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 New tradr race or profession 
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Joined: Thu Dec 16, 2010 11:11 am
Posts: 556
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I've noticed a development over the last year: traders. They get something totally different from the game, something the game wasn't really designed for.

I think a race would be better than a profession so they could be Merchants, Explorers, Miners or Excavateurs to get those bonuses..

I'm not a trader so I don't know what the best bonus is. Perhaps someone can think of some. I've got some suggestions.

1 - all artifacts sendable, +10% artifact and -5 energy recharge.
This means they could send mission rewards like Gaia seeds or non-sendable. The extra arti production would help them with getting more of those artis but it shoul;dn't be too much of a bonus which is why they get a slower recharge rate. Those non-sendable artis would go for a really high price. They could also sell ready made CT Lab finds.

2- instant access to a legion base on joining and their own mobile commerce bay
They couyld trade for credits directly and get bonuses from the base quickly. It allows them to move around but doesn't give them a huyge advantage in any other way.

3 - No tax to sell minerals

4 - access to special missions just for traders which offer things like amazing planets or special artifacts they can sell at auction, for example artis which boost arti production.
(The problem with this idea is that top players will be able to buy everything)

any other suggestions for what might benefit a trader player? They get something totally different from the game but they play an essential part in the evolved galaxy Legion universe

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Mon Sep 26, 2011 1:37 pm
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Joined: Sat Feb 19, 2011 10:55 pm
Posts: 374
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I'd like to point out that #2 there makes it so somebody can hop into your legion and clean out all your base funds.

#1 is just unreasonable.

#3 could work.


Mon Sep 26, 2011 1:46 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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Remainder wrote:
1 - all artifacts sendable, +10% artifact and -5 energy recharge.
This means they could send mission rewards like Gaia seeds or non-sendable. The extra arti production would help them with getting more of those artis but it shoul;dn't be too much of a bonus which is why they get a slower recharge rate. Those non-sendable artis would go for a really high price. They could also sell ready made CT Lab finds.


I can foresee a legion full of alts funneling ungodly amounts of Prisoners, Ship-bots, Brackets, and Xcharge to their main account...

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Mon Sep 26, 2011 1:49 pm
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Joined: Thu Dec 16, 2010 11:11 am
Posts: 556
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2 is a way for them to accept and make personal credit transfers. They wouldn't be accessing base funds.

Is 1 really totally unreasonable? There's only limited mission rewards they can sell. The problem with this though is high rank players can outbid anyone but they can do that anyway. You ever see an exotic up for sale?

The other reason behind idea 1 was to make it possible to get more artis for CT lab finds. Top players already have most of them but lower ranks find it hard to get enough non-sendable parts to make stuff from the lab. They can't receive non-sendable artifaacts. Just send them. They get a boost in arti production to help them with getting more tradeable artifacts which benefits all players.

You're right about the second account problem though. Hadn't thought of that. Perhaps only CT Lab requirement artis become sendable then. Hmm..perhaps not...the whole 2 account problem would still exist.

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Mon Sep 26, 2011 1:53 pm
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Joined: Fri Sep 16, 2011 12:04 am
Posts: 1998
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1 would only be reasonable if only mission reward that requires rank 60+(1 lvl or 5,000 energy or 20 GP of artifact)*100 to get or harder

That is, none of the ez stuff like zolazin analysiser, quantum hydro-maliorator etc, the player have to put some cash or quite a bit of time to get to it.

But then~ it kinda feels like giving ppl the ability to buy certain mission artifacts(make alt, buy gp for it to lvl up to min requirement, pay for GP for the required arts to complete the missions, and then~)

So I feel like against it, as long as dan don't feel like putting those things up for sale first.

But then again, I guess there could already been planet sharing so~ meh...

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Mon Sep 26, 2011 2:08 pm
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