rank rewards... wondering why they arent part of the game
Author |
Message |
Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
|
So by capping it at 10gp, I get rewarded for my nearly 2 years of dedicated playing the same amount as someone at rank 100? Nice... Think I'd tell Dan to go F himself if he did that.
To all the supporter, please understand this... Giving away GP as a rank reward screws Dan's income. Not going to happen.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
|
Sun Feb 12, 2012 7:46 pm |
|
 |
Monk223
Joined: Thu Apr 21, 2011 7:00 pm Posts: 514 Location: On the horizon of a dying star.
|

playret0195x wrote: Monk223 wrote: they get a lot more GP cuz it takes less exp to rank for them than it does for a rank 1k who only gets 10 gp and every 10 ranks get 1 more and at a certain point it would take a serious amount to just go up one rank which in turn gives the lower ranks more leeway with faster free gp income. playret0195x wrote: How about people get 1 GP every 10 ranks. Anyone who ranks up more than 10 times in one week will not receive their GP. Therefore, autoranking wouldn't be a loophole in earning GP quickly. in one year, that would be 52 GP, the equivalent of $6.50 in Facebook Credits. seriously dude, read the entire thread before you post something that's already been said. In red is the main idea. I read the whole thread. 1 GP per week isn't even a decent idea, who would even pay attention to it then. People have said "in other games" well in other games they give it to you a lot faster than 1 per week, setting this up would be quite meaningless. Would change very little of what is already done and an incentive for new players to play? After a while they'll see it isn't what they thought. The whole GP idea is flawed unless implemented "like other games" which would throw off the current regime. And if everyone read the whole post they'd see that this idea has been suggested before and I assure you every way the GP idea is being said here has been said before.Which is why if any reward were given, it should be ship modules or planet buildings.
_________________  wired and inspiredGo! Go! Tricky style!
|
Sun Feb 12, 2012 7:54 pm |
|
 |
Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
|
that's a bad comparison other game give more but in one way or another, they also need more to play in a very basic level especially some of the BS facebook games that you can't play at all if you don't either pay or have friend playing.
this game, outside of 2 FATHERs, what do you really NEED? frankly, mission planets are meant to be casher perks IMO, so don't get greedy...
I would be happy if they give a free FATHER at 200 or 300 and another at 500 or 800 (for those who have already bought FATHER, it will be GP refund)
other than that, modules will more than suffice, quit screaming for GP
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
|
Sun Feb 12, 2012 11:40 pm |
|
 |
Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
|
stop focusing on it being GP. It is not likely to happen, think of mods that might actually beneficial.
I think they should be very similar to the mission ones. You get them every time you get a new symbol for you rank. Ie 5, 25, 100.
The items would be like +20 hull +15 attack, zero space and upkeep, higher the level the stronger the mod. rank 100 might something like +30 energy + 30 shields, rank 250 maybe +50 defense +50 cloak. rank 500 +100 attack +100 scan. Rank 1k +200 defense +200 cloak.
It is nothing impressive or game changing, maybe the scans mods, but it is a nice boost.
_________________ 
|
Mon Feb 13, 2012 2:37 am |
|
 |
Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
|

Littlefluffy wrote: stop focusing on it being GP. It is not likely to happen, think of mods that might actually beneficial.
I think they should be very similar to the mission ones. You get them every time you get a new symbol for you rank. Ie 5, 25, 100.
The items would be like +20 hull +15 attack, zero space and upkeep, higher the level the stronger the mod. rank 100 might something like +30 energy + 30 shields, rank 250 maybe +50 defense +50 cloak. rank 500 +100 attack +100 scan. Rank 1k +200 defense +200 cloak.
It is nothing impressive or game changing, maybe the scans mods, but it is a nice boost. Because dan would have to purchase or model new models for so many ranks unique modules.... wouldnt it be more beneficial to just recieve a passive boost to your ship? like, ranks that end in 25 get a +15 boost to attack or defense ranks that end in 50 get a +50 boost to hull or shield ranks that end in 75 get a boost to +25 energy, or +10 decks ranks that end in 0 would get a boost to +5 scan or +15 cloak. so it would continue, rank 25, 125, 225, 325, etc. would get the first choice over and over... ranks 50, 150, 250, etc. would get the second choice over and over, and so on and so forth.
_________________ 
|
Mon Feb 13, 2012 3:57 am |
|
 |
Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
|
u mean 00, not 0, right? cause we don't need a rank 1k to get 500 scans = = 50 scan per 1000 lvls thou... probably won't break the game~
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
|
Mon Feb 13, 2012 4:31 am |
|
 |
Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
|
Uy23e wrote: u mean 00, not 0, right? cause we don't need a rank 1k to get 500 scans = = 50 scan per 1000 lvls thou... probably won't break the game~ lol, yeah... i meant it for multiples of 100... probably would have made more sense to say that. but yes. multiples of 100 would get that.
_________________ 
|
Mon Feb 13, 2012 5:02 am |
|
 |
wolfprince01
Joined: Sun Sep 19, 2010 6:52 am Posts: 448
|
Vekno wrote: Because dan would have to purchase or model new models for so many ranks unique modules.... wouldnt it be more beneficial to just recieve a passive boost to your ship? like, ranks that end in 25 get a +15 boost to attack or defense ranks that end in 50 get a +50 boost to hull or shield ranks that end in 75 get a boost to +25 energy, or +10 decks ranks that end in 00 would get a boost to +5 scan or +15 cloak.
so it would continue, rank 25, 125, 225, 325, etc. would get the first choice over and over... ranks 50, 150, 250, etc. would get the second choice over and over, and so on and so forth. +1
_________________ Take the Magic: The Gathering 'What Color Are You?' Quiz.Never argue with an idiot - they'll bring you down to their level then beat you with experience.
|
Mon Feb 13, 2012 6:54 am |
|
 |
|
Who is online |
Users browsing this forum: No registered users and 3 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|