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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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I suggest that the defended base bonus actually mean a defended base bonus............. as it is now , those who dont even defend from an attack on there base get the same bonus that I worked hard to do BY ACTUALLY DEFENDING MY BASE , SO it isnt even a defend bonus, it should read nobody attacked your base so you get a bonus ......
I would like Dan to change this please, as most attack go against smaller bases, and the big bases get the same BONUS for doing nothing hahaha this needs changed please
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Sun Jul 31, 2011 11:18 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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although the Base Defender Bonus affects the entire legion, usually the only ones with the capability to do any defending will be officers and leaders, since they won't want just anyone clicking away the base's ability points whenever they want to (100% emergency repair done when you still have 95% of your hull is a waste of precious ability points)
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Sun Jul 31, 2011 11:26 pm |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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I hear you but, I mean the big bases that dont even get attacked get the base defended bonus... and they dont defend
it isnt a base defend bonus it is a our base didnt get disabled bonus, if you scroll over the ? by the bonus itself
it needs changed to a not disabled bonus or the bonus needs to go to those who have at least actually defended
and thats what I was saying.
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Mon Aug 01, 2011 12:29 am |
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Arynnor
Joined: Sun Mar 06, 2011 1:41 am Posts: 31
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Yes, this description could use some rewording. Or the player interaction modified. Something.
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Mon Aug 01, 2011 12:36 am |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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well the defending legion base even looses ability point where as the big level 6 and 7 bases get to keep using all theres as they wish, so becuase nobody attacked them they get more of a bonus from still have all ability points............ at least allow a sucessful defense to return all ability points , curently if you defend it is more of a punishment having them taken away
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Mon Aug 01, 2011 12:38 am |
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BeachBum68
Joined: Tue May 04, 2010 2:56 pm Posts: 3
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Yeah... I agree with Jim on this one. At minimum, we need this clarified, but I think Jim is right.
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Mon Aug 01, 2011 4:33 pm |
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sith squirrel
Joined: Tue Jul 05, 2011 10:36 pm Posts: 729
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perhaps silver badges = to enemy base lvl to all members of the lgn(or something with silver badges) and you get your daily amount of ability points?
_________________LV7+ Twinkly fairy
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Tue Aug 02, 2011 1:18 am |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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DAN THE SYSTEM IS MAJORLY FLAWED
WE DEFEND OUR BASE AGAINST 2 TOP TEN LEGIONS, AND NOW ANOTHER COMES ALONG........... WE SUCCESSFULLY DEFEND, AND WE GET PUNISHED BY NOT GETTING OUR ABILITY POINTS BACK, SO NOW WE CANT DEFEND HAHAHA AND BECOME DISABLED, AND WE ONLY HAVE LEVEL 4 BASE.. I THINK WE DID GREAT FOR DOING WHAT WE DID INSTEAD THE SYSTEM PUNISHES OUR LEGION FOR DOING A GRETA JOB DEFENDING , PLEASE ALLOW THOSE WHO DO DEFEND TO RECEIVE THERE ABILITY POINTS BACK TO DO IT AGAIN, OR ITS POINTLESS TO EVEN TRY
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Tue Aug 02, 2011 3:57 am |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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the problem arose because we went to 3 locks a day and , didnt see the changes to ability points timer staying the same being effected.
at first you had time to regain ability points before being attacked again going to 3 a day, no longer takes that into affect , and thus was my reasoning for giving a defennded base its ability points back. it is the only way to fix the problem
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Tue Aug 02, 2011 5:08 am |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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unless you also divide the ability points timer of 20 hours, by 3, thus fixing the flaw
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Tue Aug 02, 2011 5:14 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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JimSwarens wrote: unless you also divide the ability points timer of 20 hours, by 3, thus fixing the flaw actually, the production buffs are 20 hrs... the ability point recharge is on the same timer as the production timer itself
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Tue Aug 02, 2011 6:11 am |
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TheSpartan
Joined: Fri May 06, 2011 3:18 am Posts: 1012
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I agree that something needs to be changed but perhaps it should be that if you're in a legion with a level 6 base, level 2 bases give out almost no silver badges at all, level 3s give out very little also, see what I mean? if you're in a legion capable of making a high level base, then the lower level bases give out less badges, and the opposite is true, if you're in a legion with a level 3 base and manage to take down a level 5, it should give out MORE badges
_________________ Galactic Alliance
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Tue Aug 02, 2011 6:53 am |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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Lone.Lycan wrote: JimSwarens wrote: unless you also divide the ability points timer of 20 hours, by 3, thus fixing the flaw actually, the production buffs are 20 hrs... the ability point recharge is on the same timer as the production timer itself thats the point, we loose our bonus because the timer was left at the rate dan had chosen for when we had a one attack per day limit, and now that its 3 a day , you dont have those ability points for which he intended, to use again... it affects the game play intenstions dan had when he set it up to give back ability points at the start of the base attacks.
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Tue Aug 02, 2011 8:35 pm |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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TheSpartan wrote: I agree that something needs to be changed but perhaps it should be that if you're in a legion with a level 6 base, level 2 bases give out almost no silver badges at all, level 3s give out very little also, see what I mean? if you're in a legion capable of making a high level base, then the lower level bases give out less badges, and the opposite is true, if you're in a legion with a level 3 base and manage to take down a level 5, it should give out MORE badges Its already set up that way, with more for going and disabling a larger base... BUT....the point is, without dividing the timer for ability points returning to a base, dans set up of giving them back before you get attacked again, is then flawed... because he had intended for bases to get them back... now you have to defend a possible 3 times before getting them back again to use defending.
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Tue Aug 02, 2011 8:41 pm |
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