View unanswered posts | View active topics It is currently Sun Jun 22, 2025 7:16 pm



Reply to topic  [ 4 posts ] 
 NPC Abilities on players 
Author Message
User avatar

Joined: Mon Oct 10, 2011 1:31 am
Posts: 115
Reply with quote
I'd really like if the game stops spamming your game window with things such as:
The Dark Command Nexus envelops your ship with a Dark Nullify field, lowering your attack by 25% for 15 minutes.
The Dark Command Nexus envelops your ship with a Dark Nullify field, lowering your attack by 25% for 15 minutes.
The Dark Command Nexus envelops your ship with a Dark Nullify field, lowering your attack by 25% for 15 minutes.
The Dark Command Nexus envelops your ship with a Dark Nullify field, lowering your attack by 25% for 15 minutes.
The Dark Command Nexus envelops your ship with a Dark Nullify field, lowering your attack by 25% for 15 minutes.

Every time it gets triggered when you hit an NPC. I understand that it resets the timer each time.. But it could at the least concatenate them all into a single alert so that you still have an actual game window visible (The MegaComplex is pretty nasty for spamming you with the stuff). Or maybe instead, when the effect's already on your ship, simply show one single alert if it gets triggered again that the effect's been re-generated on you - Still avoiding to spam with that.


Fri Dec 09, 2011 8:52 am
Profile
User avatar

Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
Reply with quote
lol, i remember the days when all those alerts would show up in your news feed. :P

_________________
Image
Image


Fri Dec 09, 2011 12:07 pm
Profile
User avatar

Joined: Mon Oct 10, 2011 1:31 am
Posts: 115
Reply with quote
Oh man that would be annoying. At least there's a close all button.. But it could use some improvements.


Fri Dec 09, 2011 10:52 pm
Profile

Joined: Thu Dec 08, 2011 5:01 pm
Posts: 31
Reply with quote
Its annoying enough the combat screen can cover your XP bar. (i hate over hitting and lvling early)
but then to also have the alerts cover over part of your combat screen. maybe move them a little so they aren't as obtrusive?


Sat Dec 10, 2011 9:11 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 4 posts ] 

Who is online

Users browsing this forum: No registered users and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.