how about a trap that locks down your cargo, so when you get raided, the person gets a significant amount less than what they are supposed to ? like down to 10% ? a similar one could be used for research
Not sure how this trap idea would work with the current system, but what about something based on the Quantum Firewall?
After you're Raided (so too late for you, sorry) this Trap kicks in (I dunno, call it Andean Flu or something) and reduces the attacker's Raid % to next to 0.
Of course it'd be better if this (and the Quantum Firewall) kicked in BEFORE your ship got raided / hacked, but that's how Dan's got it set up right now.
Anti-Personnel Mines These mines placed at strategic points on your ship can help to repel potential raiders. Triggers on raid halves chance for raider to succeed and prevents them from raiding for 1hr.
_________________ "Only two things are infinite; the universe and human stupidity and I'm not sure about the universe" Albert Einstein
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