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 Just some of my ideas 
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Joined: Sun Jul 03, 2011 7:26 pm
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1.) How about monthly rewards? for the more hard to get items such as, planet fluxes, terraforming devices, tech parts, Quasi-Spacial Expander etc.
2.) One of a kind planets! I would love to see something like collectors planets, hostile and owned by an alien race, with of course def and off structures, if someone fails to invade the planet gets fluxed!
3.) I don't think a planet should be allowed to get gang banged by large legions, or there should be a multiplier added for each attacking ship, so say two ships attack the planet def should rise to x2(I'm ok with having a spotter if someone fails the invasion).
P.S Love this game :)

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Wed Jul 27, 2011 11:25 pm
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Joined: Mon Oct 11, 2010 11:50 pm
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Definitively no to the first 1. That would make all the people who paid for terraforiming devices and planet fluxes mad. The 2nd idea I dont really understand, So an NPC would own a planet?. 3rd idea is just bad, stealing and getting planets is already balanced.


Thu Jul 28, 2011 12:16 am
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The first idea isn't bad. I don't think anybody who bought Terraforming Devices or QSEs or things could get mad, because those have always been available by means other than buying them.


Thu Jul 28, 2011 12:19 am
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-1 to , NPC Worlds have been suggested before, and -1 to the 3rd one. I had a feeling when some guy that doesnt post much and just comes up with ideas was gonna have them all be bad... Ferrus, by TO Troop Carriers only with a 5% chance... yea I would be mad.Plus it cost dan money.

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Thu Jul 28, 2011 12:22 am
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Joshball98 wrote:
-1 to , NPC Worlds have been suggested before, and -1 to the 3rd one. I had a feeling when some guy that doesnt post much and just comes up with ideas was gonna have them all be bad... Ferrus, by TO Troop Carriers only with a 5% chance... yea I would be mad.Plus it cost dan money.

It's people like you who make posting in forums not fun with your childish comments and you obviously don't know anything about marketing, graduate high school first then post.

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Thu Jul 28, 2011 12:40 am
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Phire Ant wrote:
Joshball98 wrote:
-1 to , NPC Worlds have been suggested before, and -1 to the 3rd one. I had a feeling when some guy that doesnt post much and just comes up with ideas was gonna have them all be bad... Ferrus, by TO Troop Carriers only with a 5% chance... yea I would be mad.Plus it cost dan money.

It's people like you who make posting in forums not fun with your childish comments and you obviously don't know anything about marketing, graduate high school first then post.

Some dont need to be implemented, the first and 3rd arent that good. NPC Worlds have been suggested before but I like it.
People like you clog up the forums. Lots of people suggest things that have already been implemented, isnt directed at you. But when most people are new they make some bad suggestions, mainly because they think it hasnt been added or they dont know what mechanics that their idea may also effect. In this case they just arent that good. So dont whine when people dont like your ideas, prove WHY it should be implemented. When I suggest something either its a hit or a miss or its a debate. It just happens. Deal with it.

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Thu Jul 28, 2011 12:48 am
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Phire Ant wrote:
Joshball98 wrote:
-1 to , NPC Worlds have been suggested before, and -1 to the 3rd one. I had a feeling when some guy that doesnt post much and just comes up with ideas was gonna have them all be bad... Ferrus, by TO Troop Carriers only with a 5% chance... yea I would be mad.Plus it cost dan money.

It's people like you who make posting in forums not fun with your childish comments and you obviously don't know anything about marketing, graduate high school first then post.



What are talking about? I didn't see anything childish. I dont think you understand marketing, You're making the most expensive items free? makes sense :roll:


Thu Jul 28, 2011 12:49 am
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So your saying there's nothing wrong with ex: A level 70 player stacking his entire planet with def and attack(no production) and having it taken away from a level 200 plus two other ships...no flaws there? As for the monthly rewards, by giving people something to look forward to its keeps them playing( especially the one's with no means to purchase them) The npc drops are just to scarce, and i have purchase all of those items multiple times, but with the possibility that the planet can be taken, those items need to be more accessible in the game or risk losing players.

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Thu Jul 28, 2011 1:04 am
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No there is nothing wrong with it....its how you play the game, theres something Ive learned playing this game DEAL WITH IT if you lose a planet deal with it because if YOUR LEGION (because you know you can alert the planet for them to guard it). You can keep it easily. If a level 200 and his buddies take it deal with it.

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Thu Jul 28, 2011 1:29 am
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i like your ideas , dont know if they would work ect . but think there is potential .

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Thu Jul 28, 2011 2:43 am
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