I was actually thinking about this the other day and had an idea that I think would work out great..
Think of this, every time we get a new daily chain, there seems to be a new race(s) involved, what types of planets are these races on that we just found them? are we exploring the galaxy to come across them finding new worlds?
Suggestions:
1. Create a New planet type(s) that is awarded with completing the first Daily Mission of a new chain.
* If more than one race involved in storyline of chain (that have not been encountered before) possibly 2 new planet types per chain
* Players are unable to scan this planet type until they have found it (completed the first mission of the chain)
* Give new planet types varying passives each time, customize them just a little based on the race
* Try to make the planet productions in line with the types of race(s)
* Add X number of each planet type to database (above and beyond the number that is given out to the players for completing the first mission)
2. Along with the addition of the new planet types, we must assume that to have found these we have been exploring non-explored areas of the galaxy! therefore when each new daily mission chain starts, add X number of planets (lets say 1,000 to 5,000) of the already existing types (minus the ones created from previous mission chains as these may be exclusive to that area of space?)
Thoughts?