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Limit on what containment missiles take away. http://galaxylegion.com/forum/viewtopic.php?f=6&t=16347 |
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Author: | Preliator Xzien [ Sat Nov 19, 2011 4:53 pm ] |
Post subject: | Limit on what containment missiles take away. |
Been suggested before so I'll suggest it again. The containment missiles should only remove buffs that affect pvp. Shockpulse chargers are a pain in the @$$ to get (for me anyway because I don't npc much). I don't mind losing crystal foci, grid consoles, or even a nanite swarm, but chargers are the one thing that get on my nerves when someone decides to cm me. Dan, please make shockpulse chargers immune to containment missiles. |
Author: | Darth Flagitious [ Sat Nov 19, 2011 5:02 pm ] |
Post subject: | Re: Limit on what containment missiles take away. |
And xp buffs |
Author: | Preliator Xzien [ Sat Nov 19, 2011 5:03 pm ] |
Post subject: | Re: Limit on what containment missiles take away. |
Darth Flagitious wrote: And xp buffs That too, I also lost a neural interface with that shockpulse charger ![]() Had 10 buffs on to deal with a megacomplex... |
Author: | Darth Flagitious [ Sat Nov 19, 2011 5:06 pm ] |
Post subject: | Re: Limit on what containment missiles take away. |
Xzien wrote: Darth Flagitious wrote: And xp buffs That too, I also lost a neural interface with that shockpulse charger ![]() Had 10 buffs on to deal with a megacomplex... Wait some jackwagon drive-by's a cm your way and wipes an RSL implant... He's still on my KoS and alert-request lists... |
Author: | Twisted Saviour [ Sat Nov 19, 2011 5:08 pm ] |
Post subject: | Re: Limit on what containment missiles take away. |
Never had it happen but do they affect Neural Interfaces and RSL Memory Implant as well? That would suck. |
Author: | Preliator Xzien [ Sat Nov 19, 2011 6:12 pm ] |
Post subject: | Re: Limit on what containment missiles take away. |
Darth Flagitious wrote: Xzien wrote: Darth Flagitious wrote: And xp buffs That too, I also lost a neural interface with that shockpulse charger ![]() Had 10 buffs on to deal with a megacomplex... Wait some jackwagon drive-by's a cm your way and wipes an RSL implant... He's still on my KoS and alert-request lists... nah, wasn't an rsl. He cmed me, then disabled me. I have 5 perfect fermionic layers, and kvt... there really are easier targets out there... |
Author: | webguydan [ Tue Nov 22, 2011 5:13 am ] |
Post subject: | Re: Limit on what containment missiles take away. |
Done as of last update. Let us know if we missed anything applicable ![]() |
Author: | BinaryMan [ Tue Nov 22, 2011 5:55 am ] |
Post subject: | Re: Limit on what containment missiles take away. |
Although it doesn't immediately come to mind, any single shot mission items. To wit, I can only think of the protogrid controller thing that lasts only a few minutes. Things like the mutagen cartridge which I don't know if they are removed but I suspect that they are. I would say any standard AP drop buff can be removed except we've already said no to neurals. Special npc drops probably should be exempt due to limited quantity, and in a lot of cases the long running buffs it is the case I think. Made items like Crux, dunno ? I've never had the displeasure and I don't have lab access atm to double check. |
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