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 Dan PLz chanfe the TM restriction 
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Pst Dan your turn to quote me and add a +1 :P :P :P :P :P

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Mon Aug 06, 2012 11:52 pm
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I find the combination of some of the medals and the TM limit a little... incongruous.

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Tue Aug 07, 2012 4:08 am
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+1 how many do we have so far? if we get a few thoussand of the players to give it a +1 he may consider it


Tue Aug 07, 2012 5:27 am
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itsSoulPLayAgain wrote:
the action's count on enemy ship should be the only restriction .


+99999999999999999

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Tue Aug 07, 2012 7:11 am
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Darth Flagitious wrote:
senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


How about you get a completely full ctlab before you toss around ideas for moronic ctlab recipes?

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congrats Darth!

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Tue Aug 07, 2012 7:32 am
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Darth Flagitious wrote:
senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


How about you get a completely full ctlab before you toss around ideas for moronic ctlab recipes?


pff, most of the current ct-lab items are not of any interest to me anyway. i would burn RP in our legion's brand-new ct-lab if an artifact like i described existed.

and -1 for limiting only to enemy action counts. i have no issue with the current action limit ... only the fact that the current action value is not displayed.

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Tue Aug 07, 2012 7:46 am
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senatorhung wrote:
Darth Flagitious wrote:
senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


How about you get a completely full ctlab before you toss around ideas for moronic ctlab recipes?


pff, most of the current ct-lab items are not of any interest to me anyway. i would burn RP in our legion's brand-new ct-lab if an artifact like i described existed.

and -1 for limiting only to enemy action counts. i have no issue with the current action limit ... only the fact that the current action value is not displayed.

Play on a normal pace where you disable raid, disable raid and see if you like the limit. Your style of play is camp, raid, camp, raid. You're a low slow/freeze ranking stat padder, the higher the rank you are in PvP the more you will need TMs.

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Tue Aug 07, 2012 1:39 pm
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senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


This artifact can be very heavily abused... the counters is the max quantity of in-game punishment you can take, the only way to reduce this counter should Only be via being raided/hacked/disabled... No BS artifact, players can invade a Dyson, disable 100 players, zero other players then turn this on and they'd be invincible... This artifact would also clog the battle-tab, they cannot be bumped..


Tue Aug 07, 2012 2:10 pm
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Nova149 wrote:
senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


This artifact can be very heavily abused... the counters is the max quantity of in-game punishment you can take, the only way to reduce this counter should Only be via being raided/hacked/disabled... No BS artifact, players can invade a Dyson, disable 100 players, zero other players then turn this on and they'd be invincible... This artifact would also clog the battle-tab, they cannot be bumped..


He's not talking about the disable/raid/hack counts. He's talking about the offensive actions count that goes against your TM eligibility.

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Tue Aug 07, 2012 2:18 pm
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itsSoulPLayAgain wrote:
the action's count on enemy ship should be the only restriction .

this please, keeps spammers off, and prevents more abuse then the system now

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Wed Aug 08, 2012 3:43 am
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senatorhung wrote:
Darth Flagitious wrote:
senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


How about you get a completely full ctlab before you toss around ideas for moronic ctlab recipes?


pff, most of the current ct-lab items are not of any interest to me anyway. i would burn RP in our legion's brand-new ct-lab if an artifact like i described existed.

and -1 for limiting only to enemy action counts. i have no issue with the current action limit ... only the fact that the current action value is not displayed.



I'm Sorry but I just can't at all take your opinion on this , You picked up the Game last month . Where you even around for the old way? NO!

Sorry, Going for the House A$$ award again this year. I think I'm in the lead by fair but can never be to careful.

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Wed Aug 08, 2012 5:55 am
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itsSoulPLayAgain wrote:


Sorry, Going for the House A$$ award again this year. I think I'm in the lead by fair but can never be to careful.

you wish you were winning

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Wed Aug 08, 2012 6:03 am
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sith squirrel wrote:
itsSoulPLayAgain wrote:


Sorry, Going for the House A$$ award again this year. I think I'm in the lead by fair but can never be to careful.

you wish you were winning

I will try to get it next year :twisted:


Wed Aug 08, 2012 6:11 am
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Like many said Time Manipulator limit should be removed. +1


Wed Aug 08, 2012 2:05 pm
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SirKillsALot wrote:
senatorhung wrote:
pff, most of the current ct-lab items are not of any interest to me anyway. i would burn RP in our legion's brand-new ct-lab if an artifact like i described existed.

and -1 for limiting only to enemy action counts. i have no issue with the current action limit ... only the fact that the current action value is not displayed.


Play on a normal pace where you disable raid, disable raid and see if you like the limit. Your style of play is camp, raid, camp, raid. You're a low slow/freeze ranking stat padder, the higher the rank you are in PvP the more you will need TMs.


itsSoulPLayAgain wrote:
I'm Sorry but I just can't at all take your opinion on this , You picked up the Game last month . Where you even around for the old way? NO!

Sorry, Going for the House A$$ award again this year. I think I'm in the lead by fair but can never be to careful.


@SirKills ... i was happy to sell TMs for months until i started actively trying to get onto the raids leaderboard maybe 8 weeks ago. i've burned up nearly 1000 TMs since then, and have only hit the action limit 3x. it does not bother me, but i can see where it might bother others, hence my suggestion. those who want to breach the action limit can have a way to do it without it opening up yet another can of worms. those who don't, won't care. as for playstyle, well, when i finally get in range of 'nice' NPCs, i won't have any pvp distractions to slow me down ... i will already have all the badges / modules that i want from the pvp side of the battle market.

@SoulPlay ... bzz. wrong. you are correct that i was not around for the 'old' way, but i'm weeks shy of my 1-year medal. and i really don't care that you don't care about my opinion. Dan doesn't seem to want to remove or adjust the current limit (i'm sure he has his reasons ... maybe the crying complaints from non-pvp'ers outnumbers the outrage of pvp'ers on the forum ?).

at least DF targets the content when he posts ... i can respect his posts even when i disagree. so, a ct-lab recipe may not be the best approach for this, but maybe a mission artifact would be ... either way, the idea of a limited-use arti to surpass the existing TM limits has less potential for abuse than some of the other suggestions that have been made.

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Wed Aug 08, 2012 4:16 pm
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senatorhung wrote:
SirKillsALot wrote:
senatorhung wrote:
pff, most of the current ct-lab items are not of any interest to me anyway. i would burn RP in our legion's brand-new ct-lab if an artifact like i described existed.

and -1 for limiting only to enemy action counts. i have no issue with the current action limit ... only the fact that the current action value is not displayed.


Play on a normal pace where you disable raid, disable raid and see if you like the limit. Your style of play is camp, raid, camp, raid. You're a low slow/freeze ranking stat padder, the higher the rank you are in PvP the more you will need TMs.


itsSoulPLayAgain wrote:
I'm Sorry but I just can't at all take your opinion on this , You picked up the Game last month . Where you even around for the old way? NO!

Sorry, Going for the House A$$ award again this year. I think I'm in the lead by fair but can never be to careful.


@SirKills ... i was happy to sell TMs for months until i started actively trying to get onto the raids leaderboard maybe 8 weeks ago. i've burned up nearly 1000 TMs since then, and have only hit the action limit 3x. it does not bother me, but i can see where it might bother others, hence my suggestion. those who want to breach the action limit can have a way to do it without it opening up yet another can of worms. those who don't, won't care. as for playstyle, well, when i finally get in range of 'nice' NPCs, i won't have any pvp distractions to slow me down ... i will already have all the badges / modules that i want from the pvp side of the battle market.

@SoulPlay ... bzz. wrong. you are correct that i was not around for the 'old' way, but i'm weeks shy of my 1-year medal. and i really don't care that you don't care about my opinion. Dan doesn't seem to want to remove or adjust the current limit (i'm sure he has his reasons ... maybe the crying complaints from non-pvp'ers outnumbers the outrage of pvp'ers on the forum ?).

at least DF targets the content when he posts ... i can respect his posts even when i disagree. so, a ct-lab recipe may not be the best approach for this, but maybe a mission artifact would be ... either way, the idea of a limited-use arti to surpass the existing TM limits has less potential for abuse than some of the other suggestions that have been made.



If your not PVP'ing or stealing planets your ruining a hacl. So this change will not relay affect them. Also non pvp's cry over every thng at this point who care what they cry about. They could have been shot or have there poor little shoe untied. :( :(

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Wed Aug 08, 2012 4:26 pm
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Seriously Dan... C'mon... The limit has to go. At least raise it or take off offensive artifacts, something. I find myself currently locked out. Why? Because I got alerted for double hacking someone that warped me off a planet and he failed in 2 separate kill attempts. It's damned frustrating zeroing someone, letting them get some new actions, then have to stare at your screen for 15 minutes after you kill them again.

Also, keep in mind that at the higher ranks, one hack (even when just badging) more often than not counts as 2 actions because you have to flare pretty much everyone just to have a chance to hack.

Please... PvP has been nerfed too much. With Halcyons, Calming Amps, Geminis, and Trinity Cores, there's hardly anything left especially at the high rank end. When we do find someone that's willing to dance, the music sucks after the first round because of the TM restrictions.

If nothing else, could you at least comment on this subject? If you have a valid reason to ignore the pleas of your player base, explain it and we'll let you alone.

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Sat Aug 11, 2012 11:35 pm
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:|


Sat Aug 11, 2012 11:38 pm
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Ya Dan stop being a party fuddy duddy!

Raise the limit like a , well i dont think i should finish that thought not exactly PG.

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Sun Aug 12, 2012 1:34 am
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restriction is not need this is yet another thread on it, Im not going to try to make a good argument we have made so many and dan had ignored them all .

Dan you want them to stop then tell us why !

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Tue Aug 14, 2012 2:06 am
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