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KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
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What about the fact that many people are being forced into a game element that they don't want to take part in? how about all the people who don't perform planet invasions but have their best planets routinely stolen?
if the user hasn't performed an aggressive action towards another player for the stipulated time, and doesn't perform an aggressive action till after the trap gets tripped or they wish to remove it themselves, then why shouldn't they get an unbreakable defence? they've removed themselves from the PvP arena, and your action is forcing them back into is, so why shouldn't they be given a way to protect themselves from that eventuality?
It's all well and good to argue that the halc is unfair towards the pvper, but their actions are forcing the user to take part in a game element they have chosen to neglect for however long it may be, the pvper has nothing to complain about.
_________________ Offical Stuff-Knower of Mist Nebula Corps
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Wed Jun 06, 2012 7:40 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Im saying setting a KV over a halc so you have to waste a null is unfair the amount of artifact points it takes to draw one as well as the amount you have to go thru before one even shows up is more then the mining points for repairs and even nearly getting zeroed by raids. Not to mention halcs are trade-able nulls arnt that in and of it self makes a null much more costly to have to waste.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Wed Jun 06, 2012 7:48 pm |
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KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
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Nulls are more valuable because they can't be traded, otherwise those who don't want to pvp would have no possible recourse than to take the attacks, which then inversely get more frequent by their worsening combat rep as people farm the negative combat reps.
I agree that they are valuable, but without the potentially for it to be wasted, people would pop them left, right and center without thinking.
_________________ Offical Stuff-Knower of Mist Nebula Corps
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Wed Jun 06, 2012 7:59 pm |
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LukeD
Joined: Tue Jan 25, 2011 8:04 pm Posts: 280
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neogoterra wrote: Im saying setting a KV over a halc so you have to waste a null is unfair the amount of artifact points it takes to draw one erm.... not sure about others, but in my case i mostly get found and disabled by people around lvl600+, who tend to be able to afford them. halc and KV are my only way of being able to stop getting disabled, which to me makes them perfectly fair. as i also pvp sometimes i understand its annoying to find a halc or KV then halc but that is how different players play, its their strategy so if they like it they can keep using it. besides, there isnt exactly a shortage of people to disable in this game is there, especially as some games on facebook restrict what level players you can hit (x levels above/below you), even if this game only restricts what levels give you badges.
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Wed Jun 06, 2012 8:04 pm |
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brndn
Joined: Sat Aug 06, 2011 9:07 pm Posts: 239
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Really guys, come on. First off, it's a game, you won't be punished by whichever God you choose to worship if you aren't able to defeat every enemy. Second, Halc's are just a way of defending your ship, whether you're online or off, if you don't want to hit them, don't pvp. Third, if you have time to post a whiney complaint every time you hit a halc, or any other trap for that matter, then you have time to (a) attempt to make an educated guess as to which ships have a halc on or (b) do something else with this extra time that you have after hitting one, like missions, or you know, something in real life.
_________________ -------------------------------------------------------------------
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Wed Jun 06, 2012 8:04 pm |
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biz387
Joined: Thu Feb 03, 2011 3:29 am Posts: 312
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neogoterra wrote: Im saying setting a KV over a halc so you have to waste a null is unfair the amount of artifact points it takes to draw one as well as the amount you have to go thru before one even shows up is more then the mining points for repairs and even nearly getting zeroed by raids. Not to mention halcs are trade-able nulls arnt that in and of it self makes a null much more costly to have to waste. Attacking someone that doesn't choose to pvp is unfair! 200million credits to repair is unfair. Wasting traps is unfair..... waaaaaaaaaaaaaaaaaaaa life is so unfair. Please please please zero my hacks lmao in order to do so you'd have to use an emp on me as I have max scan that would be unfair. Then to zero my hacks you'd have to use TM's do you get it? The game already tries to balance thing but they are never going to be perfect. The halcyon was changed because it used to affect the attacker and you needed 2 nulls to get a red badge, a compromise was already reached trying to force a particular trap to trigger first doesn't protect the defender it just means the next person can waste a null and get a badge. Halcyons cost 1500ap Krionus 1000ap Nulls 2000ap the 2 traps together cost more than a null. You are the one wanting to attack people get your artifact production up... try taking a pvp break and build up a stockpile... whatever just stop whining.
_________________ strm avenger wrote: I hear the Dysonians have a couple of open sluts.
Leader of Ghosts
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Wed Jun 06, 2012 8:06 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Just like halcs are now spammed? Besides there's not enough nulls to go around even if you use them on people who don't have halcs on there ship.
The ideas of trap probes action counting like i pointed out its a wonder idea....in theory but in practice not so much trap probes are not as common for players when they cant reach the damage cap on all attacks when hitting NPC's meaning not all of us have the luxury of being able to 4-6 hit a npc so we cant go thru 200 of them in a hour looking for the ones we want. More or less trap probes are not a end all be all answer even if you do have a stock the info it gives you is only guess work at best.
Here's the thing though if you have a halc on you don't need any other traps on you already got a god mode trap to make you invincible, anything eles would be pointless and a waste seeing as there is no way to even touch someone that has truce on.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Wed Jun 06, 2012 8:08 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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like it was already said.. SAVE UP. take your time and PvP once a week then, instead of daily.. Ive done PvP nearly every day and ive got 75 nulls sitting in my cargo. Do i use them often, hell yeah, am i concerned about that, NOPE. Get your arti production up if its a problem.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Wed Jun 06, 2012 8:20 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Good Lord! What the hell would you have done before Null Fuses? Hit a KVT, wait a half hour doing missions while you keep the guy open on another tab. Hit the Halcyon and wait for ANOTHER hour doing missions while you keep the guy open on another tab. Then finally, after 90 minutes you get to go back after him. Problem is, more often than not, by that time, the guy has fresh traps set.
I honestly can't fathom why it is so hard to understand this one little thing. Halcyons are meant to fully protect a player who opts to not be involved in PvP. That is the intended purpose of it. When you force yourself on a player in PvP, you deserve what you get. If that player wants to use a halcyon, that's their right. If they want to set a KVT followed by a halcyon, that's their right.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed Jun 06, 2012 8:20 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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Darth Flagitious wrote: Good Lord! What the hell would you have done before Null Fuses? Hit a KVT, wait a half hour doing missions while you keep the guy open on another tab. Hit the Halcyon and wait for ANOTHER hour doing missions while you keep the guy open on another tab. Then finally, after 90 minutes you get to go back after him. Problem is, more often than not, by that time, the guy has fresh traps set.
I honestly can't fathom why it is so hard to understand this one little thing. Halcyons are meant to fully protect a player who opts to not be involved in PvP. That is the intended purpose of it. When you force yourself on a player in PvP, you deserve what you get. If that player wants to use a halcyon, that's their right. If they want to set a KVT followed by a halcyon, that's their right. I cant wait for next week when this topic is brought up again, how 'bout you darth?
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Wed Jun 06, 2012 8:22 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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icarium81 wrote: Darth Flagitious wrote: Good Lord! What the hell would you have done before Null Fuses? Hit a KVT, wait a half hour doing missions while you keep the guy open on another tab. Hit the Halcyon and wait for ANOTHER hour doing missions while you keep the guy open on another tab. Then finally, after 90 minutes you get to go back after him. Problem is, more often than not, by that time, the guy has fresh traps set.
I honestly can't fathom why it is so hard to understand this one little thing. Halcyons are meant to fully protect a player who opts to not be involved in PvP. That is the intended purpose of it. When you force yourself on a player in PvP, you deserve what you get. If that player wants to use a halcyon, that's their right. If they want to set a KVT followed by a halcyon, that's their right. I cant wait for next week when this topic is brought up again, how 'bout you darth? Next week? I give it 3 days TOPS. Seems it's trendy. 
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed Jun 06, 2012 8:28 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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neogoterra wrote: And the fact that a halc provides a unstoppable unbreakable defense that theres no way around isnt over powered? No my friend you could still use every single offensive artifact in the game every debuff and every buff and you STILL would come out the better just cuz of the halc.
You say the pvpers want things there way you could say the same thing about the halc users they want it there way to and are not willing to come to meet a happy medium that both sides can live with. no, its NOT overpowered, its a two hour time restriction, nothing more. if energy is an issue, GET MORE.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Wed Jun 06, 2012 8:32 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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So let me get this right you guys say having a unbeatable unavoidable way to become invincible isnt over powered? More so seeing as theres the forced refresh of the page every hour. You say that you use the halcs because you want to stay out of pvp? Good then why would you still argue with someone who wants to make it harder for you to get disabled in-exchange for less frustration on there part?
That would be like saying you dont want the upcoming market feature because it would make those with high artifact production super rich.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Wed Jun 06, 2012 8:43 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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i dont recall saying i used halcs.. i think ive used them a total of 5 times in the entire time i was playing... even as a beginner player i didnt use them.. grow up and suck it up buttercup.
As for the forced refresh, OH WELL. you hit as many people as you can with ignorance in regards to their actions and trip all the halcs you can, then keep going and going and going. hoping that someone else has been doing the same thing and youll hit some people who have already had their halcs tripped
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Wed Jun 06, 2012 8:55 pm |
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biz387
Joined: Thu Feb 03, 2011 3:29 am Posts: 312
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Yawn... You said you don't want guaranteed reds yet you keep saying it's un-beatable. Bleating on about a forced refresh.
You again haven't addressed anything just whined. Tripping any trap is not the fault of the person YOU attack. If you hit a krio and they have more traps.. move on.
What happens if you attack someone online they spam krios at you is that unfair too.
_________________ strm avenger wrote: I hear the Dysonians have a couple of open sluts.
Leader of Ghosts
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Wed Jun 06, 2012 9:02 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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neogoterra wrote: So let me get this right you guys say having a unbeatable unavoidable way to become invincible isnt over powered? More so seeing as theres the forced refresh of the page every hour. You say that you use the halcs because you want to stay out of pvp? Good then why would you still argue with someone who wants to make it harder for you to get disabled in-exchange for less frustration on there part?
That would be like saying you dont want the upcoming market feature because it would make those with high artifact production super rich. I guess you missed the part where I mentioned that I haven't set a halcyon trap since it was changed? I also guess I missed the part where you argued for something that makes it HARDER for you to get disabled? Oh and guess what... You're only invincible for 2 hours. After that you're fair game and you have no defense unless you come online and retrap. Having the halcyon automatically trip on the first shot, second shot, before the KVT, whatever, is not going to make anyone harder to disable. Noobs that don't pay attention to what's going on and just go guns blazing at anything and everything are going to set off the halcyon right away, then the next person to find them after the effect wears off gets a relatively easy kill. Pretty much the same as how it works right now.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed Jun 06, 2012 9:09 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Darth what all of you fail to mention is the fact that you get your browser reset every hour you cant keep your BT open long enough to hit them after the two hours are up and more then likely even if they do show back up on your BT you have been busy attacking other targets so more then likely youve spent most of your energy on other targets.
Also if the halc is rigged to trip first then that means any other attacker has to go thru the traps that are left meaning you still have some defenses instead of having them all blown in the first attack. It's not perfect but its far better then having no defenses online at all would you not agree?
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Wed Jun 06, 2012 9:29 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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you know what'd be great. it would be awesome if everyone who had such issues with PvP, would JUST STOP COMPLAINING! You get what ya get and play as smart as possible. if your hitting people with 3/5/5 actions, then your an idiot, plain and simple.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Wed Jun 06, 2012 9:36 pm |
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LukeD
Joined: Tue Jan 25, 2011 8:04 pm Posts: 280
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neogoterra wrote: reset every hour you cant keep your BT open long enough to hit them after the two hours are up and more then likely even if they do show back up on your BT you have been busy attacking other targets so more then likely youve spent most of your energy on other targets. you're sounding really strongly as if theres someone in particular on your BT that you really want to kill. so im guessing thats whats got you annoyed at the halc. as a hint .... there are other players in the game who go on the BT that you can try killing instead....
_________________
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Wed Jun 06, 2012 9:38 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Rofl in terms of pvp my rep is only menacing, I'm more of a planet jacker then anything kind of a given seeing as I'm a sab. And the only people i have a rivalry with I've already beat to dust. I just can't stand seeing those who abuse the system, who treat others unfairly and the unreasonably cruel.
I am not the only one who doesn't like things the way they are I'm just the most out spoken one.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Wed Jun 06, 2012 10:22 pm |
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