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new trap
http://galaxylegion.com/forum/viewtopic.php?f=6&t=19546
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Author:  Legionaire [ Thu Jan 19, 2012 9:11 pm ]
Post subject:  new trap

ok lets get rid of halcs first of all since they are useless.

lets have a new trap that when your hit and are below 20% max hull it automatically restores your hull and sheild.

can be pulled from Arti pulls and has same chances or little lesser than a kronius virus traps chances ar

Author:  Darth Flagitious [ Thu Jan 19, 2012 9:18 pm ]
Post subject:  Re: new trap

Offers no protection for non-PvP players, which is the point of Halcyons. -1

Author:  Tree7304 [ Thu Jan 19, 2012 9:19 pm ]
Post subject:  Re: new trap

no no and no
The repair one would be an absolute nightmare for everyone who likes to get revenge on the big guys who disable them.
200 more ranks than myself + gemini cannons + this trap = :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x

The halcyon is just a way for those players who don't like to pvp to not be bothered by it so much.
Just go after talon company when you pvp, they don't use halcyons.

Author:  Legionaire [ Thu Jan 19, 2012 9:21 pm ]
Post subject:  Re: new trap

Tree7304 wrote:
no no and no
The repair one would be an absolute nightmare for everyone who likes to get revenge on the big guys who disable them.
200 more ranks than myself + gemini cannons + this trap = :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x

The halcyon is just a way for those players who don't like to pvp to not be bothered by it so much.
Just go after talon company when you pvp, they don't use halcyons.



why do you have blackknightmares animated clip sig?

Author:  Tree7304 [ Thu Jan 19, 2012 9:24 pm ]
Post subject:  Re: new trap

I didn't wanna make a missing BlackKnight pic as well. Stealing that was the quickest/easiest way to remember him.
Please notice the RIP by the bunny pic which put me at the character limit.

Author:  Vanir [ Thu Jan 19, 2012 11:14 pm ]
Post subject:  Re: new trap

Legionaire wrote:
ok lets get rid of halcs first of all since they are useless.

lets have a new trap that when your hit and are below 20% max hull it automatically restores your hull and sheild.

can be pulled from Arti pulls and has same chances or little lesser than a kronius virus traps chances ar


tell me please, how are they useless? I run one all the time cause Im blasting away through special missions or the week long missions. Now, if I had more energy I would pvp but for right now they are far from useless...

Author:  Legionaire [ Thu Jan 19, 2012 11:17 pm ]
Post subject:  Re: new trap

Vanir wrote:
Legionaire wrote:
ok lets get rid of halcs first of all since they are useless.

lets have a new trap that when your hit and are below 20% max hull it automatically restores your hull and sheild.

can be pulled from Arti pulls and has same chances or little lesser than a kronius virus traps chances ar


tell me please, how are they useless? I run one all the time cause Im blasting away through special missions or the week long missions. Now, if I had more energy I would pvp but for right now they are far from useless...



you cant use them for a while till you stop making offensive actions. besides that got no prob but im sitting on top of bout 60 of them in my cargo that i never seem to use so to me they are useless in my case since im constantly hitting ppl (especially those who use forum)

Author:  Vekno [ Thu Jan 19, 2012 11:34 pm ]
Post subject:  Re: new trap

lol, i have a few hundred sitting in my cargo. i used to use em alot before the change. then when the change came about i quit pvp. now, i'm getting back into it. but i will say that halcs were extremely usefull during my pacifist phase.

Author:  QuaiChangCaine [ Fri Jan 20, 2012 9:34 pm ]
Post subject:  Re: new trap

Halcs are useful to other players, so they are valid in the game. I just give them away to people that use them if I get to many in cargo, or scrap them.

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