Galaxy Legion Forum
http://galaxylegion.com/forum/

New Yellow Badge Module
http://galaxylegion.com/forum/viewtopic.php?f=6&t=10756
Page 1 of 1

Author:  TheBlackWidow [ Sun Jul 31, 2011 8:28 am ]
Post subject:  New Yellow Badge Module

Sorry if this has been suggested before, I am fairly new to the forum. I would like to see something else in addition to the heist center artifact for yellow badges. How about a ship module that costs 75 yellow badges: size=25 / energy+30 / shields +50?

Author:  detektron [ Sun Jul 31, 2011 8:38 am ]
Post subject:  Re: New Yellow Badge Module

i like the idea but wouldnt yellow badges be used to purchase something that helps with raids??

i would like to see something like: Multi-function air lock - adds +100 attack when raiding and enemy... (essentialy 100 tactical officers without regular attack bonus)

Author:  TheBlackWidow [ Sun Jul 31, 2011 8:52 am ]
Post subject:  Re: New Yellow Badge Module

Well I am not adverse to any new module for the yellow badges...everyone feel free to submit suggestions on what you would like to see. I just suggested size=25 / energy+30 / shields +50 because I like anything that increases energy. :)

Author:  thunderbolta [ Sun Jul 31, 2011 9:05 am ]
Post subject:  Re: New Yellow Badge Module

Mineral Cache: 10 yellow badges. Provides 2 hours minerals.

Author:  spyder [ Sun Jul 31, 2011 9:30 am ]
Post subject:  Re: New Yellow Badge Module

Kidnapping Crew
10 Yellow badges
Adds 10 to your raid crew size, and if the raid is successful you will kidnap one of the targeted ship's crew. They will appear in the cargo, and can be put to work on your crew. (the game randomly chooses which type of crew you get.
You can only kidnap from a single ship once every 8 hours.
The effect lasts for 30 minutes.
Should you fail a raid, the kidnapping crew dies.

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/