at anytime and not be able to be hit ...

So why be restricted in another area ? No sense in it. Anything with too many restrictions isn't good in anything especially in a game where more options are needed.

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Thu Sep 01, 2011 10:46 pm
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Remainder wrote:
Xx Blitz xX wrote:
DeathMuffin wrote:
I'd say a repeatable mission instead of the artifact shipments (maybe you could turn containment cages into this artifact) - makes your ship immune to artifacts for 15 minutes (including your own artifacts). If you attacked another player the effect would be removed. You wouldn't be able to guard a planet either with this artifact, just like I think you can't guard a planet with calming amp and halcyon.


Some of us like to do NPC blitzes for at least an hour so 15 min is just enough to piss you off.


Isn't a Haylcon Aura enough? I.e. just before sticking on all artis hit a player and get Haylconned?


Yeah the Halcyon stops us from being able to be disabled but we are still able to be hit by players artifacts which 99% of the time it's because they are pissed off because you disabled , hacked and or raided them.

I never really had an issue with it cause only a few bad seeds have done it to me in over a year. I'd like to think it's because I don't do it to them. Either way , it's happening way too often and it's getting out of control. The guys doing this are really breaking the TOS by hitting players with artifacts all day every hour of the day not letting them be able to play the game.

RULE ONE in the CODE of CONDUCT :

Restrict or inhibit any other player, user or member from using the Game, including, without limitation, by means of "hacking" or defacing any portion of the Game;

In the past I was able to make a deal with most of the guys but there is always that 1% that don't care about the game or anyone in it.
This is the main reason why I'm writing this right now.

It would be really nice to have an area of the game to have fun in and get away from players with issues breaking the TOS that isn't being enforced.

To the people that think I'm a pacifist .. hit one of us so you can be alerted. I'll show you what kind of player I can be.

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Last edited by Xx Blitz xX on Thu Sep 01, 2011 11:18 pm, edited 2 times in total.



Thu Sep 01, 2011 10:51 pm
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It would be nice if you understood the concept that we are trying to get you to see.

You hit others whenever the hell you want. Others hit you whenever the hell they want. That is even and fair.


Anything other than that is not.

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Thu Sep 01, 2011 10:52 pm
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i agree with both xxBlitzxx and Nocifer... and personally cant see why you would disagree unless yr a jealous hater... every idea has advantages and disadvantages..

+1

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Thu Sep 01, 2011 11:23 pm
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Ok reading and I'd like to start with shut up.

That having been said I know I don't like being hit with artifacts all the time but part of the game. I think if your in a halc or calming amp you can't use things on others is a good idea. Calming amp removed by a missile should be the only thing you can use on a calming amped person. Is it poor sportsmanship to shoot off artifacts with no intention of attacking the guy yes but they can be that way if they want. Oh and if you do it to someone else expect it back.

So no I don't think this should be added and sense you can attack bases when halc and calming amped you should be able to hit them with artifacts if that changes to you can't attack them then I'd agree with removing the ability to hit them with anything.

Oh and the artifact back and forth can last as stubborn as either side is or they run out of artifacts.

It might be alright if made into a CT lab item that's costly and stops the player from attacking bases and shooting artifacts at other.

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Last edited by Willeitner on Thu Sep 01, 2011 11:35 pm, edited 1 time in total.



Thu Sep 01, 2011 11:27 pm
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I really don't like it when people debuff you just for the fun of it specially when you have something more important than pvp to do.

And if you debuff players make sure your intent is to disable not just annoy the other player.

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Thu Sep 01, 2011 11:31 pm
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