true, since I envision this to be a promotion for pvp wars, then it would have to be a pvp specific disable + standard inactivity. That way people who dont care about it dont lose anything over being killed by an npc (though if you are NPC hunting more than likely you will be down at most for a repair timer if you are low on nanos). but then again with the current self disable options, many people might bypass this by self disabling and not losing the score which also helps the fight against self disabling

.