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New passive property for storage artifacts http://galaxylegion.com/forum/viewtopic.php?f=6&t=12270 |
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Author: | DarthRavadge [ Mon Aug 29, 2011 10:21 am ] |
Post subject: | New passive property for storage artifacts |
I was thinking of creating a few planets full of storage items(mineral storage tower, artifact warehouse, and research data archive) so in case I couldnt sign on for a while I wouldnt lose out on too much production. The problem is if I were to buy all that gp and someone manages to swipe those planets then I'm out a bunch of real $. What I propose is this... Like the mission planets (which 99% of the time also require gp) planets with storage items should be made invulnerable. In order to balance this no production structures should function on a planet with a storage items. |
Author: | spyder [ Mon Aug 29, 2011 10:23 am ] |
Post subject: | Re: New passive property for storage artifacts |
Sorry, have to say no. Either take the risk, and build them on a non-immune planet, then max out defences/cloak, or take a big hit in your production and build them on a mission dyson/exotic/rift. |
Author: | FerrusManus [ Mon Aug 29, 2011 11:53 am ] |
Post subject: | Re: New passive property for storage artifacts |
I recommend putting them on a Very Large Volcanic, so you can max out the passive attack and then use a Thermionic Intensifier, that's probably the best thing to do. |
Author: | kirkeastment [ Mon Aug 29, 2011 11:58 am ] |
Post subject: | Re: New passive property for storage artifacts |
Find a very massive gas planet(69 space) and place 5 of each item on the planet taking up 30 space. That leaves you with 39 space left, using that place 19 defense structures(+750 defense or +1200). That along with legion bonus will make your planet pretty much untakeable unless a legion happens to have access to plenty of cluster missiles to waste or a load of sabs. I've got a planet on scan that has done the above and theres no way anyone could take the planet, bar bringing in 24 sabs. |
Author: | MitchellN [ Mon Aug 29, 2011 1:22 pm ] |
Post subject: | Re: New passive property for storage artifacts |
I have done the same kirk, though some bonus would be okay, maybe 200 defense passive per structure? |
Author: | wolfprince01 [ Mon Aug 29, 2011 7:51 pm ] |
Post subject: | Re: New passive property for storage artifacts |
MitchellN wrote: I have done the same kirk, though some bonus would be okay, maybe 200 defense passive per structure? I like this idea , but not invulnerable It would be to easy to put 1 on every good planet to keep it safe. |
Author: | Alz [ Mon Aug 29, 2011 8:58 pm ] |
Post subject: | Re: New passive property for storage artifacts |
How about just the building unstealable, ie when invaided the building "blows up" that makes no incentive to steal them while mainintaining there current in game effect. |
Author: | blakespon [ Mon Aug 29, 2011 9:22 pm ] |
Post subject: | Re: New passive property for storage artifacts |
no to making them invulnerable otherwise all of my good planets id place one on and make them invlnerable ![]() |
Author: | DarthRavadge [ Mon Aug 29, 2011 9:38 pm ] |
Post subject: | Re: New passive property for storage artifacts |
blakespon wrote: no to making them invulnerable otherwise all of my good planets id place one on and make them invlnerable ![]() This is why production structures wouldnt function if there was a storage artifact present. If you put one on all your good planets your production would drop to nothing. |
Author: | blakespon [ Mon Aug 29, 2011 9:40 pm ] |
Post subject: | Re: New passive property for storage artifacts |
DarthRavadge wrote: blakespon wrote: no to making them invulnerable otherwise all of my good planets id place one on and make them invlnerable ![]() This is why production structures wouldnt function if there was a storage artifact present. If you put one on all your good planets your production would drop to nothing. oh i didnt see that part i think though it should have say 300 passive defense attack and cloak |
Author: | spyder [ Tue Aug 30, 2011 6:37 am ] |
Post subject: | Re: New passive property for storage artifacts |
The other problem is this: Planet is under attack. You put one of these on it, making it invincible. You flux the planet. You then use a build extractor to take it off, restoring the production. EASY defence for anyone, making CC users planets VERY hard to take, unless the person's offline. |
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