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 Which of the latest ideas would you like to see the most? 

Which of the latest ideas would you like to see the most?
Legion Bases 61%  61%  [ 46 ]
War/alliance system 25%  25%  [ 19 ]
Various New Modules 5%  5%  [ 4 ]
NPC controlled planets 9%  9%  [ 7 ]
Total votes : 76

 Which of the latest ideas would you like to see the most? 
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Joined: Tue Oct 12, 2010 4:02 am
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Location: Centralia, Wa.
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i thought I had gotten the topic changed back to a discussion...... guess I was wrong people would rather insult each other.

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Sat Dec 11, 2010 10:19 pm
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lol. some people just feel the need to be supremist i guess... i still vote for everything to be implimented, but my top picks in order

#1 Legion Bases
#2 Diplomacy
#3 NPC Planets
#4 New Modules

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Sat Dec 11, 2010 10:25 pm
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Hey know this thread hasn't been used in a bit but I think with the new battle awards if you hack/raid a certain legion so many times then when you refresh your battle tab it will show the base for attack raiding and hacking. Tho it could be a crit hack thing instead of a players planet. Could have actions but make it higher then the normal base for players say a average+base of the legion so that a more war like legion would be hit harder if you want actions.
I know dan is working on this or so he said on viewtopic.php?f=6&t=3919 So I'm wondering how it's going just been looking forward to it for awhile and just wondering how it is going.

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Wed Mar 09, 2011 1:57 am
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I want a Legion Base soon...

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Wed Mar 09, 2011 2:45 am
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i cant wait! this will definitly be a good addition. as good as the badge system if not better!

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Wed Mar 09, 2011 3:46 am
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the base could only be found when a legion is at war with another legion (providing we get the war diplomacy option at some point). I think the starbase would be a good idea, but i had another one which has probably been suggested before: when a ship is in battle, and is disabled, some decks are destroyed(pvp only) and the player must go to the starbase to repair the decks. This would take time, so varying amounts of time based on the starbase technology and the amount of decks destroyed in battle. You could spend rank points on mechanics( say 1 rank point buys 1 mechanic) for the starbase and the number of mechanics you would have in a base reduces the time it takes to repair your ship decks once they are destroyed.

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Captain0Reid
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Wed Mar 09, 2011 11:18 pm
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read this post viewtopic.php?f=6&t=3919

its a very comprehensive idea about legion bases and what i believe dan is modeling the system after.

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Thu Mar 10, 2011 1:42 am
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Personally, I'd rather the NPC Planets and additional modules, as I really would prefer to be able to turn off the PvP aspects of the game. People vs. People just turns too many humans into drama llamas.


Thu Mar 10, 2011 7:35 am
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tara, pvp is the base of all games usually, and it makes a more in-depth game, rather than everyone just being secluded and privately hunting npcs and doing pve.

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Captain0Reid
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Thu Mar 10, 2011 11:52 am
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i wish i could vote all -__-

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Thu Mar 10, 2011 7:46 pm
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jtr415 wrote:
tara, pvp is the base of all games usually, and it makes a more in-depth game, rather than everyone just being secluded and privately hunting npcs and doing pve.


Actually, there's also cooperative vs. environment, but few games really bother to develop that. Easier to just point people at other people and not bother having to develop nearly as much content. Castle Age does a half-decent job of CvE, in the monsters area. WoW also seems to have a fairly well developed CvE element, from what I've seen from the outside looking in, but comments in webcomics and such about "Alliance scum" and such makes me wonder. As I've never played, I don't know for sure.


Thu Mar 10, 2011 8:40 pm
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should start a new thread or poll seeing how the NAP or alliance system is implimented.... just saying

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Mon Mar 14, 2011 1:10 am
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