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 {trade} Please make a trading/market/economy feature 

Do you want a Trade type market feature
Yes 95%  95%  [ 199 ]
No 5%  5%  [ 10 ]
Total votes : 209

 {trade} Please make a trading/market/economy feature 
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Joined: Fri Dec 30, 2011 3:56 am
Posts: 15
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Remric wrote:
[size=200]Sell order for 100 time manipulator at 150 million each. The npc will not engage the trade unless there is a buy order for that item for the same amount or bigger price. It will definitely work.


-1 to this idea. I love the idea of having an in game trading system, but I do not like the idea of having to wait in a queue. Right now if I want to sell 15 TM's, I can talk to someone I know and sell them right then and there. What's going to happen is some artifacts are going to have 1000's of sell orders stack up and it will be AGES before the ones you posted are sold. While other artifacts will have such high demand you'll have to constantly refresh the page to beat out the other 100 people who trying to get the same thing. (remember the hit list in Mafia Wars) It will create an unbalanced system.

Again, I really like the idea of an in-game trading system, but this is not the way to do it


Sun Feb 05, 2012 5:24 am
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Joined: Wed Nov 10, 2010 2:44 am
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the best system-wide trading setups that i've seen have two sections... buyers wanting something at a specific price... and sellers wanting something at a specific price... if you don't like the prices, you post your own... if you like the price someone else has, you follow through with that transaction... and unsatisfied transactions get wiped after X days

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Sun Feb 05, 2012 6:06 am
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Joined: Tue Sep 27, 2011 8:51 am
Posts: 184
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brilliant idea i spend hours trying to get ctp in for the base buying and selling is a hard when your just starting out. a trade market would make it much easier to get new players involved and to keep the interest their until they are hooked on the game as i
can't wait to see the market up and running


Sun Feb 05, 2012 9:34 am
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Joined: Tue Jun 08, 2010 6:52 am
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Any teasers or update on when this is happening dan?

Patiently waiting for the update.

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Mon Feb 06, 2012 11:08 pm
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Joined: Thu Mar 31, 2011 2:19 am
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Remric wrote:
Any teasers or update on when this is happening dan?

Patiently waiting for the update.

Agreed...this has been the thing I've been anticipating the most out of any of the features.

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Mon Feb 06, 2012 11:46 pm
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Joined: Sat May 14, 2011 7:07 am
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Where are with this? Over the past 2 months their has been minor updates but nothing really of substance.


Can we get a update on this feature and if it is still in the pipeline?

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Sat Mar 10, 2012 9:45 am
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Joined: Mon Oct 03, 2011 5:16 am
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viewtopic.php?f=6&t=5207

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Thu Mar 15, 2012 4:08 am
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Joined: Mon May 03, 2010 6:47 pm
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I would think trading in credits would be a unifying currency. People are always wanting to buy ctp for ku, and sometimes EM sells fairly well.

Might make the process simpler.

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Thu Mar 15, 2012 6:02 am
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webguydan wrote:
Thanks for the continued feedback. Its very likely that a global market feature will be added. Given the amount of work planned up to the New Year though, its best estimated as an early 2012 feature. :)

Keep the ideas coming.


Just saying that its already 5 months now since dan said this. Medals got ahead of this and some players are about to get bored with medals.

Just wondering if this is in the works right now. Or if the developers are still not rushing to finish this feature.

Btw. Im withdrawing my pledge to buy gp when this feature is implemented. There are other things that has my interest right now.

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Mon Apr 30, 2012 6:58 pm
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