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{trade} Player "settings" -- add "autostack" option http://galaxylegion.com/forum/viewtopic.php?f=6&t=18931 |
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Author: | BinaryMan [ Sun Jan 08, 2012 12:14 pm ] |
Post subject: | {trade} Player "settings" -- add "autostack" option |
Do I have a use for a bunch of npc drops as single items ? No. Most people don't either. Add autostack setting that players can toggle to put npc drops into the existing largest stack of that item to keep cargo clutter-free. |
Author: | Darth Flagitious [ Sun Jan 08, 2012 12:42 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
Only drawback I can see is unshared RSL implants. Under the current stacking rules concerning unshared items, this could burn you on that. Otherwise, I'm all in on this idea. A nice NPC run and you get flooded with crimson obelisks and amps, RSL anti-cryptex if you still have that mission running, etc etc.... I hate seeing 3 or 4 pages added to my artifact list just from an npc run, much less the scrolling needed on the Use Other Artifacts button. +1 assuming the share/no share system ever gets fixed. |
Author: | detregets [ Sun Jan 08, 2012 1:42 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
+1 |
Author: | PwninNoobs [ Sun Jan 08, 2012 3:08 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
Is'nt there a button that you click that stacks everything for you? it may not be auto, but it is there. |
Author: | Darth Flagitious [ Sun Jan 08, 2012 5:26 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
PwninNoobs wrote: Is'nt there a button that you click that stacks everything for you? it may not be auto, but it is there. Yes. Here's the thing though. BinaryMan doesn't want to keep going to the trade tab to stack all artifacts when his neural interface runs out after he's killed 200 Flamehawks (and collected all those obelisks) *as an example. Resetting buffs in the middle of a major NPC run is annoying as all hell when your crimson obelisks are half the scroll bar. Another reason is, you know which artifacts you are going to automatically use when you collect your AP. Collect all, autostack and straight to applying your 'droids and prisoners etc. Yeah you're just skipping one click, but still.. Would be nice. |
Author: | Preliator Xzien [ Sun Jan 08, 2012 5:31 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
As long as the share thingamabob is fixed like Flagitious said I'm all for it. |
Author: | kirkeastment [ Sun Jan 08, 2012 5:33 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
Darth Flagitious wrote: PwninNoobs wrote: Is'nt there a button that you click that stacks everything for you? it may not be auto, but it is there. Yes. Here's the thing though. BinaryMan doesn't want to keep going to the trade tab to stack all artifacts when his neural interface runs out after he's killed 200 Flamehawks (and collected all those obelisks) *as an example. Resetting buffs in the middle of a major NPC run is annoying as all hell when your crimson obelisks are half the scroll bar. Another reason is, you know which artifacts you are going to automatically use when you collect your AP. Collect all, autostack and straight to applying your 'droids and prisoners etc. Yeah you're just skipping one click, but still.. Would be nice. So yet again we're at the, i can't be bothered to click that one extra button, so please do it for me stage. If you can't find the time(which takes all of 5 seconds btw) to switch to trade, click stack and then apply your neural then, well i really have no words for how lazy that is. -1 Simply because its not something that "needs" to be implemented. |
Author: | Preliator Xzien [ Sun Jan 08, 2012 5:38 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
We don't 'need' a trading feature either. It's just something that would save all of us a bunch of time. ![]() We also don't 'need' new missions. They're just another thing to waste energy on. We don't 'need' a forums. Everything will be reveiled on it's own. See where I'm going with this? Like all of these, if you don't like it, then don't use it. |
Author: | MitchellN [ Sun Jan 08, 2012 5:46 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
Xzien wrote: We don't 'need' a trading feature either. It's just something that would save all of us a bunch of time. ![]() We also don't 'need' new missions. They're just another thing to waste energy on. We don't 'need' a forums. Everything will be reveiled on it's own. See where I'm going with this? Like all of these, if you don't like it, then don't use it. |
Author: | Preliator Xzien [ Sun Jan 08, 2012 5:47 pm ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
*Looks at top* Yep, I got it right. ![]() ![]() |
Author: | BinaryMan [ Mon Jan 09, 2012 12:25 am ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
Well this also kind of implies that the new item's sharable status *should* roll up into the final stack, but that's been brought up several times. I'd lose the RSL sharable status for the convenience, but it's why it was listed as a setting (optional). |
Author: | Xx Blitz xX [ Mon Jan 09, 2012 4:35 am ] |
Post subject: | Re: Player "settings" -- add "autostack" option |
BinaryMan wrote: Well this also kind of implies that the new item's sharable status *should* roll up into the final stack, but that's been brought up several times. I'd lose the RSL sharable status for the convenience, but it's why it was listed as a setting (optional). It's a common sense thing to do and I hear it reduces lag in the game if our artifacts are stacked. Dan once told me that a long time ago. Anyways I wonder if Dan could make the RSL chip exempt to the auto stacking so we could still be able to share it. I know he can do it but the only question is how much of a pain in the ass is it to do. |
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