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 'planet' type idea 
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sea, I'd thought about posting something liek that those woudl be brown dwarf stars though, fyi.

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Tue Oct 19, 2010 5:44 pm
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ExSeaD wrote:
micro star planet.

Like a gas giant however, unlike a gas giant, the star/planet have just reached critical mass in order to create nuclear fusion.
I'm not sure what it resources are, though it won't have artefacts.
The micro star size is only mega colossus only.
or even bigger!

A dyson is built around a star, and that's colossal. And I'd say a 'Sun sized' star is approx very large.

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Tue Oct 19, 2010 7:02 pm
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zophah wrote:
ExSeaD wrote:
micro star planet.

Like a gas giant however, unlike a gas giant, the star/planet have just reached critical mass in order to create nuclear fusion.
I'm not sure what it resources are, though it won't have artefacts.
The micro star size is only mega colossus only.
or even bigger!

A dyson is built around a star, and that's colossal. And I'd say a 'Sun sized' star is approx very large.

actually a new star have been found, it about 16% bigger than jupiter.
http://www.newscientist.com/article/dn7 ... -ever.html

so have a look at it yourself.
but that is a red drawf, proxima centauria, is a proper star, and it aproximtely 200,000 km in diamter whilst jupiter is 143,000 km

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Wed Oct 20, 2010 11:40 am
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ExSeaD wrote:
micro star planet.

Like a gas giant however, unlike a gas giant, the star/planet have just reached critical mass in order to create nuclear fusion.
I'm not sure what it resources are, though it won't have artefacts.
The micro star size is only mega colossus only.
or even bigger!


Artifact (Gained from mission chain):
Exotic Star Ignitor - May only be used on a Gas planet
Creates a new star from a gas giant. This new star, due to it's unusual creation, is smaller in mass and intensity than a normal star. This allows for research facilities to be placed close enough to the star to be useful.
Creates a Mega-Colossal Star with no mining, no artifacts, but very high research, 10x mega-rich.

I think the mission chain would use exotic matter, as if there weren't enough ways to use that stuff up!


Wed Oct 20, 2010 1:16 pm
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tk3 wrote:
ExSeaD wrote:
micro star planet.

Like a gas giant however, unlike a gas giant, the star/planet have just reached critical mass in order to create nuclear fusion.
I'm not sure what it resources are, though it won't have artefacts.
The micro star size is only mega colossus only.
or even bigger!


Artifact (Gained from mission chain):
Exotic Star Ignitor - May only be used on a Gas planet
Creates a new star from a gas giant. This new star, due to it's unusual creation, is smaller in mass and intensity than a normal star. This allows for research facilities to be placed close enough to the star to be useful.
Creates a Mega-Colossal Star with no mining, no artifacts, but very high research, 10x mega-rich.

I think the mission chain would use exotic matter, as if there weren't enough ways to use that stuff up!


ye, that works too, there are natural stars that are about the size of jupiter, just a bit smaller.
Jupiter was sooo close in becoming a actual star.

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Wed Oct 20, 2010 2:15 pm
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micro star is a great idea stats are good no mining or artifacts but tons of research but how about this while guarding star your ship energy recharges at twice the speed but if you don't stop guarding by time you reach max power your ship takes damage from being overloaded and keeps taking damage till u stop guarding.


Wed Oct 20, 2010 4:31 pm
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seems like my micro star sparked a idea, I feel proud.
maybe a micro star is a breed of planet to give over 50x mega research rating, and extremely rare of course.

Micro star should be the classified as a mythical planet.

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Wed Oct 20, 2010 4:59 pm
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Radiation Planet:
When a 'Gama Nexus' is used on a toxic planet it transforms, increasing artifact by 1 and research by 3. (this also makes it uneligible for toxic purifiers)
Morphic Planet:
similar to a sentient planet, but has the added bonus that it counts as any other type of planet for using artifacts on it. (such as toxic purifyers or gas igniter rods) Note that if the planet type changes (like using a mass surface melter turns it into an ocean planet) it losses this property.
Nebula Planet:
When a 'Reactor Pod' is used on a gas planet it transforms, increasing size by 1 and research by 3.

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Fri Oct 22, 2010 11:15 pm
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going along with this microstar idea, instead of using the star igniter a gas giant maybe a new class of planet:
brown dwarf
extremely rare
size:colossal - mega colossal

Mining:none
Artifact:none
Research:rich-5x mega

opens up a new mission along the lines of the terra project or the colossal project


Sun Oct 24, 2010 12:05 am
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I looked around before I posted this because I didn't think that I would be the first to think of this. But I didn't find anything, so i figure I will post!

Planet type: Forest
Size: Very Tiny-Massive
Rarity: Rare
Resorces: Mining=average to well above average; Artifact=above average to mega rich; Reserch=very sparce to average
Special Ability: Natural resistance to invasion (Dan can figure out how much)

I would love to hear responses.


Mon Nov 01, 2010 12:28 pm
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Binary planet.
Like a binary star( in real life)
Binary planets can consist of 2-4 planets.
size:
tiny to colossus.
However binary planets are bit more complex than that, Because binary planets consist of several planets, each individual planet can have different size however, they are normally the same or smiliar size.
Binary planets count as 1 planet.
Resourses would only be minerals from rich to 5X mega rich.
The reason being the gravity exorted on each planet would cause land waves and possibily causing ripping the planet and thus fresh new minerals from the core.

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Mon Nov 01, 2010 12:38 pm
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A 'forest' planet is exactly what a terra is.
'binary' planets have already been suggested in this thread.

and my own ideas:
Plasma Planet:
The natural chaotic energies give the planet a natural attack bonus and prevent any artifact production. It has normal sizes, good mining, and really good research.

Neutron Planet:
The superdense alloy of the planet gives it an unprecedented amount of minerals and research, though it usually stands smaller and has a normal amount of artifacts.

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Mon Nov 01, 2010 2:14 pm
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I have a couple ideas, one is to have "named planets." These would be unique and listed by Dan in the wiki. That way when one is colonized the owner realizes how special they are, these could include favorites as:

Eden: Population is 3x what is normal for size. Size mega colossal. Mining 50x (as the planet repairs itself constantly giving new sources of minerals)

Cybertron: Artifact 100x mega, however due to the raging wars and extermination of all life, population is .25% of normal for size.

Hell: Eve eating of the mythical tree of life, has increased research on hell to 75x Mega (woohoo for vygoid) Mega colossal population is normal for size.


And

Macabre planets: The planet emits a psychic energy that demoralizes all sentient beings within 1 parsec. Due to this, pop is reduced 50% but the mining is extremely profitable.

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Mon Nov 01, 2010 6:29 pm
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I asked my son what type of planet he would like, and his reply "jello". After laughing I asked him why, and he started you can eat some to feel better and you can stick your stuff in it to protect it. At first I just laughed it off, but now I'm starting to wonder... What do you guys think?

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Tue Nov 02, 2010 5:37 am
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Aaron l wrote:
I asked my son what type of planet he would like, and his reply "jello". After laughing I asked him why, and he started you can eat some to feel better and you can stick your stuff in it to protect it. At first I just laughed it off, but now I'm starting to wonder... What do you guys think?


Oh yes! and they come in many different flavors too!
They can be temporary planets to be distributed on Christmas or even April Fool's day. Problem is, they eventually get eaten in just a few days :D

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Tue Nov 02, 2010 7:21 am
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Hmm, well that makes me think of special "unstable" planets which are incredibly rich (some xx mega rich or whatever) but have a timer xx days until cataclysm, whatever that is (could be about to be destroyed by parent star +research, imploding from its weird composition +minerals, or some other thing like alien artifact will annihilates planet +artifact). Would last for a few months typically from discovery, same mechanism can be used for joke/holiday planet types that are like easter eggs (haha, egg planet) that aren't really "supposed" to exist (including, but not limited to, Jello!).

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Wed Nov 03, 2010 7:50 am
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Dream Planet
Rare

Mythical planet caught between universes, the natural laws of physics that exist in this universe do not apply to it and, as such, people who have seen these planets believe that they were in some sort of dream... or nightmare.

Research: Mega Rich
Mineral: Mega Rich
Artifact: Mega rich

Storm Planet
Uncommon

Planets which have deadly winds, hurricanes and tornadoes that never cease and which make life almost impossible.

Research: Rich
Mineral: Sparse
Artifact: None

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Wed Jan 05, 2011 3:13 am
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Hansolocal wrote:
Dream Planet
Rare

Mythical planet caught between universes, the natural laws of physics that exist in this universe do not apply to it and, as such, people who have seen these planets believe that they were in some sort of dream... or nightmare.

Research: Mega Rich
Mineral: Mega Rich
Artifact: Mega rich

Storm Planet
Uncommon

Planets which have deadly winds, hurricanes and tornadoes that never cease and which make life almost impossible.

Research: Rich
Mineral: Sparse
Artifact: None

+1 to the Dream planet. +1 more for being original.
The Storm planet idea could be a great upgrade-planet from gas, if it gains a passive attack/defense and greatly boosted research.

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Wed Jan 05, 2011 4:56 pm
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i have not read over all the post i hope this has not Ben suggested if so sorry for re posting something

planet: flux:
why: this is what happens when u use a flux one to many times

size any
Research: x10 Rich or better
Mineral: x10 Rich or better
Artifact: x10 Rich or better
problem after you scan it it just f'ing vanishes after one week so you will need to rescan for it. so don't put any thing to good on it cause u gona lose it.

why is this one a good idea to have. Why not you will get a temporary boost and i think it would be fun to have.

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Last edited by SoulPlay2 on Fri Jan 07, 2011 5:54 pm, edited 1 time in total.



Wed Jan 05, 2011 9:10 pm
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webguydan wrote:
2 Planet Types that will be added to the game:

Gaia (Better version of Terra Planets) - already in the game. Available at high rank Drannik mission chain.
Sentient (massive colonizable organisms) - not yet in game, but thought this would be fun to see.


Very good ideas and I can't wait to see them. Could you put in the story line that one of them has many moons and is harder to scan because of it ? Naturally the moons would give it passive cloak . :)

Some of these prior ideas are very good but we as players really want to see more positive and beneficial effects like Dan just suggested here.
Obviously there is always going to be negative effects as there is in the real Universe but we as players want to see the optimum effects of a planet rather than the more realistic negative versions.

I'd like to ask Dan if one of these worlds could be able to be larger than a Dyson or at least be able to be made larger. Something new, huge and exciting is what we all would love to see.

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Fri Jan 07, 2011 12:06 pm
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