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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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The Talth can only increase the artifact production of the planet by 1. The Hixon would be able to increase all values by one on a Demon planet only. 20% Atk across the board, and a 20% Raid, and make it a Raid class only. Every race has to have a home world, and every planet is there for a reason.
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Mon Feb 11, 2013 6:04 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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DariousTheDark wrote: The Talth can only increase the artifact production of the planet by 1. The Hixon would be able to increase all values by one on a Demon planet only. 20% Atk across the board, and a 20% Raid, and make it a Raid class only. Every race has to have a home world, and every planet is there for a reason. that highlighted part gives me an idea. what about certain races get small bonuses for certain types of colonized planets. lets say the konqul's homeworld planet type is volcanic the player's ship when the konqul race would get +1% attack for every volcanic the player owns (numbers can be adjusted  )
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Mon Feb 11, 2013 1:30 pm |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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The attack needs to be restricted.
And that planet boost thing is ridiculous.
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Mon Feb 11, 2013 1:57 pm |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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KJReed wrote: The attack needs to be restricted.
And that planet boost thing is ridiculous. If the race only has on profession, then no, it shouldn't be. 1 point across the board for 1 type of planet isn't a powerful as the Talth being able to boost any planet's art production IMHO.
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Mon Feb 11, 2013 3:07 pm |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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 still editing
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Tue May 07, 2013 9:00 pm |
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Darky
Joined: Sun Mar 10, 2013 3:57 pm Posts: 379 Location: Shouldn't matter to you, I know where you are.
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DariousTheDark wrote:  still editing Looks good. 
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Tue May 07, 2013 9:07 pm |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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TimeManipulator wrote: DariousTheDark wrote: The Hixon The Hixon are a savage demonic race who brutally attack first and ask questions later. 20% bonus to ship vs ship Atk. So like a bootleg version of Konqul? Konqul can PvP, Conquer planets AND NPC with 20% bonus attack and this race can only do 1/3s of the Konqul's ability? Underpowered, yes, but not bad when combined with part two.The Hixons have an ability that can be used on Demon planets only. It increases all production of the planet by 1, and has a 40 hour cooldown. It costs 300 energy to use. OP, a talth, mylarai, kronyn put together. What's the point of that? This is actually under-powered, given that it is limited to Demon planets only. But, since you think its OP, what if you put in a max of up to, say 10x mega, and increase the cooldown to 60 hours? Would that make it less OP?I hope you like hard core metal Sorry but no I don't... I agree. Personally, i cant stand it.Overall a -1.
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Wed May 08, 2013 8:51 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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Sereomontis wrote: TimeManipulator wrote: DariousTheDark wrote: The Hixon The Hixon are a savage demonic race who brutally attack first and ask questions later. 20% bonus to ship vs ship Atk. So like a bootleg version of Konqul? Konqul can PvP, Conquer planets AND NPC with 20% bonus attack and this race can only do 1/3s of the Konqul's ability? Underpowered, yes, but not bad when combined with part two.The Hixons have an ability that can be used on Demon planets only. It increases all production of the planet by 1, and has a 40 hour cooldown. It costs 300 energy to use. OP, a talth, mylarai, kronyn put together. What's the point of that? This is actually under-powered, given that it is limited to Demon planets only. But, since you think its OP, what if you put in a max of up to, say 10x mega, and increase the cooldown to 60 hours? Would that make it less OP?I hope you like hard core metal Sorry but no I don't... I agree. Personally, i cant stand it.Overall a -1. OP this is simply 5 races in one.. HUGE -1
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Wed May 08, 2013 9:33 am |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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but, you're still okay with this one? The Korat
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Fri May 10, 2013 5:44 pm |
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William Murphy
Joined: Sun May 23, 2010 11:02 am Posts: 191 Location: Shalimar, Florida
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-1 Yawn. not much thought went into this. Races are set aside for what they do, BECAUSE of what they do. It's not a chinese buffet where you pick and choose what you want and leave the rest...  And before you say it's not overpowered Darious, You know how many Demon planets i can make? You know how overpowered i could make demon planets to max out my artie production just doing demon worlds?! No! Negative, Absolutely not! Like the idea of the race, but the abilities need to go directly back to Redesign! Put some thought into it man. like maybe Passive abilities. We dont have a race that does passive abilities to a planet. Maybe these guys add 100 passive planetary attack to any world with a 36 hr cool down. Something like that might work... Think of something the game doesnt have, not rehashing and combining old abilities to make one group the end all be all of races to play. thats boring. that makes people lose interest. the idea is to make something challenging and engaging, not easy.
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Fri May 17, 2013 10:31 am |
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