Therefore, the rare "dilution" from commons has changed from weight 3000 to weight ~4500-4700, meaning that rare planet drops need to spawn 50% more than before to get to the effective spawn % they had before. In other words they are less common today than they used to be without adjustment.
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Therefore, the rare "dilution" from commons has changed from weight 3000 to weight ~4500-4700, meaning that rare planet drops need to spawn 50% more than before to get to the effective spawn % they had before. In other words they are less common today than they used to be without adjustment.
+1, troop carrier spawn rates for me went from 1 in 300 to 1 in 650-700 also, how many NPCs did you have to kill to calculate the weight of the NPCs?
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