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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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SO many ppl have said its a pain to get them and do pvp. unless you have a INSANE artifact income or alert people to your legion to farm them  , it is a bit of a pain. I was thinking of some ways to fix this i dont care for if you can trade them or not and using trap probes is still making a a lil hard to do but if there was a mission you can do to get them i think it would make a good difference we have many repeatable missions s it is I think we should have this one to . About 500-750 nrg should be fair for a null. many people have several traps so if you spend a few k getting nulls you may be able to grade 5 or so extra kills. This i think will all so be fum for wars other pvp activities.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Fri Aug 26, 2011 12:38 am |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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+∞
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Fri Aug 26, 2011 12:52 am |
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mojo311
Joined: Tue Jun 08, 2010 3:47 pm Posts: 2180
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I would love to see a mission like this come out. It is hard for some of the higher ranking guys who pvp a lot to get the nulls needed to fight. So I think that this will help a lot. I know that I can easily run through 50 nulls in a day when I pvp a lot and thats more then I get in weeks. So hope to see this comes out soon. 
_________________ Please check out my path guide: http://galaxylegion.com/forum/viewtopic.php?f=3&t=30938Ship size: Colossal Galaxy Destroyer, Because just destroying your star wasn't enough.
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Fri Aug 26, 2011 12:52 am |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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I have to agree a null fuse mission seems to be what everyone could use
_________________
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Fri Aug 26, 2011 1:42 am |
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FuriousRage
Joined: Tue May 18, 2010 5:12 pm Posts: 909
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_________________Leader and co-founder of The Unknown. H HavingA AngerT TowardE EveryoneR ReachingS Success-- Galactic Encyclopedia
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Fri Aug 26, 2011 8:12 am |
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MitchellN
Joined: Tue Feb 22, 2011 12:44 pm Posts: 1582 Location: Western Australia, Australia
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+1000000000000000000000000
_________________ Why hello there
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Fri Aug 26, 2011 8:23 am |
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DMDMDM
Joined: Wed Sep 22, 2010 10:35 am Posts: 906
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I'd rather see the red badge reward going up, scaling with rank.
_________________"Life is not that complicated. You get up, you go to work, eat three meals, you take a good #&$# and you go back to bed. What's the f@#$ing mystery ?" 
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Fri Aug 26, 2011 8:36 am |
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Raymond2012
Joined: Thu Oct 28, 2010 9:22 pm Posts: 178
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-1
_________________ Who is John Galt?
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Fri Aug 26, 2011 12:42 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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Instead of giving nulls, the mission could give a sort of "counter trap" that you set on your ship for X days. The first trap you trigger then takes the counter trap, but you don't get any of the trap's effects.
Either that, or a null fuse mission would be good, +1
Preventative Measures Our recent attacks on an enemy station have been stalled due to the masses of traps that they set for us. Assist our scientists in producing some null fuses to help counter this, and we'll let you have access to anything we make.
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Fri Aug 26, 2011 1:03 pm |
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