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 Upgradable basic species 
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Joined: Tue May 17, 2011 11:50 am
Posts: 155
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Joshball98 wrote:
The Soul Play wrote:
or why not give them an ability to go with there race bonus. like if human was able to use an ability that for 50 nrg every 24 hours gain +10% to atk and def.
or ones that refresh your player or npc bt. cutting down cool down is a good one. maybe be the nrg race the lil smerf ppl can have one that lets you have relays on your ship with out losing nrg that would be cool no more uninstalling and no more repair bill from them.
the Konqul can have an ability to remove all traps from your ship every day for 100 nrg kinda like a null fuse
stuff like this i think would be funner then more % bonuses.

^ -1 to this, and +1 to Vekno and Talkens


I dislike plain yes and no. If able can you please explain why. I would like to know why you don't like it it may help me under stand why you like veko and talkens option better.

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Sun Jun 19, 2011 4:17 am
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Joined: Tue Mar 08, 2011 12:13 am
Posts: 240
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The Soul Play wrote:
Joshball98 wrote:
The Soul Play wrote:
or why not give them an ability to go with there race bonus. like if human was able to use an ability that for 50 nrg every 24 hours gain +10% to atk and def.
or ones that refresh your player or npc bt. cutting down cool down is a good one. maybe be the nrg race the lil smerf ppl can have one that lets you have relays on your ship with out losing nrg that would be cool no more uninstalling and no more repair bill from them.
the Konqul can have an ability to remove all traps from your ship every day for 100 nrg kinda like a null fuse
stuff like this i think would be funner then more % bonuses.

^ -1 to this, and +1 to Vekno and Talkens


I dislike plain yes and no. If able can you please explain why. I would like to know why you don't like it it may help me under stand why you like veko and talkens option better.

Both ideas are good and hopefully one will be implemented in the future at some point.. Theres going to be alot of missions coming out to fill up that gap between ranks 295 to 1345 so its quite possible it will happen :D


Tue Jun 21, 2011 2:32 pm
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Joined: Fri Jun 04, 2010 1:30 am
Posts: 1553
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I'd like to add my feedback on three races.

Siliyxx: +20% to deck space, an upgrade from +10% deckspace?

Taltherian: Cooldown = 36 hours, upgraded from 40 hours (nice n' easy round number- divisible by 12)

Mylarian: Cooldown = 36 hours. AND / OR mining tariffs reduced to 5% (or eliminated) instead of 20%. Remember the 2 weeks we couldn't buy Aidonium or Kurenite? They CONTROL the market.


Tue Jun 21, 2011 4:29 pm
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