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 Collective Theory Lab item: Ancient Ruins dig site 
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Joined: Tue Jun 08, 2010 6:52 am
Posts: 1742
Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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25 Mass Storage POD (used as a storehouse for the artifacts collected within the site)
50 Containment Missile (Weapon system that protects the dig site)
50 Disarming bomb (used to explode booby traps in the area)
50 Void Shell (acts a shield which adds the defense/Cloak to the site as well as the planet)

[ Planet Structure - Size:1, Artifact:3, Cloak:200, Defense:500 ]
Archeological dig site of the ancient city that once thrived on this planet
Can only Be deployed on a planet Very Large or better.
If 1st deployed on a planet with Artifact Mega rich x 5 or better All bonuses double (limit 1 per planet)


This is just a suggestion to make the Mass Storage pods more exciting and well appreciated on our artifact pull. Since this would cost at least 500K Artifact Points The structure gives back a lot of ARTIFACTS per hour if built on an appropriate planet

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Thu Aug 25, 2011 7:19 am
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Joined: Tue Feb 22, 2011 12:44 pm
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Location: Western Australia, Australia
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Change the CM to something different, they are so hard to come by, and between ranks 160-400 they are being used on the Cluster project

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Thu Aug 25, 2011 1:06 pm
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Joined: Tue Jan 25, 2011 10:50 pm
Posts: 131
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Please add this, at the rate im getting MSPs I need something other than the polychron vault which doesn't help much unless you have alot

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Fri Aug 26, 2011 12:10 pm
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