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 Unstable Wormhole Emitter: Alternative Use 
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Joined: Fri Jun 25, 2010 1:16 am
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So I like many people have too many of this artifact that we probably are never going to use. I've got about 17 in my hold at the moment and I scrapped a bunch of them last week.

I propose that we be allowed to use these on NPCs we don't want on our battle list. It would give most of us a use for these and would give us a way to get rid of some of the longer term (24 hour) enemies we might not have any interest in fighting. At the moment, I have 2 of these clogging up my NPC list.


Tue Aug 31, 2010 6:00 pm
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Joined: Sat May 22, 2010 6:22 pm
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Location: On the bridge of the Vikiera
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I agree. I am willing to spend the 30 energy of an unstable wormhole to get rid of the countless commons I get. Just be sure to prevent sending away the 1 time ships (like the Stryll Deep Tracker).

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Tue Aug 31, 2010 7:23 pm
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zophah wrote:
I agree. I am willing to spend the 30 energy of an unstable wormhole to get rid of the countless commons I get. Just be sure to prevent sending away the 1 time ships (like the Stryll Deep Tracker).

I would go with the check mark 'are you sure' because I bet there are people who don't care to fight the Stryll Deep Tracker. I think anything (save things that would keep you from moving on in the game) should be removable.


Tue Aug 31, 2010 7:26 pm
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Joined: Tue Aug 31, 2010 6:21 pm
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i like this idea, it has merit


Tue Aug 31, 2010 8:11 pm
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Joined: Sat May 22, 2010 6:22 pm
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ODragon wrote:
zophah wrote:
I agree. I am willing to spend the 30 energy of an unstable wormhole to get rid of the countless commons I get. Just be sure to prevent sending away the 1 time ships (like the Stryll Deep Tracker).

I would go with the check mark 'are you sure' because I bet there are people who don't care to fight the Stryll Deep Tracker. I think anything (save things that would keep you from moving on in the game) should be removable.

The Sryll Deep Tracker is what gives you the ability to increase your NPC slots. That is something I would never want to get rid of accidentally.

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Tue Aug 31, 2010 8:29 pm
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zophah wrote:
The Sryll Deep Tracker is what gives you the ability to increase your NPC slots. That is something I would never want to get rid of accidentally.

I agree with you there. I was thinking of whatever we fought recently that gave us the week long planet cloak artifact. Had to fight 10 of them. I know many would have rather just warped them away than fight them!


Tue Aug 31, 2010 8:43 pm
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Joined: Mon Apr 26, 2010 7:51 pm
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I was hoping that there would be a mission that used them up and gave something better (like the engineered virus one), but this idea is good too.


Thu Sep 02, 2010 6:03 pm
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