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Suggestion for NAP improvement http://galaxylegion.com/forum/viewtopic.php?f=6&t=10363 |
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Author: | Nocifer Deathblade [ Sun Jul 24, 2011 3:03 pm ] |
Post subject: | Suggestion for NAP improvement |
Hello, My legion did very first NAP with a legion for the purpose of the incoming base combat.. Since I never had any experience with NAP, I already saw a problem with NAP.. It doe not prevent NAP players from showing up in the battle tab. We farm players from Battle Tab all the time. Since we are NAPed with a major legion, their ships already starting to take up the space in the battle tab hampering our ability to farm others. What I suggest is to re-code NAP to help prevent NAP players from showing up in the battle tab in the first place.. Then it'll be awesome NAP treaty for any legions to have while giving them ability to keep battle tab wide open for all non-NAP players to fight.. For now, we would just have to educate members not to fight each other while giving them ability to do old-fashioned method by tapping off friends off the battle tab to make room for enemies to show up.. That is what NAP is supposed to do: Prevent the poor method of tapping off friends from the tab in the first place. Thanks! |
Author: | Sparky [ Sun Jul 24, 2011 3:11 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
Been suggested lots of time before |
Author: | Nocifer Deathblade [ Sun Jul 24, 2011 3:22 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
Yeah sad. ![]() Easiest fix probably for tapping friends from battle tab would be to make first attack non-trigger able on any kind of traps so we don't need to get trapped on first tap.. It gets really annoying.. |
Author: | jcwiggens [ Sun Jul 24, 2011 4:09 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
Any bets on weather it gets addressed NOW? ![]() viewtopic.php?f=7&t=7107&p=59894&hilit=battle+tab+poll#p59894 |
Author: | Double tap [ Sun Jul 24, 2011 5:13 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
I'm sure it will get addressed immediately if not sooner, or else he'll take his FB points and go home. |
Author: | Quaritch [ Sun Jul 24, 2011 5:17 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
I give it less than a day before it's addressed. |
Author: | Double tap [ Sun Jul 24, 2011 5:57 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
And esp. if the Legion in question he has the NAP with is PA, they have a little more influence than the average Legion too. |
Author: | spyder [ Sun Jul 24, 2011 6:03 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
An idea that was put forward a while ago was a sort of "half NAP" You could attack each other You couldn't attack/invade planets You could still help each other |
Author: | JimSwarens [ Mon Jul 25, 2011 11:58 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
I like it |
Author: | JimSwarens [ Mon Jul 25, 2011 11:59 pm ] |
Post subject: | Re: Suggestion for NAP improvement |
please DAN dont change this |
Author: | JimSwarens [ Tue Jul 26, 2011 12:12 am ] |
Post subject: | Re: Suggestion for NAP improvement |
Nocifer Deathblade wrote: Yeah sad. ![]() Easiest fix probably for tapping friends from battle tab would be to make first attack non-trigger able on any kind of traps so we don't need to get trapped on first tap.. It gets really annoying.. noci you receive a warning before anything happens, it alerts you to them being napped... no need to change anything really, its the same thing the rest of us have dealt with from the start of naps, sometimes our bt is completely full of napped players. and yet we still get our attacks hacks and raids. it just takes longer, it's ok ![]() |
Author: | Lone.Lycan [ Tue Jul 26, 2011 12:19 am ] |
Post subject: | Re: Suggestion for NAP improvement |
JimSwarens wrote: Nocifer Deathblade wrote: Yeah sad. :( Easiest fix probably for tapping friends from battle tab would be to make first attack non-trigger able on any kind of traps so we don't need to get trapped on first tap.. It gets really annoying.. noci you receive a warning before anything happens, it alerts you to them being napped... no need to change anything really, its the same thing the rest of us have dealt with from the start of naps, sometimes our bt is completely full of napped players. and yet we still get our attacks hacks and raids. it just takes longer, it's ok :) The biggest problem is players coming up in the battle tab are in legions they have NAPs with... the way things currently are you'll eventually fill up your battle tab with unattackable players and have to wait for them to go away... if the NAP's allowed a single attack and pop up the yes/no on the 2nd attack, then you could easily make those people disappear alternatively, if dan would make players in NAP'd legions just totally not appear that would be the best solution |
Author: | Quaritch [ Tue Jul 26, 2011 1:54 am ] |
Post subject: | Re: Suggestion for NAP improvement |
Alright, now that sufficient time has passed, I don't think anyone will accuse Dan of only listening to Noci. This idea has been brought up hundreds of times before, and it's still a good idea. |
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