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Scaning for ships.
http://galaxylegion.com/forum/viewtopic.php?f=6&t=1880
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Author:  Skrain [ Sun Sep 12, 2010 7:56 am ]
Post subject:  Scaning for ships.

Im sure this has been suggested before, but i would like to put my version out there.


Say theres a nasty cloaking ship thats been hacking you, pure luck that he keeps finding you. You get the reports, but they will wearoff, but what if you can save the ships computer ID [As im sure ships would have an ID code to till each other apart, spy or not] if you get a seccuesfull scan, it will be saved in your log for xxx-days and you can for that ship and procide too show him why doing such a thing was a bad idea.


A way for scaning for side ship could be something like.

Your Rank+ Your Scan-other ships cloak, and rank, Times 3, and you have your chance of finding that ship in the galaxy.



Rank:14+24-15-12*3= 33% chance of finding said ship.

If the other ships total is greater then yours. [Rank plus cloak] Your chance should be 1% if failed there is an 80% chance you will lose the ships IDs.

Away this could be limited is you have only have 5 ship IDs saved at one time, and a new scan must be made for the ship every six hours. If a scan is failed, you have a 5% chance you lose the ships ID, if not lost you can not scan again for 6 hours.

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