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Krionite Torpedo - Make Scrappable.
http://galaxylegion.com/forum/viewtopic.php?f=6&t=20865
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Author:  Threadbare [ Mon Feb 13, 2012 5:48 pm ]
Post subject:  Krionite Torpedo - Make Scrappable.

I really don't understand why the Krionite Torpedo is not scrappable. At a minimum the option to scrap the torpedo should be available, even if it is for zero value.


Consider the issue:

Me: "Time to go into the old cargo hold and get rid of the useless stuff. Hmm... clone pods, weapon resource probes, ah, some kronite torpedos."

Krionite Torpedo: "No."

Me: "... what? Did you say something?"

Krionite Torpedo: "No. You can't scrap me."

Me: "Sure I can. I have a hammer."

Krionite Torpedo: "I'll explode."

Me: "So? What are you going to do, cause my shields to drop? I have a whole room of shield restorers."

Krionite Torpedo: "If you scrap me, you won't get any credits."

Me: "I have 150 billion credits, and that's my low point for the last three months."

Krionite Torpedo: "If you scrap me, I will come back stronger than you could ever realize."

Me: "That's Star Wars. This is Galaxy Legion."

Krionite Torpedo: "I am your father."

Me: "Star Wars again."

Krionite Torpedo: "If you try to scrap me, I will spontaneously lubricate and INSERT MYSELF somewhere. Somewhere you do not want me to insert myself."

Me: "..." (backs away slowly)

Krionite Torpedo: "Yeah, that's what I thought."


Clearly based on this REAL LIFE EXAMPLE, Krionite Torpedos should be scrappable.

Author:  Bluecifer [ Mon Feb 13, 2012 5:49 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

I just LOled, for reals

Author:  RigorMortis [ Mon Feb 13, 2012 5:52 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

That was absolutely hilarious, I wish I could favorite a thread.

Also, I don't see why they shouldn't be scrappable.

Author:  Uy23e [ Mon Feb 13, 2012 6:05 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

defintely should be scrappable

lol

thou the first thing that came to my mind about the come back stronger thing was dragon balls... saiyans....
then there is Saint Seiya which is kinda.....
star wars... i don't remember where that can possibly be from

Author:  markyt2011 [ Mon Feb 13, 2012 9:16 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

+1 plus funny as f**k :lol:

Author:  detregets [ Mon Feb 13, 2012 9:17 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

lolz

you can scrap 'em if you want to , i use mine

Author:  Terrorize [ Mon Feb 13, 2012 9:21 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

-1 To making them scrappable, just for the sole reason to strike fear in peoples cargo holds.

Author:  Preliator Xzien [ Mon Feb 13, 2012 9:48 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

*falls out of chair*

OMG that was too funny.

Author:  Terrorize [ Mon Feb 13, 2012 9:49 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

So hear we have it people, the real reason Thread is quitting. HE just cant sit down anymore because of Krionite Torpedos.

Author:  markyt2011 [ Tue Feb 14, 2012 10:59 am ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Terrorize wrote:
So hear we have it people, the real reason Thread is quitting. HE just cant sit down anymore because of Krionite Torpedos.


busted lmao :lol:

Author:  Hansolocal [ Tue Feb 14, 2012 12:45 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Hmmm... what if, when scrapped, they actually get used on a random player?

Author:  Threadbare [ Wed Feb 15, 2012 4:07 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Hansolocal wrote:
Hmmm... what if, when scrapped, they actually get used on a random player?


I'm not sure of the logic behind that. Scrapping something generally suggests that you are selling the bits and pieces for credits or farming the item for the complex technology inside (CTP). It's not really scrapping it if you stuff it into a torpedo bay and launch it randomly in the direction of the shipping lanes.

Although, it would finally deplete my supply of them...

Author:  Darth Flagitious [ Wed Feb 15, 2012 4:08 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Threadbare wrote:
Hansolocal wrote:
Hmmm... what if, when scrapped, they actually get used on a random player?


I'm not sure of the logic behind that. Scrapping something generally suggests that you are selling the bits and pieces for credits or farming the item for the complex technology inside (CTP). It's not really scrapping it if you stuff it into a torpedo bay and launch it randomly in the direction of the shipping lanes.

Although, it would finally deplete my supply of them...


And could be fun too seeing who all sends you WTF comms.... :mrgreen:

Author:  Terrorize [ Wed Feb 15, 2012 4:10 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Darth Flagitious wrote:
Threadbare wrote:
Hansolocal wrote:
Hmmm... what if, when scrapped, they actually get used on a random player?


I'm not sure of the logic behind that. Scrapping something generally suggests that you are selling the bits and pieces for credits or farming the item for the complex technology inside (CTP). It's not really scrapping it if you stuff it into a torpedo bay and launch it randomly in the direction of the shipping lanes.

Although, it would finally deplete my supply of them...


And could be fun too seeing who all sends you WTF comms.... :mrgreen:

Ha, would be fun if he scrapped them during a base fight or w/e that your all joining in on and all your own allies shields get depleted :P.

Author:  Bluecifer [ Wed Feb 15, 2012 4:17 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

I think you should just fire them off in random directions, and pray you don't hit a Paladin.

Author:  Threadbare [ Wed Feb 15, 2012 6:30 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Bluecifer wrote:
I think you should just fire them off in random directions, and pray you don't hit a Paladin.


No... fire them off in random directions and hope they don't hit legion mates or allies. :P

Though, I really WOULD like to see them be scrappable, or a reason why they aren't acrappable.

Author:  Bluecifer [ Wed Feb 15, 2012 6:49 pm ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Or just fire them off in random directions, and not care who they hit

Author:  Respy [ Fri Feb 17, 2012 2:28 am ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

+1

Author:  Uy23e [ Fri Feb 17, 2012 2:58 am ]
Post subject:  Re: Krionite Torpedo - Make Scrappable.

Threadbare wrote:
Hansolocal wrote:
Hmmm... what if, when scrapped, they actually get used on a random player?


I'm not sure of the logic behind that. Scrapping something generally suggests that you are selling the bits and pieces for credits or farming the item for the complex technology inside (CTP). It's not really scrapping it if you stuff it into a torpedo bay and launch it randomly in the direction of the shipping lanes.

Although, it would finally deplete my supply of them...


I just worked out a logic for no good reason...
KT are made of a material that causes a spacial disruption around it and drain shield force that way(or somthing like that)
When KT is scrapped it's possible to accidentally detonate KT in the "wrong" way such that it falls through a rift in space into some kind of sub space.
While in this sub space, KT(or rather what is left of it) is attracted to spacial signature of shields, thus it might rift the space again and land on top of some ship with shields, and then react and drain the shield of the ship.

While this accident doesn't always happen, the KT core material is unstable enough that it happens fairly often

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