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Race & Artifact Ideas
http://galaxylegion.com/forum/viewtopic.php?f=6&t=10531
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Author:  Rice crusader [ Wed Jul 27, 2011 7:34 pm ]
Post subject:  Race & Artifact Ideas

Please tell me what you like, what needs tweaking, what stuff is overpowered or underpowered, things that aren't really needed. ect. I also plan on adding more to the list.


Unlockable Races

Torune
This is for the most part a peaceful race, that are rarely seen, They travel the galaxy collecting rare items.
Ability: A race that gives you a 10% capacity capacity increase to all production stats and cargo bay.
Unique Profession: Salvager. When a NPC drops an artifact you get another drop.
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Zxill
These are highly intelligent beings and are easily the best hunters in the galaxy.
Ability: have 10% higher chance of finding rare npc's.
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Maksin
Canine looking creatures that have fur. They mostly keep to themselves, but become very agrresive when you enter their territory.
Ability:10% increase to planetary invasion and 10% increase to planetary defense.
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Boasyn
They are a very large beings, that were once worshiped for their strength and wisdom.
Ability: Increase planet size +1, all the way to massive. Cost 500 energy, cooldown 48 hours
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Artifacts

Planetary Sublimination Cascade
Turns a Icy planet to a gas planet. Aquired by Ct lab
+1 Size
+1 Research Resouce, All other resouces become extremely sparse
Requirements: 50 Crimson Obelisk, 50 Quantum Flares, 50 Shield Amplifiers
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Macro-Quasar Cannon
A cannon that installs on to ship (Limit 2). Aquired by Ct lab
+50 Decks, 500 Attack.
Requirements: 75 Planetary Vortex Deflector, 100 Ion Storm Charges, 45 Sentry Guards
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Dark Turbulent-Cloud
It adds 50 Atk,50 Def, and 50 Cloak to a planet. Artifact drop. Requires 20000 artifact points.
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Giga-Reassembler
Its a trap, Applies for 1 week on player, when about to be disabled, Hull and Shield are completely restored and doubled for 4 hours. NPC drop
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Null Barrier
Requires 20000 Artifact points. Your ship is immune to traps for 1 hours. Its purpose would be to help u higher rank players who have a hard time getting badges.
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Ship Name Contract
Its just like the planet name contract. It allows you to rename your ship.
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Chlorophyll-Aqua Torrent Inducer
It turns a terra planet into a swamp planet. +2 Size. Ct lab creation. 20 Containment Missiles, 20 Omnicron Mines, 100 Nanite Swarm Capsules.
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Perfect Lattice Barricade
Ship module, Requires 50 yellow badges.20 Decks( limit 2)
+150 Shield
+100 Defense
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Check out these other people neat ideas:
viewtopic.php?f=6&t=9243
viewtopic.php?f=6&t=10563

Author:  xaionc [ Wed Jul 27, 2011 8:24 pm ]
Post subject:  Re: Race & Artifact Ideas

i really like the idea of the (Zxill) it would be good for a few people im my legion all they do is hunt NPC all day long

Author:  Joshball98 [ Wed Jul 27, 2011 8:58 pm ]
Post subject:  Re: Race & Artifact Ideas

xaionc wrote:
i really like the idea of the (Zxill) it would be good for a few people im my legion all they do is hunt NPC all day long

Take out the planets cant be fluxed from them and its good.

Author:  xaionc [ Wed Jul 27, 2011 9:38 pm ]
Post subject:  Re: Race & Artifact Ideas

Joshball98 wrote:
xaionc wrote:
i really like the idea of the (Zxill) it would be good for a few people im my legion all they do is hunt NPC all day long

Take out the planets cant be fluxed from them and its good.


i missed that part yea i totally agree :mrgreen:

Author:  Rice crusader [ Wed Jul 27, 2011 10:00 pm ]
Post subject:  Re: Race & Artifact Ideas

Ok. I will take that part put

Author:  Rice crusader [ Thu Jul 28, 2011 8:29 pm ]
Post subject:  Re: Race & Artifact Ideas

bump...Added more races and artifacts

Author:  blakespon [ Thu Jul 28, 2011 10:48 pm ]
Post subject:  Re: Race & Artifact Ideas

+1 to all the races ideas i like them all

Author:  JoshFFuller [ Fri Jul 29, 2011 12:46 am ]
Post subject:  Re: Race & Artifact Ideas

love all these, maybe merge this thread with some of the others that are out there, like add the links or add the ideas you like and give credit, just a thought to make Dan pay more attention

regardless great job!

Author:  Rice crusader [ Fri Jul 29, 2011 1:05 am ]
Post subject:  Re: Race & Artifact Ideas

JoshFFuller wrote:
love all these, maybe merge this thread with some of the others that are out there, like add the links or add the ideas you like and give credit, just a thought to make Dan pay more attention

regardless great job!



Thank you. I will do.

Author:  xaionc [ Fri Jul 29, 2011 5:42 am ]
Post subject:  Re: Race & Artifact Ideas

o nice even more i like the idea of the zxill and now the new one the masken... not sure id thats right that a big +
but the (Perfect Lattice Barricade) is an awesome idea i would say limit one per ship that would add to much of an advantage over some people other than that nice ideas :) 8-)

Author:  blakespon [ Fri Jul 29, 2011 4:27 pm ]
Post subject:  Re: Race & Artifact Ideas

i like the boasyn

Author:  xaionc [ Fri Jul 29, 2011 4:42 pm ]
Post subject:  Re: Race & Artifact Ideas

blakespon wrote:
i like the boasyn


Yea cause it make ur planet size bigger in some cases that will be very helpful like tiny planets and very small

Author:  Rice crusader [ Sat Jul 30, 2011 9:08 am ]
Post subject:  Re: Race & Artifact Ideas

bump

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