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 Auto Raid Bases, OR increase the time limit 
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Joined: Tue Jun 21, 2011 6:32 pm
Posts: 1543
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Seriously. First, ask yourself these questions:
1) What do I risk from raiding?
2) What can I gain from raiding?
3) What would it cost me to raid?
4) Why wouldn't I raid?

Answers:
1) Nothing
2) Nice artifacts and CTP
3) My energy that I attacked with
4) No reason.

The way it works now, even if you use 5000 energy to help disable, and you're asleep while it's finished off, you've wasted all that energy on badges. Make the raids auto-raid, or give us 24 hours to press the raid button.

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Sun Nov 20, 2011 5:47 pm
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Joined: Fri Nov 26, 2010 10:38 pm
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-1 this would mean fewer base locks per day since each base would have to last longer.

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Sun Nov 20, 2011 7:25 pm
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Joined: Thu Aug 11, 2011 9:48 pm
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A hardcore gamer can easily find a way around this...

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Sun Nov 20, 2011 7:27 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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sgtlynch wrote:
-1 this would mean fewer base locks per day since each base would have to last longer.


I don't think he's suggesting the Base Combat timer be extended to 24hr (re-extended really, because that's what it was originally). He's suggesting extending the access to a disabled base for Raid purposes only.

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Sun Nov 20, 2011 7:38 pm
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it'd be better just to do an automatic random roll for everyone, tell everyone their chance of success and what they actually rolled and the type of crate that was dropped into their inventory

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Sun Nov 20, 2011 7:47 pm
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Joined: Thu Jun 17, 2010 11:45 am
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I'd like to see auto-raid. I've missed out on raids many times even where i've put insignificant energy into bases. When the base timer runs out, the raid should take place automagically for all players that haven't manually done it.

Perhaps the auto system could have a reduced success/high value reward chance to encourage players to do it manually (And reward them for doing so), but this way no one loses out on what they rightly deserve.

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Sun Nov 20, 2011 9:31 pm
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