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 New planet alert: Friend's Planet Under Attack 
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Joined: Sat Sep 18, 2010 9:25 pm
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We currently have a note when we have a friend's world scanned, although the only option we have is to attack it. I would like to see alerts added that pop up when a planet belonging to a friend is under the gun, and to have a guard button up as well as an attack button for those worlds.

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Mon Oct 10, 2011 8:34 am
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Joined: Sat Apr 17, 2010 9:45 pm
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That would be nice.

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Mon Oct 10, 2011 10:36 am
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Joined: Fri Sep 17, 2010 7:02 am
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+1, this has crossed my mind also.

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Mon Oct 10, 2011 10:41 am
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Joined: Fri Feb 04, 2011 3:41 pm
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i do like this idea i hope we get it :mrgreen:

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Mon Oct 10, 2011 11:09 am
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Joined: Thu Dec 16, 2010 11:11 am
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You mean some sort of legion alert trap? If its triggered it automatically alerts the planet.

It'd make it very hard to take planets off higher rank players who have active legions with powerful ships.

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Mon Oct 10, 2011 1:09 pm
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Joined: Fri Feb 04, 2011 3:41 pm
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i think he means facebook freinds that are not in your legion so you can help them out

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Mon Oct 10, 2011 1:35 pm
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Joined: Sat Feb 19, 2011 10:55 pm
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Taking things "under a persons nose" is probably the great equalizer in this game, where a low rank can acquire something from a high level.


Mon Oct 10, 2011 3:46 pm
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Joined: Fri Sep 16, 2011 12:04 am
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that only really happens if the high rank no longer want the planet, it's ez for them to take it back usually XD

Humm... I think there should be a "task chain" sort of thing. For each of ur friend, there would be such a task chain, and for each part of the chain completed, you get a +1 tier friend relation. The friendship tier between two person would depend on the lower of the rating based on the # of parts completed in the chain on each side (so if one person did 4 parts the other did 2, it would be rank 2)

Chains are for EACH friends, so you would need to do multiple if you want to unlock function for multiple.
The chain completion does NOT count toward the # of mission complete for the tier bonuses.

Here is my proposal for a rough idea:
tier 1:
~1000 energy total cost, ~1500 exp
unlocks alert function Note: you can't guard it for them, but u can call them up or something to notify them if they are not on
tier 2:
~2000 energy total cost, ~3200 exp
unlocks guarding


I'm not 100% sure what friend options exist right now outside of trading, so more options can be added to that, and they can be rearranged.
All i'm saying is that we need to use some kind of energy cost(with fairly low exp reward) to keep ppl from "friending" 20000+ alts and thus have 100 guards on each of his planets... cause even if they were crappy 500 atk/def tinies each.....

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Mon Oct 10, 2011 5:16 pm
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