Annabell wrote:
I've been collecting data for over eleven weeks, in an eventual attempt to calculate relative percentages once I've gathered a large enough sample of information, but at this point, Credits/Mineral Units is by far the most common Daily Reward, received a whopping 53% of the time. 
Just found this on daily rewards thread. Looking at other people's data they are having much the same issue. Why is research so rare (seemingly rarer than tri-matrix/energy cubes) when it is of equal value to minerals?
Also, can we have 4 hours artifact added?