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The Greatest Idea EVER http://galaxylegion.com/forum/viewtopic.php?f=6&t=13233 |
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Author: | l337h4l [ Fri Sep 16, 2011 1:36 am ] |
Post subject: | The Greatest Idea EVER |
Ok it's hard getting NPCs like T.O Troop Carriers or Vortul Flagship because there is only 1 way of getting them it will be hard. So here is a way to help so instead of fighting NPCs to get them or waiting to get them you can fight them on NPC Occupied planets. So it depends on the planet rarity to get what type NPC you will get and not all planets will have the NPC Occupied sign on them. So you got 3 rares from your scan spree before this even happened and they suck they were all small and gave you rich resources, but if you got 3 rare planet that were exactly the same as the 3 above but 1 of them was NPC Occupied by a T.O Troop Carrier. So you get a boost of happiness. Or you got a extremely rare planet and it sucks but you got the Vortul Flagship so you can get vortul armor vortul blast phaser and the other 2 weapons it gives you If you put this on but to make it easier only the uncommon and up get NPC Occupied because the commons have no point in fighting them and to make it a little harder you can make that only about 25% of the planets you find can be NPC Occupied. Just to add it up the new slot will be between Enemy Occupied and Your Planets P.S Hope you'll add this |
Author: | l337h4l [ Fri Sep 16, 2011 1:38 am ] |
Post subject: | Re: The Greatest Idea EVER |
Just to say this is the greatest idea i ever thought of |
Author: | Icode [ Fri Sep 16, 2011 1:59 am ] |
Post subject: | Re: The Greatest Idea EVER |
+1 Would be cool. Like NPC planets --- Player planets NPC --- Players |
Author: | detregets [ Fri Sep 16, 2011 2:06 am ] |
Post subject: | Re: The Greatest Idea EVER |
l337h4l wrote: Ok it's hard getting NPCs like T.O Troop Carriers or Vortul Flagship because there is only 1 way of getting them it will be hard. So here is a way to help so instead of fighting NPCs to get them or waiting to get them you can fight them on NPC Occupied planets. So it depends on the planet rarity to get what type NPC you will get and not all planets will have the NPC Occupied sign on them. So you got 3 rares from your scan spree before this even happened and they suck they were all small and gave you rich resources, but if you got 3 rare planet that were exactly the same as the 3 above but 1 of them was NPC Occupied by a T.O Troop Carrier. So you get a boost of happiness. Or you got a extremely rare planet and it sucks but you got the Vortul Flagship so you can get vortul armor vortul blast phaser and the other 2 weapons it gives you If you put this on but to make it easier only the uncommon and up get NPC Occupied because the commons have no point in fighting them and to make it a little harder you can make that only about 25% of the planets you find can be NPC Occupied. Just to add it up the new slot will be between Enemy Occupied and Your Planets P.S Hope you'll add this sounds cool, these npc occupied planets could also have stuff like storage structures for mineral, artifact and research points, as well as any random structures |
Author: | romanoid [ Fri Sep 16, 2011 9:22 am ] |
Post subject: | Re: The Greatest Idea EVER |
this sounds good... i am not sore about raretie for NPC it self... but it could be great... and there could be one more option... that with the time some unoccupied planets become occupied by NPC... sometimes its happens that i have to wait for 3-4 lvlups to occupy planet which is unoccupied... and when you get there you have small surprise... NPC is siting there... |
Author: | JoshFFuller [ Fri Sep 16, 2011 10:03 am ] |
Post subject: | Re: The Greatest Idea EVER |
I like that, having enemy bases on planets, maybe they would already have it built up and have NPC ships guarding it, major +1 |
Author: | l337h4l [ Sat Sep 17, 2011 1:52 am ] |
Post subject: | Re: The Greatest Idea EVER |
Yea ![]() So new changes that im taking from players that suggested/said in a comment all the credit will be for those players Ok first off you have to wait between 1-2 weeks for an unoccupied planet to get NPC Occupied (cant be commons there crap and give you nothing) Each NPC rarity have an equal chance to occupy a planet so uncommons has a 40%, rares have a 35% and extremely rares have a 25% to chance to occupy that planet. The only difference is that match and regular are 35% and Elite is 30% (We don't wanna have the elites all the time so i thought make them harder to pop up.) Now to make this fair you can fight the NPC after the pop of the planet the NPC occupied is at 10 population. AND there can be MORE then one NPC on the planet but 3 NPC's is max more means you'll just have a mine of NPC's that you leave alone. The reason why this is that you can be like offline for 2 months and BAM at least 8 NPC's on like 50 planets so 3 NPC will max it and you can barely farm off this oh and the NPC puts on structures for that planet. 70% chance for structures you can get and 30% chance for structures you cant get from buying right away like... Processing cores, space elevators that stuff and you get special structures with it like ones you cant even buy but you have to fight for it. And last but not least after invading the planet you get at least between 1000-10000 minerals, artifacts, or research (depends on both the rarity and how long the occupied the planet. It's 60% of that comes from how long it was occupied Max is 2 weeks for the full 60% and 40% for rarity uncommons 5%, rares 20% and extremely rares 40%. |
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