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base crates and rewards within http://galaxylegion.com/forum/viewtopic.php?f=6&t=14838 |
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Author: | bemos [ Tue Oct 18, 2011 5:03 pm ] |
Post subject: | base crates and rewards within |
on the raid of a base you get a crate the rewards are random as i see it so if someone does 100000 damage to base and someone else does 1000 it just doesnt seem proper that the person doing 1000 damage gets an awesome rewards(if the raid is sucessfull) and the person doing 100000 gets say 20ctp.This in all fairness doesnt seem right. just saying,anyfeedback on this? |
Author: | bemos [ Tue Oct 18, 2011 6:55 pm ] |
Post subject: | Re: base crates and rewards within |
oh comeon people no comments i would think the top 5 should get the best crates then 5-10 etc |
Author: | Remric [ Tue Oct 18, 2011 7:10 pm ] |
Post subject: | Re: base crates and rewards within |
Actually the way its set up top damage is 100% chance to raid. Every notch down is less 2% so the lower you are on damage the less likely you will get loot. But yes I get your point sometimes the lower ones get. Good loot. But I preffer that lower power ships get loot too because if they get strong it will help the legion get stronger. |
Author: | Lone.Lycan [ Tue Oct 18, 2011 8:16 pm ] |
Post subject: | Re: base crates and rewards within |
Remric wrote: Actually the way its set up top damage is 100% chance to raid. Every notch down is less 2% so the lower you are on damage the less likely you will get loot. But yes I get your point sometimes the lower ones get. Good loot. But I preffer that lower power ships get loot too because if they get strong it will help the legion get stronger. on a lvl 7 base, every damage ranking below #1 is -1.66% on a lvl 6 base, every damage ranking below #1 is -2.00% on a lvl 5 base, every damage ranking below #1 is -2.50% on a lvl 4 base, every damage ranking below #1 is -3.33% the displayed ranking is rounded to the nearest whole % oh, and then there are also reports of some people not being #1 that end up with 100% chance supposedly as well... so it seems after a certain amount of damage (somewhere less than 50K) there's also that 100% chance... (supposedly) |
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