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{pvp} Legion wars
http://galaxylegion.com/forum/viewtopic.php?f=6&t=18850
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Author:  netz [ Sat Jan 07, 2012 8:10 am ]
Post subject:  {pvp} Legion wars

Okay, base member war will be good!

Here is how it goes: like legion vs legion must accept to war. You can send a battle request. And its a 1 week event, that happens with the clock counting down on the base page in between the legions pages, showing how long left to go and the scores between the legions. Here is how the point system should work.
Every time you disable someone from the other legion, you recieve a badge or something (Points or whatever works).
And that point goes towards the legions total points that shows on legions page. Goal is to gain more points or badges during the 1 week event then the other legion to win.
And by the end of the week, the team that has most badges/points gets all the badges that the other legion recieved. and contributed equally between the entire legion. This war should be allowed to attack ranks of any rank to rank to gain the badge. Once disabled from opposition, you'll repair automatically every 4hours or something otherwise self repair as normal. So its fair to gain another badge.

During legion wars, NPC fighting and PVP'ing should be disabled. So you cant do that. You can even put the other legions members on the BT instead of the random players.

Once the war request has been sent, the legion who recieved the request war will either accept it, or decline it. The legion that got the request cannot bring any members into the legion before accepting it. But you cannot accept any members into your legion until the clock has ran down or make it so the people that have joined in the legion goes into the inactive during war state. Orrrr.... make it so when the war has been accepted you got 24hours to get members in the legion before the war starts.

Having a stake option: to bid into the pot, and that could be tariff'd if its credits. And also having the option to choose the max level player allowed to paticipate say in the senquences for 50, 100, 150 or 100, 200, 300. That way for the allowing any player to join in war in the 24hour period makes it fair so no big suprises of much higher ranks then what either legion was expecting (mercenaries).
The winning legion's badges will be divided evenly or by % of disables. (thinking you may even be in the legion but do not have to take part in the war, the winning legion goes onto the leaderboards)

Just an Idea to make the game MUCH more fun. Not that it isnt already. Good way to keep the players on the game longer (:

Author:  detregets [ Sat Jan 07, 2012 8:29 am ]
Post subject:  Re: Legion wars

+1

Author:  RavenDark13 [ Sat Jan 07, 2012 8:39 am ]
Post subject:  Re: Legion wars

This sounds interesting. It would need a lot of tweaking though I think.

Author:  netz [ Sat Jan 07, 2012 10:42 am ]
Post subject:  Re: Legion wars

RavenDark13 wrote:
This sounds interesting. It would need a lot of tweaking though I think.

If he mods this in, youll be jumping around your computer screen like a tribal dancer ;)

Author:  RavenDark13 [ Sat Jan 07, 2012 11:25 am ]
Post subject:  Re: Legion wars

netz wrote:
RavenDark13 wrote:
This sounds interesting. It would need a lot of tweaking though I think.

If he mods this in, youll be jumping around your computer screen like a tribal dancer ;)


Perhaps, but that would drastically change gameplay up considering that a legion would be out of action, basically, from the rest of GL, for a week or did I misunderstand your explanation?

Author:  netz [ Sat Jan 07, 2012 11:46 am ]
Post subject:  Re: Legion wars

RavenDark13 wrote:
netz wrote:
RavenDark13 wrote:
This sounds interesting. It would need a lot of tweaking though I think.

If he mods this in, youll be jumping around your computer screen like a tribal dancer ;)


Perhaps, but that would drastically change gameplay up considering that a legion would be out of action, basically, from the rest of GL, for a week or did I misunderstand your explanation?

Well you could always be in a legion, but you can click enter to join in the war. and be in the legion but in an inactive state. where you could continue to do your regular. Imagination

UPDATE: also I mean a single legion vs a single legion. Not the entire GL fighting it out. If thats what you mean?

Author:  Darklust [ Sat Jan 07, 2012 11:53 am ]
Post subject:  Re: Legion wars

I like the idea of more of a battle system than just declaring war on the opposite legion and hoping that someone ends up on your battle tab or gets alerted... but yea this would need a lot of tweaking.. like keeping the legion you'd be battling within 50 spots of strength score of you.. so the upper 50 legions can go to war with each other but not go and rapepwn some noob alliance and farm the poor bastards for a week for free badges... As a Pirate, I know we've really wanted to go up against certain legions and didn't simply because it just wasn't worth the effort..

An additional benefit/risk can be that while at war, your chances of a planet crit-find are greater.. so if someone is hacking you they have an increased chance of discovering one of your planets.. something to off-set random rage wars... and maybe you can have an additional benefit of raiding someone.. *shrug* atm the battle system is kinda silly, i'd definitely like to see a war concept put in motion :)

Author:  RavenDark13 [ Sat Jan 07, 2012 12:04 pm ]
Post subject:  Re: Legion wars

Darklust wrote:
I like the idea of more of a battle system than just declaring war on the opposite legion and hoping that someone ends up on your battle tab or gets alerted... but yea this would need a lot of tweaking.. like keeping the legion you'd be battling within 50 spots of strength score of you.. so the upper 50 legions can go to war with each other but not go and rapepwn some noob alliance and farm the poor bastards for a week for free badges... As a Pirate, I know we've really wanted to go up against certain legions and didn't simply because it just wasn't worth the effort..

An additional benefit/risk can be that while at war, your chances of a planet crit-find are greater.. so if someone is hacking you they have an increased chance of discovering one of your planets.. something to off-set random rage wars... and maybe you can have an additional benefit of raiding someone.. *shrug* atm the battle system is kinda silly, i'd definitely like to see a war concept put in motion :)


OOOH! I like that benefit/risk thing! People tend to fight tooth and nail when there is something on the line.

Author:  Fireblade [ Sat Jan 07, 2012 12:05 pm ]
Post subject:  Re: Legion wars

I like the idea but a week is to long
24 hours tops maybe even 12 hours
otherwise people will just hit while your sleeping

Author:  netz [ Sat Jan 07, 2012 12:09 pm ]
Post subject:  Re: Legion wars

Fireblade225 wrote:
I like the idea but a week is to long
24 hours tops maybe even 12 hours
otherwise people will just hit while your sleeping

Thats the point, makes everyone vulnarable, and even the toughiest can get disabled. 24hours, some players might only get a couple hits in before they sleep and its all over. 1 week gives everyone the chance to inflict. Darklust: the rewards could come from the winning pot, the points you get from disables is actually badges or something. say one legion had 100points the other had 90 points. the legion with 100points gets a total of 190points, taking the other legions prize as well. Its a risky war. But set up properly, be very fun and challenging.

Author:  RavenDark13 [ Sat Jan 07, 2012 12:11 pm ]
Post subject:  Re: Legion wars

Fireblade225 wrote:
I like the idea but a week is to long
24 hours tops maybe even 12 hours
otherwise people will just hit while your sleeping


Well, if it's going to be a heads-up battle, some of the benefits/risks could also be like the ones you get when you invade/conquer a planet.
i.e., If you get a critical hit on a ship, they can have a "Plasma Leak" reducing their shield regen for 10 minutes.

Something to that effect.

Author:  Fireblade [ Sat Jan 07, 2012 12:19 pm ]
Post subject:  Re: Legion wars

netz wrote:
Fireblade225 wrote:
I like the idea but a week is to long
24 hours tops maybe even 12 hours
otherwise people will just hit while your sleeping

Thats the point, makes everyone vulnarable, and even the toughiest can get disabled. 24hours, some players might only get a couple hits in before they sleep and its all over. 1 week gives everyone the chance to inflict. Darklust: the rewards could come from the winning pot, the points you get from disables is actually badges or something. say one legion had 100points the other had 90 points. the legion with 100points gets a total of 190points, taking the other legions prize as well. Its a risky war. But set up properly, be very fun and challenging.



that's not fun getting zero'd while you asleep?
and it also means everybody in that legion has to stop what there doing all week a shorter time frame will give more intestacy while still giving enough time for everybody to get on, most people come on at least once a day so it shouldn't be a problem.

Author:  netz [ Sat Jan 07, 2012 12:26 pm ]
Post subject:  Re: Legion wars

Fireblade225 wrote:
netz wrote:
Fireblade225 wrote:
I like the idea but a week is to long
24 hours tops maybe even 12 hours
otherwise people will just hit while your sleeping

Thats the point, makes everyone vulnarable, and even the toughiest can get disabled. 24hours, some players might only get a couple hits in before they sleep and its all over. 1 week gives everyone the chance to inflict. Darklust: the rewards could come from the winning pot, the points you get from disables is actually badges or something. say one legion had 100points the other had 90 points. the legion with 100points gets a total of 190points, taking the other legions prize as well. Its a risky war. But set up properly, be very fun and challenging.



that's not fun getting zero'd while you asleep?
and it also means everybody in that legion has to stop what there doing all week a shorter time frame will give more intestacy while still giving enough time for everybody to get on, most people come on at least once a day so it shouldn't be a problem.

Thats true, maybe a option to set duration of the war, 1day or 1week. it helps strategic adaptations for different legions game styles to have a certain duration. Just a idea, all suggestions have been +1 so far

Author:  Fireblade [ Sat Jan 07, 2012 12:33 pm ]
Post subject:  Re: Legion wars

Yea that would be a good option if the legions can agree on a duration then it wouldn't matter how long it was aslong as there was a toggle and both parties could agree.

Author:  RavenDark13 [ Sat Jan 07, 2012 12:55 pm ]
Post subject:  Re: Legion wars

Fireblade225 wrote:
Yea that would be a good option if the legions can agree on a duration then it wouldn't matter how long it was aslong as there was a toggle and both parties could agree.


Nah! There should be some chaos to it. Something that either side can't control.

Author:  netz [ Sat Jan 07, 2012 12:57 pm ]
Post subject:  Re: Legion wars

RavenDark13 wrote:
Fireblade225 wrote:
Yea that would be a good option if the legions can agree on a duration then it wouldn't matter how long it was aslong as there was a toggle and both parties could agree.


Nah! There should be some chaos to it. Something that either side can't control.

?? haha

Author:  Darth Flagitious [ Sat Jan 07, 2012 1:02 pm ]
Post subject:  Re: Legion wars

Ok, let me see if I have this straight... I can go to bed. Mento gets pissy with let's say PA because of them pulled a dkmove and starts this war thingy without my knowledge. I get disabled by Muadib (who normally can't see me because he is 2x my rank) and raided and hacked out, autorepaired (um, did I just pay for that?) and disabled again. Then I wake do some real worlds stuff while I autorepair (did I pay for that again??) a 2nd time and get disabled a 3rd time. Logon and go to finish the last completion of a biweekly (expires in 1 hour) that I needed to save my energy for to get the last super-cool ship module, and I can't because I'm locked out of missions because of the war system.

I am so hyped for this to be put in.

In the garbage can that is....

Author:  Darklust [ Sat Jan 07, 2012 1:45 pm ]
Post subject:  Re: Legion wars

Darth Flagitious wrote:
Ok, let me see if I have this straight... I can go to bed. Mento gets pissy with let's say PA because of them pulled a dkmove and starts this war thingy without my knowledge. I get disabled by Muadib (who normally can't see me because he is 2x my rank) and raided and hacked out, autorepaired (um, did I just pay for that?) and disabled again. Then I wake do some real worlds stuff while I autorepair (did I pay for that again??) a 2nd time and get disabled a 3rd time. Logon and go to finish the last completion of a biweekly (expires in 1 hour) that I needed to save my energy for to get the last super-cool ship module, and I can't because I'm locked out of missions because of the war system.

I am so hyped for this to be put in.

In the garbage can that is....


Then maybe you should get a pretty collar for Mento :) Sounds like it's not an uncommon thing for him to be naughty.. I dont agree with the autorepair thing, that's just silly.. maybe make it an optional battle thing like you have to optionally enter the war.. then once in you can only attack the people who are also involved in the war... idk come up with something better then, you think it makes any sense that the grand scope of 'war' atm is a bunch of #&$# talking on forums, a few disables, maybe a planet steal, then when the weekend is over everyone forgets what it's about anyway?

Then maybe do something like once you enter the war you have 20/20 points to use, once you disable a person you get a special token, at the end of the war whichever side has the most tokens gets the badges... Unless unknown is scared of pirates and that Steampower and Ixianna would kick your butts :P hehe

Author:  playret0195x [ Sat Jan 07, 2012 2:31 pm ]
Post subject:  Re: Legion wars

To make it fair, when you scan a legion base, you can send the war invite to them, but the total ship strength of their legion must be between a 40% range of the original legion. Does that sound like a better idea between legion battles?

Author:  Darth Flagitious [ Sat Jan 07, 2012 4:57 pm ]
Post subject:  Re: Legion wars

Darklust wrote:
Darth Flagitious wrote:
Ok, let me see if I have this straight... I can go to bed. Mento gets pissy with let's say PA because of them pulled a dkmove and starts this war thingy without my knowledge. I get disabled by Muadib (who normally can't see me because he is 2x my rank) and raided and hacked out, autorepaired (um, did I just pay for that?) and disabled again. Then I wake do some real worlds stuff while I autorepair (did I pay for that again??) a 2nd time and get disabled a 3rd time. Logon and go to finish the last completion of a biweekly (expires in 1 hour) that I needed to save my energy for to get the last super-cool ship module, and I can't because I'm locked out of missions because of the war system.

I am so hyped for this to be put in.

In the garbage can that is....


Then maybe you should get a pretty collar for Mento :) Sounds like it's not an uncommon thing for him to be naughty.. I dont agree with the autorepair thing, that's just silly.. maybe make it an optional battle thing like you have to optionally enter the war.. then once in you can only attack the people who are also involved in the war... idk come up with something better then, you think it makes any sense that the grand scope of 'war' atm is a bunch of #&$# talking on forums, a few disables, maybe a planet steal, then when the weekend is over everyone forgets what it's about anyway?

Then maybe do something like once you enter the war you have 20/20 points to use, once you disable a person you get a special token, at the end of the war whichever side has the most tokens gets the badges... Unless unknown is scared of pirates and that Steampower and Ixianna would kick your butts :P hehe


Collar for Mento? Easier said than done, my friend lol. Last time we pointed our cannons at each other it seemed like after the first couple days the only Pirate that would fire back was Soddy. However, past is past and while I wouldn't say our legions are "friends" I have discussed with Ix a less "antagonistic" relationship. ;)


The best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base).

Now that whole setup I imagine would require a significant amount of work on the part of Dan & Co. but would be an extremely interesting way of doing an official war.

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