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Rage Amplifier http://galaxylegion.com/forum/viewtopic.php?f=6&t=21134 |
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Author: | strm avenger [ Sun Feb 19, 2012 8:00 pm ] |
Post subject: | Rage Amplifier |
Removes "truce" effects from your ship, allowing you to attack. AP drop. Stops you from using a calming amp for 2 days. Simple as. Any thoughts? Ideas? Snarky comments? Insults? Offensive pictures? |
Author: | spyder [ Sun Feb 19, 2012 8:02 pm ] |
Post subject: | Re: Rage Amplifier |
I asked for something similar when halys still affected the attacker. Still gets a +1 from me. |
Author: | KxG Ryoko [ Sun Feb 19, 2012 8:36 pm ] |
Post subject: | Re: Rage Amplifier |
I say bring it down to about 8-12 hours before you can re-calm up~ if you're angry for 2 whole days, then please seek professional help!!! ![]() |
Author: | Jackie [ Sun Feb 19, 2012 8:41 pm ] |
Post subject: | Re: Rage Amplifier |
KxG Ryoko wrote: I say bring it down to about 8-12 hours before you can re-calm up~ So~ you want people to be able to break truce and then be able to re-truce after performing an offensive action...with less wait than a normal, untruced person?(24 hours) |
Author: | KxG Ryoko [ Sun Feb 19, 2012 8:44 pm ] |
Post subject: | Re: Rage Amplifier |
Jackie wrote: KxG Ryoko wrote: I say bring it down to about 8-12 hours before you can re-calm up~ So~ you want people to be able to break truce and then be able to re-truce after performing an offensive action...with less wait than a normal, untruced person?(24 hours) I don't use truce artifacts~ the 2 days that was originally suggested sounds far more reasonable now that I know there's a 24hour limit. |
Author: | LIBING [ Mon Feb 20, 2012 9:31 am ] |
Post subject: | Re: Rage Amplifier |
+1 8 of 10 on my bt sets the halc traps !! holy #&$# !! and i'm tired on pvp. gonna be talthe soon ![]() |
Author: | kirkeastment [ Mon Feb 20, 2012 9:58 am ] |
Post subject: | Re: Rage Amplifier |
-1, i don't want another pointless artifact reducing the odds of drawing other better artifacts. If you want to remove "truce" effects from your own ship, then heres a novel idea, just don't use halcyon traps or calming amp's and you won't even need to worry about trying to remove the effect to begin with. |
Author: | strm avenger [ Mon Feb 20, 2012 4:20 pm ] |
Post subject: | Re: Rage Amplifier |
I assure you, this is not an effect that would effect me much. Anyone who knows me can back me up on that. While I appreciate that it would reduce prisoners/androids/ship-bots/brackets/null fuses, blah blah blah, but this is a complaint I've seen a few times, particuarly when people have put halcs up a few days back, then had it trigger, they come on 10, 15 mins later to invade a planet and they can't. |
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