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Excelcier
Joined: Tue Feb 08, 2011 11:25 pm Posts: 33
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All the battle pacts are great with the legions; but they need to have real battles to be able to fight.
There needs to be a battle tab for Legion Wars so each Legion can have a war with another legion wide open.
Meaning that ALL members of the legion who have declared a war upon another legion are subject to being on a battle tab; any member of any legion in the war can attack any member without having to be alerted. If a Legion Officer declares war on another legion; it will subject ALL members of the Legion to the war.
If a Legion has a Battle Pact with another legion; they may also bring them into the war.
It then makes it a free for all members of the Legions to take out any and all members of the opposing Legion(s).
Rewards are the same as BT hits; Raid or Hack during the war; but only once per person per opposing single player; then move on to the next player as long as they are disabled.
No badges are given during a war; but unlimited arties may be used.
This will create a market for Dan to sell arties to those players wanting the better arties during the fights. Certain Arties will be limited.
If a player is disabled and chooses to sit out the rest of the fight; he cannot be attacked again; IF he repairs, he / she is again fair game. He / she is also subject to being raided or hacked again as well.
The end of the war can be declared in three ways.
1st the attacking / declaring war legion surrenders or the attacked Legion surrenders. Tab on the battle tab that ONLY a LEADER / Officer may declare. 2nd All members of one legion are disabled. 3rd the timer for the war expires.
The timer for a war will be counted for 4 hours.
The rewards for the legions will be only for what they acquire from Raiding and or hacking other players. So, a high legion will get very bored attacking a low ranking legion.
Wars are intended to be very costly in energy and use of arties; with an overall limitation for reward to prevent a superior legion from farming a much weaker legion for badges or other rewards.
If Legions are going to be ranked; then let them fight it out for Battle Standing to see who REALLY is the strongest in Battle!
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Mon Nov 14, 2011 3:46 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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And what's to stop a top legion from declaring war on a micro-legion? What if the Declaree doesn't want to be in a war?
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Nov 14, 2011 4:11 am |
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Excelcier
Joined: Tue Feb 08, 2011 11:25 pm Posts: 33
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The same rules would apply as used in Bases; if they have a base; they are subject to Wars.
Any legion can go after any base right now if it shows up on their scanning for bases.
It is part of the game.
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Mon Nov 14, 2011 4:19 am |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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Excelcier wrote: Any legion can go after any base right now if it shows up on their scanning for bases. No they can't, you can only target legions with bases within two levels of your own legion base.
And four hours is an awfully short period of time for a legion such as Dark Genome that has players on six different continents.
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Mon Nov 14, 2011 4:32 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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Annabell wrote: Excelcier wrote: Any legion can go after any base right now if it shows up on their scanning for bases. No they can't, you can only target legions with bases within two levels of your own legion base.
And four hours is an awfully short period of time for a legion such as Dark Genome that has players on six different continents.Correction and Clarification... only bases with a level equal or greater than (your base level minus THREE) can even come up on your base scans.... T.U. is lvl 6... we can find lvl 3's on scan and can hit them if we choose TRUE "any legion can go after any base right now if it shows up on their scanning for bases"
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Mon Nov 14, 2011 4:44 am |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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i feel this might be used to clear guards off a planet that had deflector on it with decent population but fairly low structural atk/def...
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Mon Nov 14, 2011 4:48 am |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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Lone.Lycan wrote: Correction and Clarification... only bases with a level equal or greater than (your base level minus THREE) can even come up on your base scans... That can't be accurate, we absolutely never, and I'm talking hundreds or Reds used, scan Level 2 Bases with a Level 5 Base ourselves.
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Mon Nov 14, 2011 5:01 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Annabell wrote: Lone.Lycan wrote: Correction and Clarification... only bases with a level equal or greater than (your base level minus THREE) can even come up on your base scans... That can't be accurate, we absolutely never, and I'm talking hundreds or Reds used, scan Level 2 Bases with a Level 5 Base ourselves.Trust us... At level 6 we can scan level 3 bases. We've actually gotten pretty good at letting them linger till the badge slots are filled by the TU Nightshift.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Nov 14, 2011 5:04 am |
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Excelcier
Joined: Tue Feb 08, 2011 11:25 pm Posts: 33
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I am certain that there can be 10,000 reasons against this; as well as the same for it. Legions are now going to WAR and having to alert back and forth. Usually, the original player is involved; but not the support players overall who also contribute to the attack.
The objective is to prevent someone on a BT hit from alerting on a player who then ALERTS and hits back with 10 players and the original player who attacked on the BT cannot alert back on those who are attacking.
This is a method to allow the overly aggressive players to committing the entire legion to attacking a single player without an overall retaliation when the player he / she attacks fights back and then gets alerted. The attacked player can only alert 1 of the attacking players, not the other 9 or however many. This way; they ALL are subject to the fight. Being the ENTIRE legion. I believe it will give pause before declaring the war in my opinion; not a license to cause total havoc. The ability for retaliation against the entire legion is very great.
By subjecting the entire legion to attack in a full WAR; the leaders / officers will be much more aggressive on who is attacking other players in other legions from their legions and subjecting ALL the players to retaliation; not just the offenders. I think the leaders will take more control over their more aggressive players and either reign them in or let them go somewhere else.
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Mon Nov 14, 2011 5:11 am |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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Darth Flagitious wrote: Trust us... At level 6 we can scan level 3 bases. We've actually gotten pretty good at letting them linger till the badge slots are filled by the TU Nightshift. I'm not saying that you can't scan Level 3 Bases, simply that we can't scan Level 2s, meaning that it is more likely that you can only scan bases within 50% of your own base's level rather than a specific number of levels, which would explain why The Dysonians and The Knights Who Say Ni cannot scan Level 3s. 
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Mon Nov 14, 2011 5:12 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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Annabell wrote: Lone.Lycan wrote: Correction and Clarification... only bases with a level equal or greater than (your base level minus THREE) can even come up on your base scans... That can't be accurate, we absolutely never, and I'm talking hundreds or Reds used, scan Level 2 Bases with a Level 5 Base ourselves.maybe there's not enough lvl 2's left compared to lvl 3's and 4's.... it's not hard for even a single person to make a lvl 3
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Mon Nov 14, 2011 5:14 am |
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Jawwa
Joined: Thu Oct 13, 2011 10:12 am Posts: 497
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Though not a favourite idea of mine, wars should be enabled: 1. Both legions agree to the war (so as to avoid picking on smaller legions). 2. The legions should have a base that's within 2 levels of each other (again to avoid extensive farming). 3. It should last between 24 and 48 hours. 4. Ships in a war from the legion should take precedence over other ships on the Battle Tab (i.e. if there are 10 undisabled ships from the opposing legion, you don't get to see any non warring ships). 5. Disabling ships engaged in the war with you should provide a new category of badge and no others (i.e. you can't get a 'chartreuse' and a red badge at the same time. Yellows and blues should still function normally). There would obviously be a new category of artis for these badges so as to spur slightly interest in warring.
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Mon Nov 14, 2011 11:51 am |
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Jawwa
Joined: Thu Oct 13, 2011 10:12 am Posts: 497
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And just as an afterthought, disabling a ship of a higher level than you should provide two 'chartreuse' badges instead of just one. This would slightly even the playing field between lower and higher level legions while also giving a slight boost to slow levellers.
p.s. You can have whatever colour badges you want if you don't like chartreuse. Heck, go for paisley if you really want to.
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Mon Nov 14, 2011 11:55 am |
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Darklife
Joined: Tue Jan 11, 2011 5:35 pm Posts: 91
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While i understand the purpose of those who suggest a base size to determine legions who can fight each other i see some real issues with it....As an example A lot of legions have been "helped" out & you can find level 4s with 5 members or even one with 50 members but none over rank 100
If enabled I suggest that it be similar to the bt & it be based on 1. Number of members 2. Average rank
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Mon Nov 14, 2011 3:48 pm |
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-Mesayah-
Joined: Tue Feb 08, 2011 9:03 am Posts: 94
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I thought that bases needed to be level 3 and above in order to participate in base combat?
But onto the main topic!
Why not just run it the way it already works, albeit as an ingame function.
Disables, raids, hacks, planets. Badge caches for the player who gets the most overall, MvP Badge cache. (# of each badge type) Disables: # of red badges Raids: # of yellows hacks: # of blues planets: # of greens
# could also be the level of the losing legions base?
I'm not going to touch how it should work (declaring point of view that is) but I could resist piping in with a simple solution that isn't too far from where wars already are.
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Tue Nov 15, 2011 6:44 am |
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Cdv91
Joined: Mon May 02, 2011 10:55 pm Posts: 179
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During wars you should get double the amount of badges for whatever you do to an opposing legion member. And introduce a new badge to be given to the legion that wins. Also implement a treaty function to the game. This treaty will allow the winning legions to take a 50% MP, AP, or RP from each member of the losing legions, including the base of each losing legion. This is then evenly distributed among every member in each and every winning legion. Or you can take the coordinates of one planet from each person that is not owned by anyone in the losing legions. The coordinates of all the planets, not owned by a single person on the losing side, is shared with everyone on the winning side. You can only choose one to take. Either MP, AP, RP, or Planets, only take one.
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Tue Nov 15, 2011 2:40 pm |
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