Galaxy Legion Forum
http://galaxylegion.com/forum/

Null fuse mission
http://galaxylegion.com/forum/viewtopic.php?f=6&t=12061
Page 1 of 1

Author:  itsSoulPLayAgain [ Fri Aug 26, 2011 12:38 am ]
Post subject:  Null fuse mission

SO many ppl have said its a pain to get them and do pvp. unless you have a INSANE artifact income or alert people to your legion to farm them :x , it is a bit of a pain. I was thinking of some ways to fix this i dont care for if you can trade them or not and using trap probes is still making a a lil hard to do but if there was a mission you can do to get them i think it would make a good difference we have many repeatable missions s it is I think we should have this one to .
About 500-750 nrg should be fair for a null. many people have several traps so if you spend a few k getting nulls you may be able to grade 5 or so extra kills. This i think will all so be fum for wars other pvp activities.

Author:  Annabell [ Fri Aug 26, 2011 12:52 am ]
Post subject:  Re: Null fuse mission

+∞

Author:  mojo311 [ Fri Aug 26, 2011 12:52 am ]
Post subject:  Re: Null fuse mission

I would love to see a mission like this come out. It is hard for some of the higher ranking guys who pvp a lot to get the nulls needed to fight. So I think that this will help a lot. I know that I can easily run through 50 nulls in a day when I pvp a lot and thats more then I get in weeks. So hope to see this comes out soon. :D :D

Author:  Willeitner [ Fri Aug 26, 2011 1:42 am ]
Post subject:  Re: Null fuse mission

I have to agree a null fuse mission seems to be what everyone could use

Author:  FuriousRage [ Fri Aug 26, 2011 8:12 am ]
Post subject:  Re: Null fuse mission

Image

Author:  MitchellN [ Fri Aug 26, 2011 8:23 am ]
Post subject:  Re: Null fuse mission

+1000000000000000000000000

Author:  DMDMDM [ Fri Aug 26, 2011 8:36 am ]
Post subject:  Re: Null fuse mission

I'd rather see the red badge reward going up, scaling with rank.

Author:  Raymond2012 [ Fri Aug 26, 2011 12:42 pm ]
Post subject:  Re: Null fuse mission

-1

Author:  spyder [ Fri Aug 26, 2011 1:03 pm ]
Post subject:  Re: Null fuse mission

Instead of giving nulls, the mission could give a sort of "counter trap" that you set on your ship for X days. The first trap you trigger then takes the counter trap, but you don't get any of the trap's effects.

Either that, or a null fuse mission would be good, +1

Preventative Measures
Our recent attacks on an enemy station have been stalled due to the masses of traps that they set for us. Assist our scientists in producing some null fuses to help counter this, and we'll let you have access to anything we make.

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/