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Base Warehouse
http://galaxylegion.com/forum/viewtopic.php?f=6&t=13005
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Author:  spyder [ Sun Sep 11, 2011 9:11 am ]
Post subject:  Base Warehouse

Base Warehouse:
Size: 4 special?

The warehouse is upgradable, up to level 8, just like the base itself. Each level has higher requirements, in energy, CTP and MSPs. Also, it can only be upgraded to the current base level (you can't have a lvl5 warehouse with a lvl4 base). Each member may only make one withdrawal every hour (this can be a whole stack and is to save it being "free cargo").
Here's how the levels can work:

Effects:
Lvl1: Personal Storage - allows each member to store a limited amount of artifacts here.
Lvl2: General Storage - allows the legion as a whole to deposit a limited amount of artifacts, which anyone can access.
Lvl3: Secure Vault - Anyone may deposit into here, but they need an officer/leader's permission to withdraw.
Lvl4: Large Module Storage - Allows a limited "size" of base modules to be stored.
Lvl5: Honours Collection - Once a day, each member can deposit one red badge. These deposited badges are used in preference for base scanning (as opposed to the scanner paying the full fee).
Lvl6: Capacitor Bank - allows members to "charge" a private capacitor, which they may draw upon whenever it's needed. They only get back 10% of what they put in though (so to put 100 energy into the bank, you need to deposit 1000 energy).
Lvl7: Ship storage - members can store a limited space of uninstalled modules here - they won't pay upkeep on them.
Lvl8: AI Brain - 2 potential ideas:
1) Members can store research points here, but only 1% of them will transfer. (so for every 1000 you deposit, 10 are added). Any member, with an officer/leader's permission, can withdraw a limited number of research points from the Brain each day.
2) Members can deposit RP here, which have their value increased by 5%. These are then automatically used for CT lab attempts.

Space
Personal Storage: lvl1, 100. lvl2, 300. lvl3 600. lvl4 1000. lvl5 1500. lvl6 2100. lvl7 2800. lvl8 3600
General Storage: lvl2, 1000. lvl3, 3000. lvl4, 6000. lvl5, 10000. lvl6, 15000. lvl7, 21000. lvl8, 28000
Vault: lvl3, 100. lvl4, 300. lvl5, 600. lvl6, 1000. lvl7, 1500
Large Module: lvl4, 5 space. lvl5, 10 space. lvl6, 15 space. lvl7, 20 space. lvl8, 30 space
Honours: lvl5, 5 badges. lvl6, 15 badges. lvl7, 30 badges. lvl8, 50 badges
Capacitor: lvl6, 1000 energy. lvl7, 4000 energy. lvl8, 10000 energy.
Ship: lvl7, 100 space. lvl8, 500 space
Brain: 1,000,000 RP can be stored at a time. Each member can withdraw up to 10K RP a day.

Also, once a day/week, a random rare artifact(s) or a load of credits is awarded to ONE legion member. The reward scales with warehouse level, so a lvl 2 warehouse may give a stryll pathogen, while a level 8 may give something like a flux, terraformer, extender, etc. The reward distribution options will be either "even chance" or "warehouse contribution" based.

Author:  detregets [ Sun Sep 11, 2011 5:53 pm ]
Post subject:  Re: Base Warehouse

spyder wrote:
Base Warehouse:
Size: 4 special?

The warehouse is upgradable, up to level 8, just like the base itself. Each level has higher requirements, in energy, CTP and MSPs. Also, it can only be upgraded to the current base level (you can't have a lvl5 warehouse with a lvl4 base). Each member may only make one withdrawal every hour (this can be a whole stack and is to save it being "free cargo").
Here's how the levels can work:

Effects:
Lvl1: Personal Storage - allows each member to store a limited amount of artifacts here.
Lvl2: General Storage - allows the legion as a whole to deposit a limited amount of artifacts, which anyone can access.
Lvl3: Secure Vault - Anyone may deposit into here, but they need an officer/leader's permission to withdraw.
Lvl4: Large Module Storage - Allows a limited "size" of base modules to be stored.
Lvl5: Honours Collection - Once a day, each member can deposit one red badge. These deposited badges are used in preference for base scanning (as opposed to the scanner paying the full fee).
Lvl6: Capacitor Bank - allows members to "charge" a private capacitor, which they may draw upon whenever it's needed. They only get back 10% of what they put in though (so to put 100 energy into the bank, you need to deposit 1000 energy).
Lvl7: Ship storage - members can store a limited space of uninstalled modules here - they won't pay upkeep on them.
Lvl8: AI Brain - members can store research points here, but only 1% of them will transfer. (so for every 1000 you deposit, 10 are added). Any member, with an officer/leader's permission, can withdraw a limited number of research points from the Brain each day.

Space
Personal Storage: lvl1, 100. lvl2, 300. lvl3 600. lvl4 1000. lvl5 1500. lvl6 2100. lvl7 2800. lvl8 3600
General Storage: lvl2, 1000. lvl3, 3000. lvl4, 6000. lvl5, 10000. lvl6, 21000. lvl7, 2800. lvl8, 3600
Vault: lvl3, 100. lvl4, 300. lvl5, 600. lvl6, 1000. lvl7, 1500
Large Module: lvl4, 5 space. lvl5, 10 space. lvl6, 15 space. lvl7, 20 space. lvl8, 30 space
Honours: lvl5, 5 badges. lvl6, 15 badges. lvl7, 30 badges. lvl8, 50 badges
Capacitor: lvl6, 1000 energy. lvl7, 4000 energy. lvl8, 10000 energy.
Ship: lvl7, 100 space. lvl8, 500 space
Brain: 1,000,000 RP can be stored at a time. Each member can withdraw up to 10K RP a day.

Also, once a day/week, a random rare artifact(s) or a load of credits is awarded to ONE legion member. The reward scales with warehouse level, so a lvl 2 warehouse may give a stryll pathogen, while a level 8 may give something like a flux, terraformer, extender, etc. The reward distribution options will be either "even chance" or "warehouse contribution" based.

+1 sounds good !

Author:  spyder [ Sun Sep 11, 2011 9:48 pm ]
Post subject:  Re: Base Warehouse

Just seen a few inconsistencies with my numbers - made a few small changes.

Author:  Clarklen [ Mon Sep 12, 2011 12:54 am ]
Post subject:  Re: Base Warehouse

+1 A few small edits and this would be really nice :)

Author:  destroyer43 [ Mon Sep 12, 2011 12:57 am ]
Post subject:  Re: Base Warehouse

+1

Author:  KingOfTheSky [ Mon Sep 12, 2011 6:45 am ]
Post subject:  Re: Base Warehouse

+1

Author:  romanoid [ Mon Sep 12, 2011 9:59 am ]
Post subject:  Re: Base Warehouse

i was searching for suggestions and ideas to post something same... not so advanced... i was going to suggest more simple stuff...
simple share tab in base, where you can simply put out some artifacts to share. way of how its works could be that in your own cargo you have one more option - share in legion (or something like this) after you click on it it asks you how much of thees artifacts you want to share, when its done then thees artifacts become available in, lets say Trade tab, other members can pick it up directly from your cargo. but there should be some limits how much you can take in, lets say 24h of 12h

Author:  Franky [ Mon Sep 12, 2011 11:36 am ]
Post subject:  Re: Base Warehouse

This is a really good idea!! I hope that Dan makes this come alive!!

Author:  spyder [ Mon Sep 12, 2011 6:07 pm ]
Post subject:  Re: Base Warehouse

Clarklen wrote:
+1 A few small edits and this would be really nice :)

Thanks - what sort of edits are needed?

Author:  Bluecifer [ Mon Sep 12, 2011 6:27 pm ]
Post subject:  Re: Base Warehouse

The AI Brain needs redoing. How about everyday, the CT lab uses the points stored to find discoveries. When someone deposits rp, it has a 5% INCREASE.

Author:  spyder [ Tue Sep 13, 2011 5:55 pm ]
Post subject:  Re: Base Warehouse

Good idea actually, I'll add it as a potential other option for the brain.

Author:  spyder [ Thu Sep 15, 2011 5:13 pm ]
Post subject:  Re: Base Warehouse

Poll added -sorry about the wait with updating the top thread - internet connection's been down.

Author:  spyder [ Wed Sep 21, 2011 5:54 pm ]
Post subject:  Re: Base Warehouse

Another potential thing with it could be some new abilities, which use artifacts saved in general storage.

Author:  spyder [ Sat Oct 01, 2011 2:48 pm ]
Post subject:  Re: Base Warehouse

Artifact abilities:

Calming aura (trap): cost: 5 AP, 50 halycon traps, 50 calming amps. Pacifies the next attacker from base battles for 2 hours.
Energy collection: Cost: 5 AP, 50 shield amps, 50 restorers, 20 repair nanodrones. For the next 5 minutes, any damage to the hull is added to shields (hull is still damaged).

more to follow later...

Author:  Bluecifer [ Sat Oct 01, 2011 5:52 pm ]
Post subject:  Re: Base Warehouse

My idea was included?

Aw yeah :)
Image

Author:  spyder [ Sun Oct 16, 2011 5:02 pm ]
Post subject:  Re: Base Warehouse

One other potential "level"
Personal Bank - Allows members to deposit credits into the bank. These credits cannot be withdrawn for a set period of time, but they generate interest every day. Short deposit - 5 days/1%. Mid deposit - 10 days/2%. long Deposit - 15 days/3%. Titan deposit - 30 days/5%

Author:  Empmortakaten [ Mon Sep 17, 2012 5:15 am ]
Post subject:  Re: Base Warehouse

+1

Author:  Darth Flagitious [ Mon Sep 17, 2012 5:48 am ]
Post subject:  Re: Base Warehouse

A year old thread for "+1" ? Seriously?

Author:  Empmortakaten [ Mon Sep 17, 2012 5:53 am ]
Post subject:  Re: Base Warehouse

Darth Flagitious wrote:
A year old thread for "+1" ? Seriously?


I was bored. Sue me. :P

Author:  Sparky [ Mon Sep 17, 2012 6:14 am ]
Post subject:  Re: Base Warehouse

Haha was just going to ask when we got the abilities to post polls again then realised the thread was a year old. :(

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