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Please change power conduits.
http://galaxylegion.com/forum/viewtopic.php?f=6&t=1488
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Author:  Kinjiru [ Sat Aug 14, 2010 5:36 am ]
Post subject:  Please change power conduits.

It's ridiculous that we should have to manipulate our equipment right before level up, and if we forget, we lose a very significant amount of XP. If you feel like conduits need a downside to being equipped (even though no other item does), please change the downside to something other than max energy. Reduce attack, defense, stealth, scan, whatever you feel works... but at least none of those will affect leveling up. If you feel like you like the wear on the parts, then please have them wear as we gain XP or level, or something.

Thanks!

Author:  SpoonyJank [ Sat Aug 14, 2010 5:52 am ]
Post subject:  Re: Please change power conduits.

I hate waking up and being too tired to level properly. I lost 422 energy today by forgetting that I was actually killing the NPC. The later stages of research make it so you can sleep as much as you want with conduits on. I lost a little bit installing conduits while uninstalling reactors too.

The change you might want is to eliminate conduit charges and adjust reactors to make up for it? People will only use their best 2 anyways. I think it might be necesary for the game to remind us that it requires even short-term planning though. I quantified it in levels first, but that amount of xp now is much less consequential. It makes more sense to count energy you just lost. There is always some mission completion bonus or kill bonus or neural interface or just speed clicking that always messes something up. It's bad to play the game just after waking up.

Author:  Aggross [ Sat Aug 14, 2010 7:05 am ]
Post subject:  Re: Please change power conduits.

i've forgotten about it myself at times and gotten pissed. AT MYSELF. It is not the games fault you forgot. It is yours. For awhile when I saw I was close to leveling, but didn't have anymore energy (which means, next time I come to computer I will level), I would put a sticky on screen. It is a mechanic of the game, the game should not coddle people, sometimes you need to think and think ahead.

good quote that fits "work smarter, not harder"

Author:  Redlaw [ Sat Aug 14, 2010 7:17 am ]
Post subject:  Re: Please change power conduits.

The thing with conduits is you get more per hour vs a better max.

Only when I want to rush threw something will I remove them. That and I remember to do so.

Author:  Kinjiru [ Sat Aug 14, 2010 9:45 am ]
Post subject:  Re: Please change power conduits.

Aggross, the idea we shouldn't improve something because a player might make a mistake is silly. This is a point in the game that can be improved. There's no logical sense to make the only downside of a mechanic be if a player forgets to exploit it, it costs something. The only downside of conduits is completely circumventable, rewarding people who exploit that fact, and penalizing those who don't, either because they forget or simply don't realize how the mechanic works.

This is clearly an area where the game can be improved, requires very little work from a development standpoint, and most importantly, I think you may be mistaking my criticism for insult or demand. I am neither demanding change, nor insulting anyone for the existing mechanic. I'm stating an entirely logical viewpoint for how the game can be improved. This isn't about my failings or yours as a player. This is simply about a mechanic that could benefit from some adjustment.

Author:  furlfoot2 [ Sat Aug 14, 2010 10:38 am ]
Post subject:  Re: Please change power conduits.

The tradeoff for conduits is you have a lower max energy -- period. If not, we could just get 50 million energy at 1 per second and powerlevel every single level 3-5 times per day. No thanks.... energy it is and it is a good tradeoff because you have to make a choice.

Author:  kamuii [ Sat Aug 14, 2010 2:36 pm ]
Post subject:  Re: Please change power conduits.

i have no problem with them. if you cant remember to manage your equipment before level up just dont use em.

Author:  zophah [ Sat Aug 14, 2010 3:22 pm ]
Post subject:  Re: Please change power conduits.

How about relays can be limited by an amount that they can be used to regenerate? for example:

relay: +5 charge, max 20
the relay grants 5 seconds off, but only if you are below 20 energy.

better relays can charge to higher amonuts, possibly to 500 at the highest. (making good relays require good reactors to get the best out of them)

Author:  Kinjiru [ Sat Aug 14, 2010 8:18 pm ]
Post subject:  Re: Please change power conduits.

furlfoot2: You're flat out wrong, or willfully misleading. You and I both know that as long as you remember to uninstall your conduits before level up, there is -no- downside to having them installed the rest of the time. It is entirely circumventable. The reason you can't get unlimited max energy or unlimited energy per tick is because of limits on ship modules that can be installed, NOT because of the reduction of max power from conduits. What you've said is just incorrect.

kamuii: I'm not looking for devs to change a mechanic because poor ol' me can't remember to swap it out. I'm not looking to have a dev play the game for me. The mechanic simply doesn't make sense. Name another mechanic in the game intended to balance that we can circumvent at will, thus negating that mechanic. It's simply not effective, and rewards people who abuse it.

zophah: A good suggestion. That's a great example of an actual downside, and in fact, it would reward the slightly more casual player and the power player who uses some strategy to avoid dipping below a certain power level.

Folks, I'm not looking for pity, I'm not looking for a free lunch. This is a mechanic that rewards players who abuse it. It should be changed. If you object, at least have a sensible argument, not "oh, don't be so lazy" or "this is how it is, live with it". This folder topic is for suggestions and ideas. That's what this is, a suggestion/idea.

Author:  Cothordin [ Sun Aug 15, 2010 12:10 am ]
Post subject:  Re: Please change power conduits.

Kin you are pointing out one of the fundamental values of videogames. These little things that can get you ahead are what makes a videogame a videogame. Without these things the game would be easy, easy to the point in which theres no point in playing. If you make the game too easy you kill the game. This is not abusing game mechanics this is just playing the cards you are dealt, like taking off a relay when you know that youll get more energy in the morning that way. So im against this simply because if you butter up a game too much you kill it, and seeing as no ones going to get killed by this not being changed I dont think it should.

be thankful that if you accidently take off a core and then re equip it youll get your energy back.

Author:  SpoonyJank [ Sun Aug 15, 2010 12:37 am ]
Post subject:  Re: Please change power conduits.

Cothordin wrote:
be thankful that if you accidently take off a core and then re equip it youll get your energy back.


really? What if you do something else before you re-install it? I never knew that

Author:  Cothordin [ Sun Aug 15, 2010 1:11 am ]
Post subject:  Re: Please change power conduits.

SpoonyJank wrote:
Cothordin wrote:
be thankful that if you accidently take off a core and then re equip it youll get your energy back.


really? What if you do something else before you re-install it? I never knew that

i dont know but I dont want to try lol

Author:  Kinjiru [ Sun Aug 15, 2010 2:30 am ]
Post subject:  Re: Please change power conduits.

Cothordin, thanks for the thoughtful response. But, the truth is, I do have a good grasp on game design and balance. I've been involved professionally in the industry for 13 years. I don't say that to say I'm right or that anyone else is necessarily wrong. Only to say that I do understand concepts of game design and balance very well.

In fact, I look at the present situation as a lost opportunity to add strategic decision making to this aspect of the game. The only time the reduction of max power on conduits has any effect on gameplay is a) on the final mission before leveling up, the reduction in charge time increases the current pulse and b) failure to remember to unequip conduits leads to loss of energy when leveling. The latter is completely circumventable by just a matter of memory.

However, if the tradeoff were almost anything else - a reduction in key stats, effect on charge times as zophah suggested, etc., then there would be a real effect that one couldn't just circumvent. That would be a real strategy choice. I'm not demonizing anyone here, I'm just pointing out an area that can be improved. If you don't agree, I don't mind, but I feel compelled to respond to criticisms on the suggestion I've put forward, hence this post.

Author:  Joppsta [ Tue Aug 17, 2010 12:50 pm ]
Post subject:  Re: Please change power conduits.

Personally i find no point in power levelling. You merely make yourself weaker by researching less.

Author:  OneHitPoint [ Wed Aug 18, 2010 12:15 am ]
Post subject:  Re: Please change power conduits.

A lost opportunity to add strategic decision making? I disagree. The act of not switching around relays for maximum benefit, no matter if that act is the result of ignorance of the benefit, forgettfullness, or laziness (I'm guilty of the 3rd myself) is itself a strategic decision. Not a very good strategic decision, since having no strategy is bad strategy, but a decision nonetheless.

If there was anything I would suggest about relays being changed, I'd go with the fact that all relays that I've researched so far are all the same size. Everything else in this game gets bigger as it gets more efficient. Would players having to devote more and more space on their ships to all this min/maxing in order to do it effectively help to 'balance' things in your mind?

Author:  Kinjiru [ Wed Aug 18, 2010 7:06 pm ]
Post subject:  Re: Please change power conduits.

OneHitPoint, we'll have to just disagree about whether a completely circumventable balancing measure is good design practice, but I do think your suggestion to scale up the size of conduits is a good suggestion.

Author:  silentknight [ Thu Aug 19, 2010 3:20 pm ]
Post subject:  Re: Please change power conduits.

Quote:
If there was anything I would suggest about relays being changed, I'd go with the fact that all relays that I've researched so far are all the same size. Everything else in this game gets bigger as it gets more efficient. Would players having to devote more and more space on their ships to all this min/maxing in order to do it effectively help to 'balance' things in your mind?


I highly disagree. That's the one thing I love about them is they don't change size and personally I think conduits should be the same as well. I like the fact that you can increase your energy max and gain rate in the game, but on the flip side I dislike the fact that I have to devote so much deck space to do it, since energy is basically the thing you need to be able to do ANYTHING in the game. I feel like I'm constantly chasing my tail around and getting no where. I suppose this "feeling" will subside once I get to the point where I have all 7 mods installed all the time when logged out or not, but then i'll probably start forgeting to switch them out more just before leveling as well :P

Just my .02

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