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 energy purchases 
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Joined: Mon Aug 01, 2011 12:55 am
Posts: 1
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wat if u allowed us to use game credits to purchase energy not to say it has to be cheap either but affordable for the lower part of dedicated players


Mon Aug 01, 2011 12:57 am
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Joined: Fri Jul 22, 2011 3:17 am
Posts: 170
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do you have any idea how many hundreds of billions many of the older players have lieing around?

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Mon Aug 01, 2011 1:01 am
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Joined: Sun Jun 12, 2011 11:01 pm
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Alz wrote:
do you have any idea how many hundreds of billions many of the older players have lieing around?

not really, the people with the most money are usually the middle players, like around rank 100, the higher level players generally have less because it costs them massive amounts of money to upgrade their newly researched modules.
but there are a few players who are probably stinking rich,
maybe a low energy cost mission that restores 10% of your energy per completion but costs massively massive amounts of credits, EM, and CTP and some XTS-9 per round.

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Mon Aug 01, 2011 1:07 am
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Joined: Mon Aug 01, 2011 1:05 am
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i think using money to purchase energy is a brilliant idea but instead galaxy points use in-game money. This would make the game more enjoyable foe the higher ranked players


Mon Aug 01, 2011 1:09 am
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Joined: Wed Nov 10, 2010 2:44 am
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destroyer43 wrote:
Alz wrote:
maybe a low energy cost mission that restores 10% of your energy per completion but costs massively massive amounts of credits, EM, and CTP and some XTS-9 per round.
blah... that wouldn't be worth doing at any level if it costs some XTS-9... higher lvl folks are complaining they lose so many crew trying for XTS-9

just save the crew and energy, and don't even attempt the mission for XTS-9

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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Mon Aug 01, 2011 2:47 am
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Joined: Sun Jun 12, 2011 11:01 pm
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Lone.Lycan wrote:
destroyer43 wrote:
Alz wrote:
maybe a low energy cost mission that restores 10% of your energy per completion but costs massively massive amounts of credits, EM, and CTP and some XTS-9 per round.
blah... that wouldn't be worth doing at any level if it costs some XTS-9... higher lvl folks are complaining they lose so many crew trying for XTS-9

just save the crew and energy, and don't even attempt the mission for XTS-9

ah, looks like I'm not the only one with quoting problems.

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Mon Aug 01, 2011 5:26 am
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Joined: Wed Nov 10, 2010 2:44 am
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yeah, not sure what happened there ...i must've highlighted and dragged some text before i deleted some stuff

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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Mon Aug 01, 2011 7:04 am
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Joined: Mon Nov 29, 2010 9:48 am
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the only new energy introduction i would like to see are batteries, and a new form of the silth queen.

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Mon Aug 01, 2011 9:06 am
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Joined: Sun Jun 19, 2011 6:24 pm
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Location: UK
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I would like to see 1/4(3 GP) - 1/2(6GP) - 3/4(8GP) energy refill options because it would limit the wastage of energy if you need a refil to rank up.


Mon Aug 01, 2011 9:47 am
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Joined: Fri Jul 22, 2011 3:17 am
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Seconded on the partial energy refil at a minor extra cost. :)

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Mon Aug 01, 2011 9:21 pm
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