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Fugitive Escapee? http://galaxylegion.com/forum/viewtopic.php?f=6&t=16360 |
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Author: | Malachilupus [ Sat Nov 19, 2011 9:26 pm ] |
Post subject: | Fugitive Escapee? |
The Mission "Fugitive Escapee" says that the escaped fugitive "must have had assistance." After going to all of the trouble of finding him and bringing him back alive the mission ends. What about his assistants? Does someone not have to find them and, perhaps, pay them back for what they have done? In essence this mission needs some kind of follow-up. I am thinking something with a new rare enemy to battle. |
Author: | detregets [ Sat Nov 19, 2011 10:31 pm ] |
Post subject: | Re: Fugitive Escapee? |
Malachilupus wrote: The Mission "Fugitive Escapee" says that the escaped fugitive "must have had assistance." After going to all of the trouble of finding him and bringing him back alive the mission ends. What about his assistants? Does someone not have to find them and, perhaps, pay them back for what they have done? In essence this mission needs some kind of follow-up. I am thinking something with a new rare enemy to battle. +1 |
Author: | devinsimps [ Sun Nov 20, 2011 7:19 pm ] |
Post subject: | Re: Fugitive Escapee? |
+1, for yet again it is realistic and after they hit my ship i wanna take them down! |
Author: | Malachilupus [ Sat Jan 21, 2012 4:50 am ] |
Post subject: | Re: Fugitive Escapee? |
There still is no addition to this mission and I still think that there should be. |
Author: | Zargor [ Sat Jan 21, 2012 4:59 am ] |
Post subject: | Re: Fugitive Escapee? |
+1 |
Author: | saif [ Tue Jan 24, 2012 10:23 am ] |
Post subject: | Re: Fugitive Escapee? |
+1 |
Author: | Cdv91 [ Tue Jan 24, 2012 9:26 pm ] |
Post subject: | Re: Fugitive Escapee? |
+1 |
Author: | spyder [ Tue Jan 24, 2012 9:43 pm ] |
Post subject: | Re: Fugitive Escapee? |
Security Breach: Well done. The prisoner is back in our custody. For now. He must have had help from someone on the inside. We have intercepted several transmissions from an undisclosed source. It's up to you to disclose it... And destroy it. 10 completions On completion: Battle with Syndicate broadcast station - drops: Multiwave transmitter (planet structure). Size 1, Artifact 3, cloak -20%. "Tightening" security: With the data we intercepted, and the security feeds we have reviewed, we know that the man on the inside will enter the control room to open the cell. Perhaps you could assist us in preparing a "surprise" for him? 2 completions (lots of energy though) On completion: Force Containment Field (ship module). Size 20, Choice on installation: 1) Provides 10 shield for every defence/shield module you have installed. 2) Provides 10 scan for every device you have installed. |
Author: | Malachilupus [ Thu Jan 26, 2012 1:50 am ] |
Post subject: | Re: Fugitive Escapee? |
Oh... I like that. |
Author: | Lone.Lycan [ Thu Jan 26, 2012 6:29 am ] |
Post subject: | Re: Fugitive Escapee? |
spyder wrote: Security Breach: Well done. The prisoner is back in our custody. For now. He must have had help from someone on the inside. We have intercepted several transmissions from an undisclosed source. It's up to you to disclose it... And destroy it. spyder wrote: 10 completions On completion: Battle with Syndicate broadcast station - drops: Multiwave transmitter (planet structure). Size 1, Artifact 3, cloak -20%. spyder wrote: "Tightening" security: With the data we intercepted, and the security feeds we have reviewed, we know that the man on the inside will enter the control room to open the cell. Perhaps you could assist us in preparing a "surprise" for him? 2 completions (lots of energy though) On completion: Force Containment Field (ship module). Size 20, Choice on installation: 1) Provides 10 shield for every defence/shield module you have installed. 2) Provides 10 scan for every device you have installed. |
Author: | spyder [ Sat Jan 28, 2012 3:09 am ] |
Post subject: | Re: Fugitive Escapee? |
The rewards were "placeholder" things. Perhaps the 1st drop could be: "multiwave data chip" - +3-5 scan for every scan module you have installed (permanent) - scan modules are ANY module which gives a bonus to scan. But perhaps have fewer completions (like 4 or something). And the second one - I'm thinking for the first option, instead of +10 shield/device, how about Shields can "reflect" 5% damage (so if you're hit for 1000 damage, your attacker takes an extra 50 damage). I think the game needs more choices in it. |
Author: | RigorMortis [ Sat Jan 28, 2012 3:19 am ] |
Post subject: | Re: Fugitive Escapee? |
Lone.Lycan wrote: spyder wrote: 10 completions On completion: Battle with Syndicate broadcast station - drops: Multiwave transmitter (planet structure). Size 1, Artifact 3, cloak -20%. You could just put them on "meh" planets, the ones that are too small for you to really care about keeping, but good enough that going full production on them brings you to par or greater with your good planets. It would be a good added production, while being something you wouldn't care about losing. |
Author: | Malachilupus [ Sun Apr 22, 2012 3:37 am ] |
Post subject: | Re: Fugitive Escapee? |
Or they could be put on Invincible planets. |
Author: | RigorMortis [ Sun Apr 22, 2012 4:22 am ] |
Post subject: | Re: Fugitive Escapee? |
Malachilupus wrote: Or they could be put on Invincible planets. I would say necro thread...but this violates the "which contributes nothing/little to the original topic" part. This is actually a valid contribution. |
Author: | Epicownage [ Sun Apr 22, 2012 9:14 am ] |
Post subject: | Re: Fugitive Escapee? |
Other than being a necro, this game needs more missions so a +1 from me. |
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