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 Legion Tax 
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Asheron wrote:
However, I support a legion tax of 1% increments, to a cap of 50%. Let the legion members keep at least 30% of their earnings.

This post was the one that screamed out at me most.
WHAT THE F*CK? Let them keep 30% of THEIR EARNINGS, money that they have worked hard to get, money that they have built up their mining planets to get? And your gonna let them keep 30%? I'm sorry I knew there were some crazy people on this forum, but this has to be the craziest post I have ever seen.

As for the OP what I think is, it would be fine if it was optional both in the legion and the opt in/opt out but losing 25% idea, and as well if the max was 10%.


Sat Jun 16, 2012 10:34 am
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I think a ridiculously expensive special space module for bases could be the "solution" to this. Something like:
Taxation Bureau: Foe every loyal Miner, Mylari and Merchant in the legion, 0.5(?) of the 20% mineral tax is added to the base funds.

So say there are 10 "contributors (5% income):
Mineral sales:
80% you keep (as normal).
15% lost as tax
5% added to base funds.

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Sat Jun 16, 2012 11:12 am
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spyder wrote:
I think a ridiculously expensive special space module for bases could be the "solution" to this. Something like:
Taxation Bureau: Foe every loyal Miner, Mylari and Merchant in the legion, 0.5(?) of the 20% mineral tax is added to the base funds.

So say there are 10 "contributors (5% income):
Mineral sales:
80% you keep (as normal).
15% lost as tax
5% added to base funds.

Probably too OP seeing as you don't actually lose anything but then again, how many people actually are miner, mylarai and merchants at high levels. Especially seeing as they don't already have a base ability to my knowledge so a +1 for the best idea I've seen on this thread already, even if it could use a tweak or two.


Sat Jun 16, 2012 1:19 pm
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Epicownage wrote:
spyder wrote:
I think a ridiculously expensive special space module for bases could be the "solution" to this. Something like:
Taxation Bureau: Foe every loyal Miner, Mylari and Merchant in the legion, 0.5(?) of the 20% mineral tax is added to the base funds.

So say there are 10 "contributors (5% income):
Mineral sales:
80% you keep (as normal).
15% lost as tax
5% added to base funds.

Probably too OP seeing as you don't actually lose anything but then again, how many people actually are miner, mylarai and merchants at high levels. Especially seeing as they don't already have a base ability to my knowledge so a +1 for the best idea I've seen on this thread already, even if it could use a tweak or two.

What you'd "lose" would be special space (emissaries, docks, base production, etc), and it'd have to have very high costs to build (ie billions of credits, CTP, EM, Political favour, etc.)

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Sat Jun 16, 2012 1:36 pm
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Oh I see I overlooked the space bit, maybe 6-8 space? But the cost isn't too important.


Sat Jun 16, 2012 2:38 pm
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spyder wrote:
Epicownage wrote:
spyder wrote:
I think a ridiculously expensive special space module for bases could be the "solution" to this. Something like:
Taxation Bureau: Foe every loyal Miner, Mylari and Merchant in the legion, 0.5(?) of the 20% mineral tax is added to the base funds.

So say there are 10 "contributors (5% income):
Mineral sales:
80% you keep (as normal).
15% lost as tax
5% added to base funds.

Probably too OP seeing as you don't actually lose anything but then again, how many people actually are miner, mylarai and merchants at high levels. Especially seeing as they don't already have a base ability to my knowledge so a +1 for the best idea I've seen on this thread already, even if it could use a tweak or two.

What you'd "lose" would be special space (emissaries, docks, base production, etc), and it'd have to have very high costs to build (ie billions of credits, CTP, EM, Political favour, etc.)


If a legion has to use special space on their base just to make sure they get the upkeep paid, they have bigger issues than getting the upkeep paid.

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Sat Jun 16, 2012 3:48 pm
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+1 great idea... Waiting for Dan to put this in place...

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Sat Jun 16, 2012 4:24 pm
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biz387 wrote:
A player decided opt in/opt out would be a good idea. Perhaps 5% of income and if you opt out then your base payout is decreased by 25%. (feel free to modify the percentages) The excess from people that opt out is shared between those that have opted in. Make the setting similar to loyalty ie if you have opted out then you must opt in for 7 days before your base payout increases back to full.

And in the interest to legions that don't need/want to levy and tax a leader set option to turn this on or off.

Comments


plus many, many.

In TC, we're given a ~2% cut. If some opt out of getting taxed, those who stay would get a bigger cut. That's an agreement here. Go for it!

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Sat Jun 16, 2012 4:43 pm
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Darth no one likes you go away. :p

A base mod might work would be more practical for it to be in the settings from how i see it.

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Sat Jun 16, 2012 5:30 pm
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Or you could you know, pay your upkeep the way that's already provided.
Members, officers, and leaders all share the base's rewards so everyone should contribute what they can. If you can't do it, you leveled before you were ready or have lost too many members.
I put in about 600M a day, something I can afford to do on my MP, this adds up to 4.2 Billion a week.
50 people putting in 4.2 billion adds up to 210 billion a week, just show them that pumping billions at a time isn't necessary, just do what you can.

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Sat Jun 16, 2012 5:43 pm
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=.= heh for a long time i was putting 21 billion in the base a week.....i still tend to pay a large chunk of the bases upkeep

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Sat Jun 16, 2012 5:45 pm
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+1

On the following;
1% increments, up to 25%
opt in/opt out. but percentages all set by the legion

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Sat Jun 16, 2012 6:10 pm
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-1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,
000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,
000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,
000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,
000,000,000

This system can be abuse. if you can take 100% (80% legion tax, 20% normal) it would wipe players out. they would no longer be able to pay for the upkeep and would cripple people ships, and games. they wouldn't be able to obtain new planets or anything.

If 1 player ranked leader in any legion decided that he wanted to take the tax what goes into the legion base. and changes it to 100% then install a Commerce Bay and withdraw everything put just enough for the upkeep.

what could a player in that legion do to stop it?

~John Falls~

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Sat Jun 16, 2012 6:44 pm
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Now if you flip this on its head and say each player can donate a certain amount, a %.
Then that means the player has control of what % of tax goes into the legion base and it can no longer be abuse.

~JF~

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Sat Jun 16, 2012 6:48 pm
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John epic epic fail no one mentioned a 100% tax rate that would be both dumb and pointless.

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Sat Jun 16, 2012 6:56 pm
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Regardless of if it's 100% or 1% the potential to be abused is there and WILL be used by some jerks in the game.

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Sat Jun 16, 2012 7:19 pm
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Every thing can be abused in game :roll: artifacts badge farming the base production those that have a legion and abuse that would more then likely find that no one would want to stay in the legion

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Sat Jun 16, 2012 7:44 pm
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So your saying that because a number of things can be abused we might as well add one more?
Yeah... good luck with that...

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Sat Jun 16, 2012 7:50 pm
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Everything has the potential to be abused Xzien. For taxes, the ways it can be abused are limited.

The way I see it, leaders should only have the ability to withdraw funds, this is a must for any developed/large legion that has security set in mind. And as such, most people who are/would be capable of abusing money/taxes are legion leaders. Now does this necessarily mean that legion leaders are not abusive? No, it doesn't. But it also doesn't mean that the current non-abusive leaders will start turning into rotten apples if taxes are introduced (because they already have money in the base and people putting it in there). If taxes are set to the max and opt in/opt out is set to 50%, that is clear abuse. If members cannot realize that, then can one also say that they are letting themselves be abused, and if one is clearly getting abused but they are turning a blind eye of denial towards it, then the 'game' hasn't really changed and the abuse is still there with or without taxes. The only people I can see getting abused are people who aren't paying attention, people who are very dumb, or children (well well, age limit for facebook, not Dans fault if they are victims of abuse)

Ok, 1% taxes for abuse. How does that work exactly? The leader waits several months before withdrawing a sizable amount? The leader/person withdraws a small # of credits every day or so? *sigh* Yeah, there's one way to abuse it. But if you have to wait until taxes to start abusing the legion, then urdoinit[being a jerk]wrong. And if you were abusing the legion before, then once again, the name of the game hasn't really changed has it? Ok sure, it is scaled up some. But just like how the size of corruption in a municipal government is in proportion to its size.

Whatever the case may be, measures can be put into place to limit abuse or prevent it all together. That opt in/opt out suggestion is a great idea, and also a great example. Instead of base shipments, Dan could make it so access to the CT lab and repair bay is denied if taxes aren't set to be paid. And on the players part, taxes can only be turned on/off once every week or two (and the same for changing the tax rate by the legion base)

Taxes could also function to cap at a certain number that could be determined by rank or the players mining production. Example, rank 400 is capped at only paying 500mil in taxes per day. (Another reason to freeze rank, eh?) And there are even more ways to help reduce abuse.

If gun companies were so worried about their products falling into the hands of criminals or terrorists, then there wouldn't be gun companies now would there? Nor would they upgrade their manufacturing line from pistols to shotguns/SMGs would they?

While I like this suggestion, i'm not sure if it's ever going to be implemented. If it takes Dan a few months to work on a trading system, legion taxes would be a nightmare.

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Sat Jun 16, 2012 8:31 pm
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Complexity and probability of it getting implemented aside, whether or not the leader is a JA doesn't really affect the fact that if he wants to high-tail it out of his legion and yoink the resources along with it, adding a tax just makes the prize all the more yummy for them.

There's also the fact that some people don't have that much credits to spare or are saving up for something. That kinda screws them over does it not?

As for the gun companies... are you serious?...
There's a big difference between gun companies not caring about who gets what weapons and leaders abusing a new system that is so blatantly obvious that the abuse can be used so easily! And even if the members leave when they find out, that's still alot of credits being taken from them and thus they still lose out.
Too many loopholes; too many probabilities. I am and always will give this a -1

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Sat Jun 16, 2012 9:33 pm
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