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Raiding
http://galaxylegion.com/forum/viewtopic.php?f=6&t=16751
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Author:  errollmaas [ Sun Nov 27, 2011 5:43 am ]
Post subject:  Raiding

I think that the penalty for crit fail in raiding is a bit too much considering that raiding barely gives anything good and the points are useless above what you can buy protean armories with at a low level.

Author:  Darth Flagitious [ Sun Nov 27, 2011 5:54 am ]
Post subject:  Re: Raiding

I'm ranked 559 with nearly 600 successful raids and that many (if not more) unsuccessful raids. I believe I've only ever had 2 or 3 crit fails. Losing a crewman in a crit fail raid is pretty comparable to crit failing a hack. Yes, it could be a crappy planet, but it could also be your 15x VM Oceanic. What I have a problem with is Crit Success on a raid. A little extra loot? Big deal... The reward for a crit success needs to be a lot better.

Author:  errollmaas [ Sun Nov 27, 2011 5:56 am ]
Post subject:  Re: Raiding

Or the penalty less. I lost 3 and im rank 38 lol and did about 120. YAY. The only way I make up for them is by drawing artifacts but they are rare and I keep getting chasses.

Author:  errollmaas [ Sun Nov 27, 2011 6:05 am ]
Post subject:  Re: Raiding

The expected return for hacking is slightly positive and at least 0 since many view the gained badge and RP is worth 5 energy and, assuming that crit success/fail are the same chance, the expectancies cancel each other out because you also have the chance to obtain a planet. However, a couple more friking dynite just doesn't cut it with a crew member. The expected return is therefore probably negative unless someone has a fetish for yellow badges, not to mention that the only useful reward is the badge as I only get about 50 points at my level and therefore raiding gives negligible point rewards. Since im desperate for protean armories as they save a lot of deck space at my measly level 38, I am driven to do it, but Im positive Ill quit as soon as i get them the saturation amount.

Author:  Darth Flagitious [ Sun Nov 27, 2011 6:19 am ]
Post subject:  Re: Raiding

errollmaas wrote:
The expected return for hacking is slightly positive and at least 0 since many view the gained badge and RP is worth 5 energy and, assuming that crit success/fail are the same chance, the expectancies cancel each other out because you also have the chance to obtain a planet. However, a couple more friking dynite just doesn't cut it with a crew member. The expected return is therefore probably negative unless someone has a fetish for yellow badges, not to mention that the only useful reward is the badge as I only get about 50 points at my level and therefore raiding gives negligible point rewards. Since im desperate for protean armories as they save a lot of deck space at my measly level 38, I am driven to do it, but Im positive Ill quit as soon as i get them the saturation amount.


I won't argue that the "cash" reward for a raid (or hack for that matter) is pretty crappy and the only real value is the yellow badge. at such a low rank, I can see the issue with losing a crewman, but really, its not much to worry about. As you rank up and increase your artifact production, you'll get plenty of crew. As for having 3 crit fails in 120ish raids.... Well the RNG was just... unkind... Sacrifice a nice goat to The Goddess and your luck will change.

Author:  errollmaas [ Sun Nov 27, 2011 5:57 pm ]
Post subject:  Re: Raiding

Im pretty sure this thing is rigged because I have 130 and iv lost 4 crew. fml

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