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ingame time http://galaxylegion.com/forum/viewtopic.php?f=6&t=20179 |
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Author: | romanoid [ Tue Jan 31, 2012 12:23 am ] |
Post subject: | ingame time |
Hi there! so since we have lots of ppl playing from all over the world from different time zones... its get hard sometimes to understand where is what time zone for different ppl, to make things easy it would be cool if we would have game time, all of us the same one, so its more easy to coordinate some things, hits , shares so on (still sorry for my english, if something dont make sense ask me i will try to refrase it) |
Author: | Lone.Lycan [ Tue Jan 31, 2012 3:27 am ] |
Post subject: | Re: ingame time |
http://timeanddate.com/worldclock/personal.html Personal World Clocks you can add several different timezones to a personalized list, so you can see what time it is for different people in your legion... alternatively, have the entire legion learn how many hours off from GMT they are, so you can quickly calculate to and from GMT/UTC... then when you're saying meet at a certain time... let's say 2pm Central time....... tell them 8pm (UTC)... alternatively,... learn what your offset from GMT/UTC is... for USA Central timezone, not during DST... it'd be UTC -6.... so then say 2pm (UTC-6) ALSO!!! don't forget another great feature of the website i posted above... http://apps.facebook.com/tndcountdown/ They have a Facebook App!!!! |
Author: | romanoid [ Tue Jan 31, 2012 3:49 am ] |
Post subject: | Re: ingame time |
Lone.Lycan wrote: http://timeanddate.com/worldclock/personal.html Personal World Clocks you can add several different timezones to a personalized list, so you can see what time it is for different people in your legion... alternatively, have the entire legion learn how many hours off from GMT they are, so you can quickly calculate to and from GMT/UTC... then when you're saying meet at a certain time... let's say 2pm Central time....... tell them 8pm (UTC)... alternatively,... learn what your offset from GMT/UTC is... for USA Central timezone, not during DST... it'd be UTC -6.... so then say 2pm (UTC-6) ALSO!!! don't forget another great feature of the website i posted above... http://apps.facebook.com/tndcountdown/ They have a Facebook App!!!! i know that mate ![]() there is more easy ways to get that done, i am running "Doors 7" i can stack all my desktop with all time in the world if i want and its easy to access... but its not a point, idea is to get unified clock in all galaxy, like on warships, they have unified time (forgot the name tho) |
Author: | romanoid [ Tue Jan 31, 2012 3:04 pm ] |
Post subject: | Re: ingame time |
. |
Author: | Kharr [ Tue Jan 31, 2012 5:51 pm ] |
Post subject: | Re: ingame time |
+1. Although i do agree you can just do a quick estimation in your head to figure it out, not too many people are worldy and can estimate that european players are roughly 9 hours ahead of west coast USA players and so on. As lycan said, just ask your mates what the current time it is for them or what region of the world they are in to get a rough idea. If you have a legion filled with players all over, I might suggest to start saying things like ok lets plan to invade said planet in 6 hours does that work for everyone? Base is a given as it gives you a count down. and you can apply the hours to almost anything else needed to be cordinated. I do agree how ever that it would be nice to script the time stamp to the Server time. In most browser based games I have played, it has always been set to local server times. An idea also could be to have in our settings button an option to set it to Local or server time. |
Author: | romanoid [ Tue Jan 31, 2012 6:00 pm ] |
Post subject: | Re: ingame time |
Kharr wrote: +1. Although i do agree you can just do a quick estimation in your head to figure it out, not too many people are worldy and can estimate that european players are roughly 9 hours ahead of west coast USA players and so on. As lycan said, just ask your mates what the current time it is for them or what region of the world they are in to get a rough idea. If you have a legion filled with players all over, I might suggest to start saying things like ok lets plan to invade said planet in 6 hours does that work for everyone? Base is a given as it gives you a count down. and you can apply the hours to almost anything else needed to be cordinated. I do agree how ever that it would be nice to script the time stamp to the Server time. In most browser based games I have played, it has always been set to local server times. An idea also could be to have in our settings button an option to set it to Local or server time. as i said, it would be cool to just have it, for instance "lets attack at 12.15 ingame time" instead of "lets attack in 4h and 15 min" which can be confusing sometimes, i guess it would be just whole lot easier... ![]() |
Author: | romanoid [ Tue Jan 31, 2012 6:02 pm ] |
Post subject: | Re: ingame time |
i dont really have problems with calc in my head, all tho i am from Latvia, we have pretty a few guys from Australia, bunch from UK and USA (which have also pretty a few timezones it self) |
Author: | Kharr [ Tue Jan 31, 2012 6:05 pm ] |
Post subject: | Re: ingame time |
thats y if you read my second part i agreed that there needs to be an option or a change to make it set to game server time ![]() |
Author: | romanoid [ Tue Jan 31, 2012 6:10 pm ] |
Post subject: | Re: ingame time |
Kharr wrote: thats y if you read my second part i agreed that there needs to be an option or a change to make it set to game server time ![]() i got that part! ![]() |
Author: | ICBLF [ Wed Feb 01, 2012 4:29 pm ] |
Post subject: | Re: ingame time |
I think that space in the bottom right corner (next to the legion comm) would be a perfect place for a Galactic Standard Time clock. |
Author: | Darth Flagitious [ Wed Feb 01, 2012 4:58 pm ] |
Post subject: | Re: ingame time |
Perfect place would be directly beneath the Galaxy Legion logo. Something like this, but just a little bigger/better.... ![]() |
Author: | Mark W [ Tue Feb 07, 2012 3:07 am ] |
Post subject: | Re: ingame time |
+1, Some people forget to post what time zone they are in, particularly if they are in Eastern or Pacific time zones. That makes it difficult when they say lets attack at 11:00 or something like that. It would also let us know when certain game features change, like in the Universal Service Terminal. |
Author: | romanoid [ Sun Feb 26, 2012 12:55 am ] |
Post subject: | Re: ingame time |
Darth Flagitious wrote: Perfect place would be directly beneath the Galaxy Legion logo. Something like this, but just a little bigger/better.... ![]() thats what i thought! ![]() returning here to keep this idea active ![]() |
Author: | Darth Flagitious [ Thu Apr 19, 2012 11:22 pm ] |
Post subject: | Re: ingame time |
Revisiting this to gain more support. With the recent logo change, it seems as though there is even more room in that upper left corner for a universal GL clock. Please Dan, the legion system was incorporated so that people could act as a team. Time zones really screw that teamwork up. A universal clock would give us that little bit of organizational assistance. |
Author: | Redlaw [ Fri Apr 20, 2012 12:53 am ] |
Post subject: | Re: ingame time |
It would be nice to have an in game time peace. |
Author: | mojo311 [ Fri Apr 20, 2012 4:31 pm ] |
Post subject: | Re: ingame time |
I agree. Having an in game time would make the game easier all around. +1 |
Author: | romanoid [ Sun May 27, 2012 11:37 am ] |
Post subject: | Re: ingame time |
THANK YOU!!!! ![]() |
Author: | Preliator Xzien [ Mon May 28, 2012 10:31 am ] |
Post subject: | Re: ingame time |
-_- necrod |
Author: | mojo311 [ Tue May 29, 2012 7:39 pm ] |
Post subject: | Re: ingame time |
Xzien wrote: -_- necrod not really only a month old and if he would of started a new thread to say think you for this others would of told him to use the all ready existing threads to stop clutter. I too have to say a big Thanks to Dan for this. While it is just a small thing it will help so much. Thank you! |
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