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planet raidar http://galaxylegion.com/forum/viewtopic.php?f=6&t=11411 |
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Author: | meestatong [ Fri Aug 12, 2011 9:48 pm ] |
Post subject: | planet raidar |
i would like to see a raidar system installed in some way,giving players a better chance of finding planets and bases aswell as enemy craft.once they are spotted by raidar the scan would be done and planet or whatever can be picked up first time ,instead of wasting valuble energy on repeated scans. the raidar could also be used as a tracking devise which i would also like to see in game. |
Author: | Ruairi [ Fri Aug 12, 2011 10:04 pm ] |
Post subject: | Re: planet raidar |
Assuming that I understand what you're asking for... -1 Allowing players to find ships and bases at will once they have been tagged using this 'tracking device' is a horrendous idea. |
Author: | meestatong [ Fri Aug 12, 2011 11:27 pm ] |
Post subject: | Re: planet raidar |
why friend,isnt this a battle game.im only trying to think of ideas to improve this already super game and i know some would never work but some might just. im new in GL and dont have a great knowledge of everything as there is a multitude of things involved but ,this part of the forum asks for suggestions and ideas and thats what i am doing . its not as if my ideas are going to be installed but if things that i have suggested such as LIGHTSPEED BUTTON,TRACKING DEVICE,ON SCREEN RAIDAR were there its only going to add more enjoyment and give us other things to do in the game. |
Author: | wolfprince01 [ Sat Aug 13, 2011 1:03 am ] |
Post subject: | Re: planet raidar |
-1. This will only lead to perma farming. |
Author: | meestatong [ Sat Aug 13, 2011 3:52 am ] |
Post subject: | Re: planet raidar |
well if thats the case then my suggestions will never be part of the game but i still think some sort of lightspeed and tracker would enhance it. no probs and thanx 4 comments |
Author: | Lone.Lycan [ Sat Aug 13, 2011 6:11 am ] |
Post subject: | Re: planet raidar |
what's a raidar? do you mean raiders? or a radar? |
Author: | Valocis [ Sat Aug 13, 2011 6:26 am ] |
Post subject: | Re: planet raidar |
I honestly don't understand what you said. Did you say a tracking device that allows you too see every planet I Visit(guard)? Because I would HATE that. |
Author: | meestatong [ Sat Aug 13, 2011 11:03 am ] |
Post subject: | Re: planet raidar |
no not at all ,only the first or nearest planet to the ship whether it be a claimed planet or not. also,if the device picked out other ships in the same way would that give players battles with others on a more random type basis instead of the battle tab all the time. i am probs way off the radar myself with this idea lol,my ideas usually are. |
Author: | Drejen [ Sat Aug 13, 2011 11:11 am ] |
Post subject: | Re: planet raidar |
Honestly, I thought it said radar on the title, but that was your spelling mistake Anyway, -3, terrible idea, using energy to scan for planets allows a limit to every player in the game. A limitless radar that costs no energy isn't a good idea |
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