View unanswered posts | View active topics It is currently Fri Aug 01, 2025 2:04 pm



Reply to topic  [ 18 posts ] 
 Mylarai - reduce timer or offer builder profession 
Author Message

Joined: Mon Apr 18, 2011 9:37 am
Posts: 854
Reply with quote
I have been mylarai before, but there's no option to chose builder profession for that race. Which is a real drag for high-rankers like me who want to increase mineral production to counteract ever-rising upkeep. Unless someone becomes drannik, I believe that IN THE VERY LONG RUN, enriching planets as mylarai helps out economically more than being a builder. Enriching gives you a permanent benefit, whereas builder helps only so long as you're a builder.

Although enriching planets helps in the long run, not having a reduced upkeep gives mylarai a severe disadvantage here and now. To counteract the fact that there's no option to be builder for mylarai, I think it would be good if their enrich timer was shortened to 30 hours or 24 hours.


Tue Sep 20, 2011 6:35 am
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
uh.... no. i am a Mylarai Miner and it is working out just fine.

maybe you just need to colonize a couple more mining planets, turn miner, and just stay Mylarai longer.

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Tue Sep 20, 2011 7:56 am
Profile
User avatar

Joined: Fri May 06, 2011 3:18 am
Posts: 1012
Reply with quote
I'm a mylarai fixer and it's been cool for me; while builder would be nice I don't think it's needed here since mylarai increases income gradually

_________________
Image
Galactic Alliance


Tue Sep 20, 2011 8:08 am
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
spartan, whats your rank?

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Tue Sep 20, 2011 8:12 am
Profile
User avatar

Joined: Fri May 06, 2011 3:18 am
Posts: 1012
Reply with quote
RogueReign wrote:
spartan, whats your rank?

455...why?

_________________
Image
Galactic Alliance


Tue Sep 20, 2011 8:17 am
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
just curious bout how well off you are as compared to me and to Plagueis

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Tue Sep 20, 2011 8:22 am
Profile
User avatar

Joined: Fri May 06, 2011 3:18 am
Posts: 1012
Reply with quote
okay....at any rate if you're worried about upkeep costs just downgrade your super high level tech a level (marginal loss of stats for a large drop in upkeep)

_________________
Image
Galactic Alliance


Tue Sep 20, 2011 8:26 am
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
TheSpartan wrote:
okay....at any rate if you're worried about upkeep costs just downgrade your super high level tech a level (marginal loss of stats for a large drop in upkeep)

and that is why i am staying at hvy nulls for a long while..

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Tue Sep 20, 2011 8:30 am
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
BTW, i am making between 100mill and 1/4bill an hour.. it evens out to about 2.5 bill a day after upkeep

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Tue Sep 20, 2011 8:43 am
Profile
User avatar

Joined: Wed Jan 05, 2011 2:52 am
Posts: 704
Reply with quote
Here's a novel thought, now, it might sound crazy, but hear me out first before you dismiss it.

Live WITHIN your means!!!

That means, TAKE OFF THE HEAVY QUASIS and leave them off until you can AFFORD to have them on. And that goes for basically any overly expensive module. Don't put it on until you can afford it. Sure, you've researched it, but that does not mean you have to throw it on straight away.

_________________
Lords of Infinity
Recruiting Minions of level 700+
Owner of Zee Infinite Mug
Zee Captein


And since that fateful day, I have been at war with all traffic lights.


Tue Sep 20, 2011 8:53 am
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
Hansolocal wrote:
Here's a novel thought, now, it might sound crazy, but hear me out first before you dismiss it.

Live WITHIN your means!!!

That means, TAKE OFF THE HEAVY QUASIS and leave them off until you can AFFORD to have them on. And that goes for basically any overly expensive module. Don't put it on until you can afford it. Sure, you've researched it, but that does not mean you have to throw it on straight away.

right right... and when you're right, your right.

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Tue Sep 20, 2011 8:58 am
Profile
User avatar

Joined: Sun Feb 20, 2011 3:39 pm
Posts: 274
Reply with quote
Plagueis wrote:
I have been mylarai before, but there's no option to chose builder profession for that race. Which is a real drag for high-rankers like me who want to increase mineral production to counteract ever-rising upkeep. Unless someone becomes drannik, I believe that IN THE VERY LONG RUN, enriching planets as mylarai helps out economically more than being a builder. Enriching gives you a permanent benefit, whereas builder helps only so long as you're a builder.

Although enriching planets helps in the long run, not having a reduced upkeep gives mylarai a severe disadvantage here and now. To counteract the fact that there's no option to be builder for mylarai, I think it would be good if their enrich timer was shortened to 30 hours or 24 hours.

Gunna have to say no, unless you propose to reduce all racial resource boosting timers, but even still, they were probably set that way for a reason.
What's your rank and upkeep? I'm a rank 563 Konqul Excavator, with 5.2b upkeep currently, and installing heavy quasi's as we speak, as well as upgrading to my final defense tier, and I have no problem affording things, even without the Mylarai enrich ability. I think you just need to colonize or invade more mining worlds, or make use of the research contracts if they are available to you.

_________________
Image
Image
Image


Tue Sep 20, 2011 4:02 pm
Profile

Joined: Mon Apr 18, 2011 9:37 am
Posts: 854
Reply with quote
I am a rank 322 vygoid builder. Just a few ranks ago, I was a mylarai raider with about 5800 mineral production and a 2.2 billion upkeep. Now that I've changed race and am now a builder, upkeep has dropped to 1.1 billion. By the way, do you consider 10% more artifact production to be worth 2.6 billion credits/day?


Wed Sep 21, 2011 3:55 am
Profile

Joined: Mon Apr 18, 2011 9:37 am
Posts: 854
Reply with quote
What you said, hansolocal, was exactly what I was thinking when I downgraded cloaking and scanning modules on my ship a while ago to reduce upkeep. I had a continuum analyzer III and two anti-tachyon jammer III's installed and replaced them with a hyperflux sensor I and two cloak field generator III's, which reduced my upkeep by 600 million.


Wed Sep 21, 2011 4:00 am
Profile
User avatar

Joined: Sun Feb 20, 2011 3:39 pm
Posts: 274
Reply with quote
Plagueis wrote:
I am a rank 322 vygoid builder. Just a few ranks ago, I was a mylarai raider with about 5800 mineral production and a 2.2 billion upkeep. Now that I've changed race and am now a builder, upkeep has dropped to 1.1 billion. By the way, do you consider 10% more artifact production to be worth 2.6 billion credits/day?

Yes I do consider it a fair trade. Contrary to what some people think, artifacts are what make your ship stronger, not credits and researched tech. I make somewhere around 12 billion or so a day, so I'm not hurting for cash.

_________________
Image
Image
Image


Wed Sep 21, 2011 4:45 am
Profile

Joined: Mon Apr 18, 2011 9:37 am
Posts: 854
Reply with quote
I would agree with you that of the three resources, artifact is the most important. However, if someone had excellent artifact and research production, but their minerals sucked, they wouldn't have the income to afford the upkeep for a very strong ship. And if someone had excellent artifact and mineral production, but their research sucked, they would not have very good modules installed and have a weak ship for their rank. Artifacts may be better than minerals and research, but ALL THREE are important.


Sun Sep 25, 2011 10:17 pm
Profile

Joined: Mon Apr 18, 2011 9:37 am
Posts: 854
Reply with quote
Hansolocal wrote:
Here's a novel thought, now, it might sound crazy, but hear me out first before you dismiss it.

Live WITHIN your means!!!

That means, TAKE OFF THE HEAVY QUASIS and leave them off until you can AFFORD to have them on. And that goes for basically any overly expensive module. Don't put it on until you can afford it. Sure, you've researched it, but that does not mean you have to throw it on straight away.


I just finished researching light quasi, but won't build any for a long time. I just researched it so I can build quasi minefields.


Wed Sep 28, 2011 2:34 pm
Profile
User avatar

Joined: Fri Sep 17, 2010 7:02 am
Posts: 598
Location: Mars
Reply with quote
Plagueis wrote:
Hansolocal wrote:
Here's a novel thought, now, it might sound crazy, but hear me out first before you dismiss it.

Live WITHIN your means!!!

That means, TAKE OFF THE HEAVY QUASIS and leave them off until you can AFFORD to have them on. And that goes for basically any overly expensive module. Don't put it on until you can afford it. Sure, you've researched it, but that does not mean you have to throw it on straight away.


I just finished researching light quasi, but won't build any for a long time. I just researched it so I can build quasi minefields.

thats what i need to do. but several other things first

_________________
Image



OFFICER:STORMKYN ALLIANCE


Current Rank: 800 +


Thu Sep 29, 2011 4:31 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 18 posts ] 

Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.