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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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trolls will always be there time manipulaters wont , when ever you lose one, you lose one you dont keep it
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Tue Aug 14, 2012 3:35 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Oh what about the high rankers who have ungodly artifact pulls? they could get 3-4 TM's a hour and thats a low guess to. It will be abused things like this always are.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 3:38 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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neogoterra wrote: Oh what about the high rankers who have ungodly artifact pulls? they could get 3-4 TM's a hour and thats a low guess to. It will be abused things like this always are. You've got pretty extensive knowledge of how the high ranks operate eh?
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Tue Aug 14, 2012 3:55 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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Darth Flagitious wrote: neogoterra wrote: Oh what about the high rankers who have ungodly artifact pulls? they could get 3-4 TM's a hour and thats a low guess to. It will be abused things like this always are. You've got pretty extensive knowledge of how the high ranks operate eh? obviously... high ranks dont gain anything from raiding or hacking besides some mineral/artifact points and a number on their ship stats/leaderboard , and maybe a crit hack and how would it be abused? right now you can zero people , when the limit is removed you wont be able to bring their numbers even lower than 0 , besides for the lag bug which we already have
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Tue Aug 14, 2012 3:59 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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neogoterra wrote: Oh what about the high rankers who have ungodly artifact pulls? they could get 3-4 TM's a hour and thats a low guess to. It will be abused things like this always are. your logic makes no sense to me. malfunction. malfunction. *head explodes* but anyways like always +1 to this idea 
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 4:01 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Seeing as I've stalked the forums long enough  yes yes i do many of the players that are super active pvp would abuse this and cripple pvp for everyone else, in fact you would be one of them if your history of behavior holds true. Regardless the TM restriction was put there for a reason, and it has no reason to be removed other then selfishly wanting to push your play style on other players. And thats just it failname those who randomly 0 people from the BT would do it more and by such lower the potential targets others can hit in a already limited pool of targets. Think about it for a moment if you go out on your BT and see the normal 40ish players you normally see but all of them have been zeroed by others already? That robs you of your hunting fun. Bottom line is humans are greedy creatures give them something and they will want more and not be happy with what you do give them.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 4:04 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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neogoterra wrote: Seeing as I've stalked the forums long enough  yes yes i do many of the players that are super active pvp would abuse this and cripple pvp for everyone else, in fact you would be one of them if your history of behavior holds true. Regardless the TM restriction was put there for a reason, and it has no reason to be removed other then selfishly wanting to push your play style on other players. And thats just it failname those who randomly 0 people from the BT would do it more and by such lower the potential targets others can hit in a already limited pool of targets. Think about it for a moment if you go out on your BT and see the normal 40ish players you normally see but all of them have been zeroed by others already? That robs you of your hunting fun. Bottom line is humans are greedy creatures give them something and they will want more and not be happy with what you do give them. to bad, im a kongul
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Tue Aug 14, 2012 4:05 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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neogoterra wrote: Seeing as I've stalked the forums long enough  yes yes i do many of the players that are super active pvp would abuse this and cripple pvp for everyone else, in fact you would be one of them if your history of behavior holds true. Regardless the TM restriction was put there for a reason, and it has no reason to be removed other then selfishly wanting to push your play style on other players. And thats just it failname those who randomly 0 people from the BT would do it more and by such lower the potential targets others can hit in a already limited pool of targets. Think about it for a moment if you go out on your BT and see the normal 40ish players you normally see but all of them have been zeroed by others already? That robs you of your hunting fun. Bottom line is humans are greedy creatures give them something and they will want more and not be happy with what you do give them. the limit was put there cause a player was cheating.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 4:08 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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varunjitsingh146 wrote: neogoterra wrote: Oh what about the high rankers who have ungodly artifact pulls? they could get 3-4 TM's a hour and thats a low guess to. It will be abused things like this always are. your logic makes no sense to me. malfunction. malfunction. *head explodes* but anyways like always +1 to this idea  I have over 70k AP and i dont get 3-4 TM's per hour !
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Tue Aug 14, 2012 4:12 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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itsSoulPLayAgain wrote: varunjitsingh146 wrote: neogoterra wrote: Oh what about the high rankers who have ungodly artifact pulls? they could get 3-4 TM's a hour and thats a low guess to. It will be abused things like this always are. your logic makes no sense to me. malfunction. malfunction. *head explodes* but anyways like always +1 to this idea  I have over 70k AP and i dont get 3-4 TM's per hour ! i usually get 1 per hour at 22k
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Tue Aug 14, 2012 4:14 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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You all just shot your own arguments down then... if at most you get 1-2 TM a hour that means ta most you would have around 48 TM's a day within the 50 use limit. So your whining about not being able to use a stock pile fast enough then? Thats your issue for hording them not a game play issue.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 4:17 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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we need to lose the TM restrictions dan
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Tue Aug 14, 2012 4:17 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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neogoterra wrote: You all just shot your own arguments down then... if at most you get 1-2 TM a hour that means ta most you would have around 48 TM's a day within the 50 use limit. So your whining about not being able to use a stock pile fast enough then? Thats your issue for hording them not a game play issue. yes it is a game issue, the issua was a player cheating and the fix was to put a limit on it now that issue is gone things can return to normal and you have yet to give a reasonable argument
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Tue Aug 14, 2012 4:21 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Love how someone necros a thread when there is already one about the same thing right below it.....
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 4:21 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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I've given many perfectly reasonable ones, just because you don't like them means that it turns everyone acting like they cant read English.
Regardless this has been something that has been talked about for over 2 years, and its yet to happen yet so stop your whiny childish butt hurt over a way to keep people from abusing the game and get on with your lives.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 4:23 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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alright im blocking this doomsday thinker until Dan lets us know what he thinks about the limit
and i think its pretty clear who doesn't like the ideas and cant read English when theres an argument against what they think
people who have an idea about this and can support their posts with arguments , keep them coming
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Tue Aug 14, 2012 4:26 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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The only counter argument's being voiced is "we want more actions" and "the reason why it first got started is long gone".
I've made at the very least half a dozen points that not a single one has been addressed other then with a comment I would expect from a 12 year old on Xbox live.
The TM limit is like the action limit there is little to no reason to remove ether of them.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 4:35 am |
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Mythryndir Stormkyn
Joined: Wed Jun 16, 2010 6:11 pm Posts: 458
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Gotta join in this...
DAN... PLEASE.. remove this. There is absolutely no reason. Yes, we all know Joe took advantage of this, but now that he is banned and this is fixed there is no more reason for it. It only cripples a ship trying to defend against a legion alert. There is no reason for a ship defending against 10+ attackers to be limited to 50 offensive actions... I mean really.. be impartial.. really think about it. They are beyond handicapped, and many times only trying to defend (you take the abilty to away from them)... and for those pulling the "it's unfair I can be zero'd"... they have the ability to go defensive and have no worries beyond 5 hack/raids. There is absolutely no reason for this, and YES PLEASE end it.
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Tue Aug 14, 2012 4:43 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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neogoterra wrote: I say keep the restriction. Why? Because there are to many players that would abuse the fact you can spam them and then zero the hacks and raids of everyone else they find, this would mean that other players cant hit the already zeroed players robbing them of badges/metal points.
Plus it goes back to many of the selfish stance many players have, "my play style is the only good one and everyone else that uses other play styles must play the game like I want." Not so sure I agree how long it would persist, but I will give you props for an interesting nightmare scenario. It is true that we a shrinking battle tab and we already encounter too many of the same ships. It is also true that we encounter the annoying already zeroed ship and can't even bump them to get them off the tab. I could see someone with 10k plus energy and 2k plus stored up tm's raping the battle tab rather quickly. If it did drag on for weeks at a time, then it would suck. But I have a feeling it would deplete the stockpile rapidly and the ability to do it would diminish. You also have to consider the ability of a ship to fight back against a gang bang. If you get alerted, you want the chance to respond to all your attackers. Edit: I see Mythryndir Stormkyn was making that last point too.
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Tue Aug 14, 2012 4:47 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Mythryndir Stormkyn wrote: It only cripples a ship trying to defend against a legion alert. There is no reason for a ship defending against 10+ attackers to be limited to 50 offensive actions... I mean really.. be impartial.. really think about it. ....i got one word for you about how to defend against a legion alert that you cant fight out of.......halcyon..... Its not broken its not wrong seeing as most players according to some here don't even get the 50 TM's in a single day. If you piss off a legion that is able to dog pile you to that extent then you tryed to cash a check your body cant pay. Besides did you forget that you can send out a legion alert to? And if the stock piles was depleted most players would once again not be getting over the 50 TM's a day. So how about a compromise? We have a game wide event every couple months where the TM limit gets removed, and the server has a huge free for all universal war, in order to burn off all the stock piled offensive artifacts.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Tue Aug 14, 2012 4:53 am |
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