View unanswered posts | View active topics It is currently Tue Jul 15, 2025 10:38 pm



Reply to topic  [ 14 posts ] 
 New Research Tree - Morale 
Author Message

Joined: Fri May 13, 2011 6:00 pm
Posts: 7
Reply with quote
New research tree for ship modules and planet structures.

This research tree allows you to build modules on your ship that don't provide a direct bonus to attack, defense, scan, cloak, hull, shields, etc. However, instead this research tree acknowledges that your ship has a crew on-board and that they can't possibly work 24/7 (unless there all androids and in my case that is nearly true). Therefore, you will be able to research modules (for a lack of a better term) that will provide your crew with a medical bay, observation deck, holo deck, or how about a bar. Basically this research tree provides human/alien (sentient lifeform) needs. Now the second part is how this helps you, the captain. Well, there could be some modules such as a android factory and/or nursery that over a period of time generates a crew member adding to your ship's population thus to your ship's bonuses. Furthermore, when your crew is happy they work harder. Therefore, modules that provide entertainment can either provide a percent bonus based on the module's level (mark 1-3/4) or based on the number of crew (this would greatly benefit higher ranked players over lower ranked ones). Modules such as training facilities, flight simulators, or shooting ranges can provide your crew with the knowledge and skills needed to make your weapons and defense systems more effective. Modules such as a medical bay really wouldn't have much of a use now unless there was a risk of losing crew members during battles with ships, npcs, or planets and the medical bay prevents their death. If that were to be the case I would recommend it to be the first part of the research tree.

This research tree would work much the same when researching shields, weapons, and cloaking for your ship but at certain advancements provide planetary structures. A happy population provides a higher bonus; however, if this bonus where to provide a percent based on population then it would be an incentive to add more population structures.

I'm sure this could be greatly improved but I'm also sure you get the idea. Hope the community likes it.


Wed Aug 10, 2011 11:16 pm
Profile
User avatar

Joined: Tue Jul 19, 2011 9:38 am
Posts: 178
Location: demonworld
Reply with quote
love this idea +1
it is awsome

_________________
*ding* hello and welcome to H E L L we hope you enjoy your stay here since it will be forever you have recieved lv 11 of H E L L here you will listening to satan rant about taking over heaven forever. have a nice eternity, thank you.


Thu Aug 11, 2011 12:16 am
Profile

Joined: Thu Aug 11, 2011 12:16 am
Posts: 25
Reply with quote
i also like this idea +1


Thu Aug 11, 2011 12:17 am
Profile

Joined: Mon Oct 11, 2010 11:50 pm
Posts: 61
Reply with quote
+1


Thu Aug 11, 2011 12:50 am
Profile
User avatar

Joined: Fri Mar 18, 2011 6:33 am
Posts: 2519
Location: Behind you
Reply with quote
Kui546 and Klm546 please make your names less obvious when making a multiple acc.

_________________
ImageImageImageImageImage

Champions of Time: Kronyn Builder : Rank 463


Thu Aug 11, 2011 1:00 am
Profile

Joined: Thu Jul 14, 2011 12:24 am
Posts: 331
Reply with quote
+ 1 .
also joshball lol !

_________________
Image


Thu Aug 11, 2011 1:10 am
Profile
User avatar

Joined: Tue Jul 05, 2011 10:36 pm
Posts: 729
Reply with quote
i like the idea but i dont see it fitting into the current game mechanics to easily

_________________
LV7+ Twinkly fairy
Image


Thu Aug 11, 2011 6:40 am
Profile

Joined: Thu Aug 11, 2011 7:45 am
Posts: 25
Reply with quote
Fantastic idea :mrgreen:


Thu Aug 11, 2011 7:47 am
Profile

Joined: Mon May 02, 2011 10:55 pm
Posts: 179
Reply with quote
I like the idea for doing this on ships. But lets leave the planet part of the idea out of it for now.


Thu Aug 11, 2011 3:10 pm
Profile

Joined: Thu Jul 28, 2011 2:56 pm
Posts: 8877
Location: Behind you... Stop looking behind you...
Reply with quote
Joshball98 wrote:
Kui546 and Klm546 please make your names less obvious when making a multiple acc.

nice...
+1 to idea. May take a while to put into the game but I can see it happening.

_________________
P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes

Image

Golgotha wrote:
its the attitude of being willing to take on the shark with the right harpoon that sets you above most


Sun Aug 14, 2011 1:38 am
Profile WWW

Joined: Tue Feb 08, 2011 10:22 pm
Posts: 632
Reply with quote
+1 from me as well, i would love a little extra crew now and then

_________________
Image
Captain0Reid
Starfleet Federation Cmnd, Co-Leader and Founder
It's not that we're afraid, far from it, it's just that we've got this thing about death... It's not us!


Sun Aug 14, 2011 3:52 am
Profile

Joined: Tue Mar 08, 2011 12:13 am
Posts: 240
Reply with quote
Plus one


Sun Aug 14, 2011 6:56 pm
Profile
User avatar

Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
Reply with quote
+1!

_________________
ImageImageImageImage


Sun Aug 14, 2011 6:58 pm
Profile WWW

Joined: Thu Jul 14, 2011 7:22 am
Posts: 146
Location: Lake Elmo, MN
Reply with quote
+1 I am all for new/more research!


Sun Aug 14, 2011 8:10 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 14 posts ] 

Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.