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 Combat Log 

Should there be a combat log?
Yes 78%  78%  [ 7 ]
No 22%  22%  [ 2 ]
Total votes : 9

 Combat Log 
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Joined: Tue Jun 21, 2011 6:32 pm
Posts: 1543
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To avoid confusion over badge hits, which can escalate into wars, how about having a "combat log" which records all actions you take and receive from others. This could tell you:
Who you've targeted/who's targeted you
What you/they've done
What the consequences were for the receiving player (traps and production points lost)
And it would have an option to delete entries from the log.

here's the sort of thing I was thinking of:
Image

Made in paint, so it's pretty rubbish, but I hope you get the idea

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Tue Jul 26, 2011 8:39 pm
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Joined: Fri Aug 27, 2010 1:49 pm
Posts: 151
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Id prefer combat log to be split into different tabs. Where one would be for NPC alerts, other for combat third for hack, fourth for planetary alerts and so on... When there are new unchecked alerts, there could be a flashing button on the tab telling us something is happening..

Now making the content of the tab neater is another story...


Tue Jul 26, 2011 8:47 pm
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Joined: Tue Jul 19, 2011 12:04 pm
Posts: 5
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Oh definately need this.

I'd like to be able to see who I have hacked tonight, so that I don't get into a war over it.

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Tue Jul 26, 2011 10:48 pm
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Joined: Tue Jun 21, 2011 6:32 pm
Posts: 1543
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This was only a rough idea. Should the actions auto-delete every 48 hours?

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Wed Jul 27, 2011 5:43 am
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